
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 18.3Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredibly zen. The exploration is really rewarding and the climbing is just challenging enough to keep it interesting. Fantastic game.
очень нереалистично. пишу как скалолаз
Cairn est un grand jeu. Il arrive à nous faire ressentir ce qu'un sportif de haut niveau ou même un passionné peut vivre. Comme le parcours qu'Ava doit effectuer pour se dépasser, contre son corps ou son mental, et tous les sacrifices qu'elle accepte de faire. Niveau gameplay, le jeu est un excellent simulateur d'escalade, même si l'on est dans un futur proche et dans un monde légèrement décalé. Le fait qu'Ava soit parfois très, voire trop souple, ne pose aucun problème, car la sensation de grimpe est là et c'est vraiment le plus important. La mécanique sert le propos tout en étant crédible. Graphiquement c'est magnifique (à part peut-être les visages des personnages, mais c'est personnel) ; on a un bon mélange de style BD avec du cel shading et de réalisme dans la composition des paysages. Parfait pour être immergé lors des phases d'escalade. La musique est parfaite pour accompagner notre périple. J'ai adoré le morceau de la fin ! À recommander chaudement, même pour ceux qui sont réticents, comme je l'ai été, par la mécanique parfois visuellement étrange !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 174.3K | 93% | $4.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20M | 32.3K | 88% | $24.99 | |
| $20.4M | 175.5K | 88% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would be 9/10, but too many alphabet characters, so 8/10 because it's not overly intrusive.
caí 15 metros y sobreviví gracias a una sopa de pez que encontré en una cueva con un rave. goty absoluto.
absolute cinema
Juegazo de juegazos. 10/10
Not at all surprised that The Game Bakers have yet to miss. An incredibly heart-warming, gut-wrenching, equal parts as amazing and frustrating at times experience I'm so happy I finally got the chance to enjoy. Should not be shocked at how packed the game truly is; I only got about half of them on an assisted playthrough. Maybe after I complete the DLC I'll try and unassisted run, who knows. Either way, as always, can't wait to see what else this company produces in the future. <3
Cairn does a fantastic job of taking the realism of climbing and gamifying it. Easy to learn and plenty to do.
Climbing in Cairn is deliberate and tactile — you control each of Aava’s limbs individually to grab holds, making your way up. It starts intimidating but quickly becomes intuitive and deeply satisfying. The risk of falls keeps tension high (sweaty palms guaranteed), and smart route-finding and resource management (hunger, thirst, temperature) add meaningful layers without overwhelming the core experience. Exploration, camp rests, and thoughtful story beats provide welcome breathing room between the vertical challenges. The narrative explores obsession, sacrifice, and human limits in a subtle, impactful way. i highly recommend, a must play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.