
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hra je krásná ... hraju to na starém křápu a i když hraju na nejnižší detaily, tak to stejně za to stojí :-)
好游戏,就是玩的时候闪退了几次很搞心态。以及摔下去的时候女主粗口我也生气,烦躁*2
Cairn – это уникальный 20-часовой шедевр, дающий неповторимый опыт скалолазания и рассказывающий шикарную историю об эксцентричной альпинистке по имени Аава, которая решилась покорить самую высокую гору мира – Ками. Игра рассказывает о выборе своей судьбы, одиночестве, преодоление себя и готовности пожертвовать чем угодно ради достижения своей цели. Игра бросает вызов игроку, сможет ли он преодолеть все те препятствия, что она подготовила, награждая редкими катсценами и диалогами с, может не самым уникальным, но безумно цепляющим душу сюжетом, яркими героями, и хоть сюжет и вызывает достаточно противоречивые чувства в конце, всё равно, заставляет задуматься об уже собственных решениях и поступках, и о том "А всегда ли нам вообще нужно добиваться своей цели?". Игра удивительным образом отлично передаёт ощущения от скалолазания, этому способствует и иммерсивное управление (хоть которое и имеет некоторые огрехи) и красивый визуал с приятным саунд-дизайном. А то чувство облегчения, которое ты испытываешь, достигая новой вершины, после долгого и сложного подъёма, слишком сложно описать словами. Плюс немало моментов, в которых есть сразу множество разных путей к вершине, со своими мини-сюжетами и точками интереса. Да, игра не идеальная, есть некоторые проблемы в управлении, когда Аава не может крепко схватится там, где вроде как должна, да и система авто-выбора конечностей это палка о двух концах, с одной стороны зачастую всё работает как надо, но иногда Аава упорно не хочет двигать нужную тебе конечность и приходится переходить в режим самостоятельного выбора конечностей в ситуации, где каждая секунда на счету. Но эти моменты не способны испортить впечатления от игры. А с учётом, что разрабы много чего наобещали, например целых 3 бесплатных длц, добавляющие новые игровые режимы, горы и т.д., на эти пустяки и вовсе можно закрыть глаза. Короче, заслуженные 10 из 10 Жемчужных эдельвейсов.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 124ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
循此苦旅,以达群星 嘿,山就在那里,所以你何必要问我为什么攀登呢,我的朋友 第九艺术的代表,非常容易进入心流的体验,毫无疑问这是我今年最佳的独立游戏 我们终将与这个世界融为一体,但在那之前,我们仍可选择如何生活 推荐给所有迷惘而又苦苦挣扎的人
遇到bug了,在帐篷里面无法使用鼠标,导致结尾的时候喝不到热的,活活冻死
While there are some aspects of the game that I chafed against, Cairn was a truly awesome game to play and once I got into it I just wanted to keep playing. Really, the only part I didn't really enjoy was the survival (food/thirst/temperature) parts, which while certainly a decent means of adding difficulty, it greatly improved my enjoyment after I turned them off with Assist Mode. Would highly highly recommend and I am very excited for the dlc.
Awesome game, great mechanics and gameplay, the graphics and sound design have a nice charm to them and the story (and lore) can be quite interesting if you want to spend time backtracking a little bit and reading a bunch. Sometimes the controls can be wonky, but its well worth it for the feeling of overcoming all the different obstacles and at the end; the summit. The exploration and all the little caves and secret areas felt great and I cant wait for the free expansion.
Una experiencia totalmente diferente a lo usual por momentos me sentía escalando sintiendo la presión del viento. Una aventura en todo el sentido de la palabra y eso que aún no lo termino.
我的年度最佳独立游戏!
yah.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 124 | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.2M | 218.6K | 97% | $6.24 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 |