
Cactus Cowboy is back, in a fully fledged story shooter made for experienced VR Gamers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Overall a pretty good game lots of replayability graphics could be better but the story makes up for it 10/10 would play again
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cactus Cowboy, deneyimli VR Oyuncuları için tasarlanmış tam teşekküllü bir hikaye nişancı oyunuyla geri döndü.
This game should not be free, but as it is, it's the best free VR game I have played!
[i]Amazingly satisfying campaign that I would expect from a paid game, except it's free! A few quirks and annoying things but you can live through it. Wish there were donations on Steam to encourage developers working on home projects like this.[/i] [b][u]THE GOOD[/u][/b] [list] [*]Very satisfying gunplay, with multiple very interesting guns and cool reload animations. [*]It's so satisfying to manage which guns you want to keep, throw away or just use to empty the ammo. [*]Dual wielding is amazingly fun. Even if you can't reload at the same time, you feel like rambo when you empty 2 guns at the same time on enemies, throw them aside then grab the ones in your holster. [*]Loooooong campaign, I kept thinking: "Ok, this is the last mission, I'm almost done" but it kept going for hours and every new mission was better than the last. [*]The first maps are unimpressive and quite bland, but after that exploring the huge landscape is so cool, I felt like exploring as much as shooting in these very creative environments. [*]FREE!! [*]Dead robot parts stay there, so the floor is littered with robot parts, making maps look like battlefields. [*]You can adjust your holster both horizontally and vertically. [/list] [b][u]THE BAD[/u][/b] [list] [*]You can't eject the mag of a gun you find to add it to your inventory. [*]Bug: Music volume resets every level. [*]Bug: Music volume sometimes can't be adjusted anymore in mission. [*]Bug: Holster cannot be adjusted sometimes during missions. [*]Enemies sometimes spawn in your face or behind you (Acceptable when the UFO drops them, not acceptable otherwise, especially exploders appearing behind you in tunnels) [*]Not enough shotgun shells. Shotgun is fun to use but you can only use it in some levels where shells spawn. [*]Sewer level sucks butts. Why does every game developer has to add a sewer level, even if YouTubers have been ranting and complaining about it since the dawn of time. [/list] [b][u]THE UGLY[/u][/b] [list] [*]The platforming is absolutely terrible and a huge pain. You need to be very precise, often need to leave the gun you were holding behind if there is gripping involved. The worst however is that if you die (which happens often), you have to start over at the beginning of the friggin' level. [/list]
Absolut schlimm. Der erste Teil war richtig gut und hatte auch einen Sinn aber das hier ist schlecht. Also klar, schlecht ist es sowieso aber noch schlechter als man denkt. Man kann nichtmehr beide Hände an der Waffe haben, was früher auch möglich war und allgemein die Qualität hat sehr gelitten. Müsst ihr wissen
I like the realism of the gun reloading stuff!
dude this ♥♥♥♥ is like actual gas
+ VR2 ok
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.