
Buttons Up! is a incremental button collecting game where you hoard Buttons and keep them safe from stealing intruders. Get those Buttons Up by buying buildings, using skills and by automating your income.
Modeled estimate, not a reported figure. How we estimate →
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About
New World: Kings Button - Use Powerups, activate Lasers & Smack the King

Don't let the gnomes steal your buttons.
Boost your Button income & Get Collectors to automate the process
Unlock more by completing the game

From the Solo Game Developer: Jestercraft. The journey of “Shipping 24 Games in 24 Months.”

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Thoroughly enjoyed, hilarious. Thank you for your time and effort on this game. Easy to play and follow, been one of my favorite idlers so far. Easy UI.
For about a buck and a half ($1.50) you can't complain. It's a fun little cozy clicker game. After you beat it you can play it again with a new unlock and again a couple more times the same way. The unlocks aren't mind-blowing, but they add a little jeuje and the subsequent play throughs are faster than the first. Honestly, it's fun, it's cute, it's got enough going on to make it interesting and it moves at a pace that feels reasonable and enjoyable. Not perfect but if you like idle/clicker/incrementals then it's easily worth the price of admission.
Ja, es hat mir sehr viel Spaß gemacht. Klare Kaufempfehlung Aber sehr schnell vorbei. Würde mir mehr Content wünschen? Mehr Erfolge Aber es ist wirklich gut, es macht Spaß Man kommt in diesen Suchtfaktor rein.
It's a decent game. As some of the reviews say, the game is rather unpolished from a UX standpoint. The progression is quite simplistic, but I don't think that's necessarily a major detractor with the vibe this game was going for. Overall enjoyable, and an okay pick-up for 1€.
A very short and sweet game, Honestly though my 2.3 hours of playtime is mostly from my 2nd, 3rd, and 4th playthrough just for the sake of getting 100% achievements. Realistically this game has like half an hour of gameplay if you aren't focused on getting Platinum. But given its sold at just a dollar and even at times just 84 cents, I think its reasonably worth it.
Bought the game started really getting into it and the game crashes and I lost all progress. Also trying to change the settings does nothing Loaded it back up and played back through to where I was before it reset and if that had been my first experience with the game it would have been a lot better. So as long as you don't get unlucky it should be fine
This game is fun to play, but it has some really annoying technical issues that drag the experience down. The most frustrating part is the window mode bug. If you change it to window mode before starting, it immediately forces itself back into full screen once you click to play. It does the exact same thing whenever you prestige or if you close and reopen the game. It's a constant battle just to keep it in a simple window. There is also an issue with the audio settings. Since this is an idler, I usually turn all the sounds off and minimize it to let it play by itself. However, when I return to the game, the music and sound effects magically turn back on. Even though both sound bars show they are completely off, the audio still plays. It also forces the sound to play whenever you prestige, which is incredibly irritating. The progression system has a weird flaw as well. The base button upgrade shows that it has five levels, but practically, it only has four. The second you buy that fifth level, the game automatically triggers a prestige for you. There is absolutely no point in having five levels if you can only ever utilize four of them before it resets your progress. Finally, the user interface breaks down as you get further in. The cost numbers start overlapping with the button icons at higher levels. Because the game never abbreviates the numbers into standard formats like 1M, 1B, or 1T, the numbers just keep expanding until they are blocked by the UI. It makes it really hard to know how much an upgrade costs.
Nothing special for the genre.
KEEP OFF THEIR GRASS!!!! Two pink flamingos. A whole family of plaster skunks. Joe Burton's dad loves tacky lawn ornaments. But when he brings home two ugly lawn gnomes, the trouble begins. Late at night. When everyone's sleeping, someone's creeping in the garden. Whispering nasty things. Smashing melons. Squashing tomatoes. No way two dumb old lawn ornaments with pointy hats could be causing all the trouble... IS THERE!?
Simple gameplay Multiple playthroughs made fun (like Max Manos) All for $1
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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