
The game takes place in the mystic oriental land of Gensokyo, as usual. Today Reimu Hakurei also sat in her chair and enjoying the cherry blossoms with a cup of tea.Along with the investigation of the journeyThings are getting more and more troublesome.Who is the blue figure?This is.....!!!!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
跑路和战斗速度太慢... 探索十足
还好
《幻想异乡曲 Butterfly~Rin》是由Red.Soul制作Ningbing Games发行的一款“车万”题材的RPG同人作,该作主要讲述了民风淳朴幻想乡又双叒叕一次陷入大危机,“赤色杀人鬼”(草)等神社小伙伴为了解除异变而所发生的一系列故事。 [h1]画面[/h1] 游戏的画面比较精良、简洁,主界面UI和人物立绘风格也都很符合这个“博丽大结界”的东方基本象征,关联于“结界”、“阴阳”、“封印”等符卡主题的特色在战斗系统中也有所体现,熟悉的东方要素在该作中的表现可谓淋漓尽致,唯一小小的不足则是画面的分辨率有些低。 [h1]游戏体验[/h1] 战斗方面给人的整体感受有些慢热,这里作者为了有意表达符卡功能的显著作用,前期等级属性会有一定程度的拉距,在乎“硬盘性能”却忽视“软盘容量“的玩家一开始就无脑拼刀的话会感觉明显的吃力,在加上本作战速较慢的缺点脑壳就更疼了。 而探索方面则只能说是“仁者见仁智者见智”了,一些角标的不明晰、移动速缓慢等问题势必会导致短暂卡关等现状的出现,无提示的设计细节也可能是作者过分低估玩家会闲游“新手村”的无心之举,而另一方面也证明了该作场景的确存在自由开放的潜在特性,一些互动、对话都让游戏整体内容变得异常丰富 总结来说该作游戏体验还是相当不错的,价格也蛮合理的,车万党的胜利。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33626600]奸商评测[/url] 喜欢这篇评论,可顺手点个赞,让更多人方便看到。[/code]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
剧情挺有意思的,不过这价位,要啥自行车,主线有时候找不到路,看的视频找的2333
战斗流程过于冗长,垃圾
很好的东方同人游戏,剧情值得深思,梗也多突破常识,非常推荐。 游戏性稍微有点BUG,作为一款RPG游戏,居然没有什么提示,全靠摸黑探索,金钱系统甚至可以自己肝;有解谜元素,不过基本不影响剧情体验。立绘和音乐也不错,总的来说这个价格和质量很可以了 (题外:分辨率低和手柄操作的问题分别可以用Magpie和JoyToKey解决)
既然是东方的同人创作必然要支持一下啦, 不过客观的说,这个游戏不论从体验上,剧情上感觉都很一般, 而且难度属实不高,一直使用去毛球就可以控万物
好玩
很不错哦
直接好评不解释,处处都能看到制作者的用心,值得一玩的佳作。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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