
An old tape replays your worst memory. Tonight, you take control as it plays out. A camping trip. A storm. Your girlfriend, gone near an abandoned mine. Scour the forest for tools to breach the entrance, but something awaits you below. Can you survive and find her in the depths?
Modeled estimate, not a reported figure. How we estimate →
About
An old tape replays your worst memory. A camping trip. A fierce storm rolling in. Your girlfriend vanishing near an abandoned mine. You've replayed this night until the tape wore thin. Tonight you take control, and tonight you go further than the memory ever let you. Can you survive the depths and find her, or will the memory never end?
In Buried Below, an atmospheric survival horror experience, things start with an interactive intro leading up to a camping trip gone wrong. During a storm, your girlfriend goes missing. Armed with key information previously provided by a clerk about a nearby abandoned mine, you venture out to explore the vast, free roamable forest, needing a map for orientation. Gaining entry to the mine involves using items correctly to solve environmental puzzles blocking your path.
Once inside, your survival depends on managing your lighter's fuel while navigating the tunnels. You'll need to use stealth, either hiding or creating distractions, to evade the creature that lurks below. Can you escape this desolate place alive, or will your memory never end?
Justus Bruines: Game Designer & Producer
Stig6 (Max): 3D Modeler & Texture Artist
Sean92: 3D Modeler & Character Animator
Esmée Stevens: Character Concept Artist
Luke Christie Design: Level Illustrator
Gaurav Kumar (Arthur): UI/UX Designer & Programmer
Robin Kilmister: Voice Actor, Main Character
BardPhoenix / Octavio Villena: Voice Actor, Clerk & Three Hidden Rat Characters
Nathan Wagner: Voice Actor, Store NPC
LPS: Voice Actor, Radio News & Advertisement Announcer
ZoraLune: Voice Actor, Main Character’s Girlfriend
Jamie Scheu: Sound Effects
Pedram Mo: Teaser Trailer, Main Menu & Original Soundtrack Composer
Pedram Mo, Pottekes & Merulino Music: In-Game Radio Beat Producers
Playtesters: Emil Ruiz, BardPhoenix / Octavio Villena, LPS, Robin Kilmister, Stig6 (Max), Sean92, Pedram Mo and Gaurav Kumar (Arthur)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
This game is a masterpiece to say the least. The atmosphere was soo creepy that just the anticipation made me scared, and there’s soo much attention to detail. You can play the instruments, wreak havoc in the store, and the main gameplay was soo smooth and was very interesting to figure things out. I also loved the voice acting so much. I can definitely see this becoming big, HIGHLY recommend checking it out, probably will recommend it to all my horror loving friends! ^-^
Super proud to Voice the Clerk in this beautiful game, love the story, gameplay, the different acts/chapters, love it all, everybody enjoy Huyver Woud! AND DO NOT THROW STORE ITEMS AT ME, MESS WITH MY CLERK COMPUTER OR GIVE ME EXTRA CLEANING WORK IN THE BATHROOM >:C
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain, Dutch, Indonesian, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Ukrainian, Czech +1 more
Hours played at review time, across 28 reviews with recorded playtime.
Absolute cinema, easily one of the best indie horror games I played this year (2026). Really well animated, great voice acting, fun gameplay, and all for an insanely low cost. If you're only picking up a few games this year, this should really be one of them!
This was really good. It had good pacing, it was decently spooky, I loved the amount of polish it had, the voice acting was incredible. I loved it. Good work, looking forward to whatever else you guys do.
Although I feel like i could improve some of my animations, I think everyone did a great job on this game! I liked playing on the instruments^^
Worth a playthrough very fun story.
pretty good👍
great game!
i loved playing this !! it was scary and the voice acting is amazing <3
To put it simply, Buried Below is creative from beginning to end. Even the main menu conveys this right away. There's a lot of charm to discover in your 2-3 hour playtime; from little easter eggs to bits of humor from the devs. Every line of dialogue and every step you take in this story is a showcase of a collaborative effort from a team of individuals who were truly passionate about what they were working on. By far my favorite part of this game was not so much in what I saw, but what I heard instead. The music was excellent and enriching. And while this wasn't the scariest game I've played, it definitely was one of the scariest ones I've heard. Without getting into spoiler territory, the final act of the game has some absolutely terrifying sound design. Which leads me to my one complaint about the game... I wanted more from that final act. Now lets get a little bit into the spoiler territory, the final act involves a series of cat and mouse chase sequences; running and hiding from a lurking threat. While visually the creature wasn't the most frightening, hearing it before I saw it sent chills down my spine. It's something you just have to hear for yourself to understand fully, but because it was so effective it made me wish for more of a build up before the "cat and mouse" section. The reveal happened to quickly. I believe with an additional 15-20 minutes of gameplay of hearing, but not seeing the threat, the feeling of being stalked, allowing my own mind to spiral with curiosity and dread, the reveal could have hit a bit harder. Instead we're kinda thrown into the final part, we hear it, then we see it, and the tension is quickly relieved. Still, I had a blast with this one, mainly because there was passion in the project and that was easy to see. No AI, no asset flips, just a team of people wanting to make something good. And you know what? It's pretty damn good.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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