
A top down free roaming shooter where you play as a burger delivery man who is completing his orders during the zombie apocalypse. Pick up and deliver orders while shooting and driving against a ever growing horde of zombies.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Burger Zombies pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on //good amount of action and special effects cons: //difficult to make deliveries when enemies continuously spawn //camera view does not rotate //good game Personal Suggested Purchase Price: Free To Play
Você se encontra em meio a um apocalipse zumbi e mesmo assim, o mundo não parou por causa disso, as pessoas continuam com suas vidas e vontades. Trabalhando em uma lanchonete, você é o encarregado pelo fornecimento de hambúrgueres pela cidade, e deve fazer com que as pessoas consigam fazer suas refeições em paz, mesmo que para isso, seja necessário enfrentar alguns zumbis pelo caminho. [b]Burger Zombies[/b] é um típico top-down shooter, onde além de enfrentar inimigos usando um arsenal variado, você pode dirigir carros que facilitam as entregas. De forma geral, é um jogo bastante simples, entregando jogabilidade dura e punitiva, uma vez que a gorjeta recebida pelas entregas serve unicamente para comprar chapéus, que não conferem status algum, apenas estético. Há muitos jogos melhores que este, mesmo que seja gratuito. [code]| [b]Build:[/b] [url=https://steamcommunity.com/games/2447720/announcements/detail/3682303734593524707]Small Fixes and Changes v1.1 (Jun. 23, 2023)[/url] | [b]Extras →[/b][/code] 🎥 [b]Gameplay:[/b] https://www.youtube.com/watch?v=5C3T-0qUtH8
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Delivery complete pop-ups cover the screen causing death. Zombies get stuck in walls and cars. Cars clip through the floor. Weapons should be ammo limited instead of time limited so you can plan a pick up and delivery. Driving controls are awkward and cars run out of durability exceptionally quickly. Vending machine purpose is not visually clear.
oh good game i just wish that it had multiplayer i was not very happy to find out that its single player only
"Burger Zombies" is a strange and sad hybrid of a top down/twin stick style shooter and a delivery game. Get burgers, deliver them, shoot zombies, all in a low poly asset flip looking phoned in technical presentation that resulted in nobody wanting to play this. What do you do in the game? More zombie shooting than delivery. Both tasks are made significantly more difficult due to the lack of polish and game breaking bugs. This is a nope. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
I like the funny zombie noises, and the funny zombie models, and the funny hats.
Recomendado para crianças! Jogo infinito. Roguelike bom. Mas não prende!
burger zombies is a fun game and nice to play when you're bored but.... there's not much to do, you unlocked all the customization's? now what thats it nothing more it gets boring thats all
Hello, We are about to launch an all-out attack on the streetz. Sincerely, the Zombies
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