
Build a peaceful island village for cute bunnies. Place homes, plants, workshops, and play spaces, assign gentle jobs, grow and process food, or simply leave the game running and watch the bunnies eat, sleep, work, play, and live their tiny everyday lives.
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About
This is a gentle, low-pressure life simulation game about building a peaceful island village for cute bunnies.
Place houses, plants, workshops, and play spaces, then watch the island slowly become a home where bunnies can work, rest, eat, and play.
There are no stressful goals or harsh punishments. You can plan the village carefully, or simply leave the game running and enjoy watching a small world move on its own through day and night.
Each bunny has its own needs. They look for food, rest when tired, go to work, and spend their free time playing or joining small group activities. After finishing their workday, bunnies happily go off duty and find something else to do around the island.
You do not need to control every moment. A big part of the game is stepping back and watching the bunnies decide what they want to do next.
ᯓ 💌Remember to click the mailbox to read the adorable letters from the bunnies. Happy little bunnies love writing letters to humans!
You can place, rotate, and remove buildings and plants on the island grid. Plants grow over time, and harvested resources can be carried to different facilities to become food or other products.
Some workshops need both ingredients and wood as energy. Assign bunnies to plant crops, care for trees, transport resources, and help the island’s little production chain come alive.
Bunnies are not just workers. They get tired, need meals and rest, and enjoy their free time after work. Build beds, seats, play areas, and cozy places for them so the island feels less like a factory and more like a home.
The island also has small story moments. Visitors may arrive through the storybook, and the bunnies may gently care for humans who need help. More stories, interactions, and daily-life details will continue to grow as development continues.
Cute animals, cozy building, light simulation, idle observation, and relaxing games with very little pressure.
If you enjoy watching a small world quietly take care of itself, Bunny Eureka is meant to bring you a soft little pocket of joy.
More features will be added based on player feedback.
We look forward to growing Bunny Island together with you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
制作人是否是INFJ?
Very cool, you can relax and play the cute game :-)
A cute little game that I think deserves more attention. You can see how much love went into this game. I mean, look at those bunnies! 🐰 They are the cutest thing I have seen in a while. I hope to find time to explore the new study room and pig airport this weekend and look forward to future updates. 😍
为什么我对玩游戏这件事越来越缺乏兴致了?可能是我对游戏的要求越来越高了。我期待《宝可梦》拥有完整的全国图鉴,期待《博德之门3》保留善恶设计,期待《星空》出现玩不腻的随机兴趣点……我真的想要这些,以至于新游戏常使我不满。 ———————— 这款游戏里有三座岛屿(现在的版本),上面有可爱的兔兔,如果在岛上放置植物或建筑,他们就会去互动。兔兔的数量可以通过盖房子增加。游戏内有简单的经济系统(种树),但不会因为缺少资源造成任何后果。在游戏里,没有任何目标催促你,即使盯着秃岛看十分钟什么也不做,兔子也不会怪你。 以前焦虑的时候我会在《feather》里无所事事地飞15分钟来放松,以后我还想再在这款游戏里看30分钟兔兔,不理会自己想要做事的冲动,允许自己颓废,之后尊重自己重现的第一个念头,在兔子的岛上种一棵树。 在这个过程中,长久且连续的执念被遗忘了,我开始允许世界重新介绍自己的优点,开始重新对尝试充满兴趣。 ———————— 游戏是简单的可爱兔子休闲放置,但作者从22年更新到现在(26年),你们买3A大作感受不到大厂的爱,但这里可以(
谢谢游戏作者给我一个童话故事。毛毛兔们真的很可爱,还可以给毛毛兔搭小镇,非常轻松休闲的游戏。 我在小学的时候也构思过一个兔子居民和小猪居民的童话故事,没想到在这里看到与我儿时想法不谋而合的人,蛮感动的。 等正式版上了我就猛猛开玩~
超级可爱啊!但是我在另一个岛上种树就不会有兔兔来收是为什么捏~
Chilled out, relaxing and altogether cozy. Make the perfect bunny civilisation and watch them thrive!
很多种田游戏都会让玩家忙忙碌碌,难得有一款可以让玩家放松下来体验慢生活的游戏。 很多细节非常让笔者感动,从每一句温暖的描述,到每一段植物生长的动画,再到小兔纸跑来跑去干各种事情。 小兔纸一手拿饮料一手拿甜甜圈嘴巴动个不停的动画实在是太萌了,拿着小风车玩耍的动画也超可爱。 电视上播放的视频画面和游戏机上的游戏画面猜测是作者之前做过的其他视频和游戏,不知道猜对了没有。 从游戏内众多的梵高元素推测,作者应该是一位像梵高一样热爱生活的艺术家,祝愿本作也像梵高的向日葵一样绽放。
呆萌小兔真的真的太可爱辣!!但是我的小兔为什莫不是在吃东西睡觉就是荡秋千hhh 游戏画风很治愈,如果有音乐就更好啦~
这是我见过有着最可爱的更新公告的游戏。 这个年头有爱且持续更新的作者可真不多了 大伙要好好珍惜TT
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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