
An army of demons has driven humanity to the brink of extinction. The only thing standing in their way? A woman in black, with a long gun like a witch’s broom and magical powers to match. Mow down hordes of monsters and reignite the spark of mankind’s resistance!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oh wow nan c'est vraiment nul
Es un juego de esos infravalorados del Xbox 360 ya de hace dos décadas. En su tiempo estaba apenas dentro de lo "aceptable" como juego de disparos en 3ra persona. La brujita Alicia hacía babear a más de uno con su diseño antes de que llegara Bayonetta a destruír juegos como este (aunque no lo reprocho). No es tan malo para pasarlo una vez. Pero con eso de las físicas raras, el viento que no hace nada o que las balas mientras más cerca estés mas hacen daño (olvídate de un pium en la cabeza bien dada) Y... la mayoría de enemigos que no reaccionan al daño y en dificultades superiores en HARD o HELL rumbo al 100% del juego es una completa osadía. Por lo tanto, si te planetas platinarlo, (o cobrar venganza como yo porque este disco en físico en XB360 simplemente es tan caro como raro, porque ya ni en tianguis lo he visto nunca más este juego) pues te recomiendo spammear para todo los CUERVOS y subirlos de nivel lo antes posible además de la escopeta en primeras dificultades, y la Gatling ya en lo más difícil. Y no la cagues como yo que NUNCA supe que hay un botón de dash con L3 pero sólo funciona mientras tienes abierto el círculo de las magias en el HUD, por que si no, sólo te agachas; esto resuelve que hasta los niveles 4 y 5 los puedes pasar de largo sin matar mas que a los enemigos necesarios. El Factor diversión se diluye ya después de la segunda Run, aunque no por ello el juego es "tan malo". Como todo juego de esta estirpe, sólo cómpralo en su máxima oferta disponible ó si de plano estás como yo que ya no tienen remedio la caza física de buenos juegos del ayer como este. Los gráficos escalados a 1080p lucen mucho mejor que en la consola mencionada pero el HUD no es nativo, así que luce raro además de las escenas en video FMV en 480p. Mi PC es un armatoste guerrero del 2016 a mucha honra así que lo incluí en la reseña porque el rendimiento del juego a full es lo de menos. El juego salió en Steam en 2018 pero de hecho originalmente es del 2006 así que fue de los primeros juegos del XB360. Imagínate como despedazaron el juego como el "tryhardeo basura mas bonito por la brujita esa" y de lo cómico que eran las físicas... bueno, pues uno de tantos KUSOGE de la historia del gaming. Sólo para conocedores o entusiastas retro. POSTDATA: Siempre me da risa ese término del KUSOGE jajajaja. Porque, juegos "de mierda" hay, pero mientras haya diversión, ya es lo de menos. O bien, entender que a veces tales juegos son el capricho de jóvenes desarrolladores con un poco de permiso o dinero extra, como el Oneechanbara o sus similares... simplemente hermoso.
A childhood fav! Loved it!
Not funny
Its so bad that its good. I legit just mute the game, blast music and gun down zombies LOL
great
Do you want to be a bullet witch? If the answers yes, then buy this game!
Hot woman wreaks havoc on the wurld with big guns and magic against cringe zombies. 9/10
Bullet Witch is a third-person action shooter that proudly embraces the over-the-top style of classic console action games while introducing a memorable supernatural twist. Set in a bleak future where humanity faces extinction after a catastrophic demonic invasion, the game casts players as Alicia, a mysterious witch whose immense magical abilities and unique firearm make her one of the few individuals capable of fighting back against the forces of darkness. Rather than presenting a complex narrative filled with political intrigue or emotional drama, the game focuses on delivering a stylish journey through ruined cities and devastated battlefields where survival depends on overwhelming firepower and devastating magic. Its premise is simple yet effective, providing an exciting backdrop for nonstop action and supernatural spectacle. What immediately separates Bullet Witch from other third-person shooters is its inventive blend of gunplay and spellcasting. Alicia's signature weapon serves multiple purposes, functioning as both a firearm and a conduit for powerful magic. Players can unleash conventional attacks before switching to destructive elemental spells that summon lightning strikes, raging tornadoes, towering walls of fire, and other supernatural abilities capable of wiping out large groups of enemies. This constant balance between shooting and magic creates combat encounters that feel energetic and satisfying, rewarding players who experiment with different offensive strategies instead of relying on a single approach. The game succeeds in making Alicia feel exceptionally powerful without losing the sense that the enemy forces remain a dangerous threat. The enemies themselves contribute to the game's distinctive identity. Rather than fighting only traditional soldiers, players encounter grotesque demons, monstrous creatures, corrupted humans, and massive supernatural bosses that push Alicia's abilities to their limits. The game's vision of a world where demonic forces have taken control of military technology creates an unusual combination of horror, fantasy, and modern warfare. Large-scale battles frequently fill the screen with enemies, explosions, collapsing structures, and magical effects, reinforcing the feeling that players are participating in humanity's desperate final stand against overwhelming evil. The PC edition offers several welcome improvements that help modernize the experience while preserving the original design. Higher display resolutions, smoother performance, improved visual presentation, refined balancing, and the inclusion of previously released downloadable content provide players with the most complete version of the game. These enhancements make the gameplay more accessible for today's audience without fundamentally changing its identity. While the technical upgrades cannot completely disguise the game's age, they significantly improve overall comfort and stability compared to its original release. Despite its creative ideas, Bullet Witch is not without flaws. The controls occasionally feel stiff, character movement lacks the fluidity found in newer action games, and aiming can sometimes feel imprecise during hectic encounters. Mission objectives often repeat familiar patterns, leading to stretches where combat becomes predictable despite the impressive magical abilities at the player's disposal. Some environments also appear sparse by modern standards, and the narrative leaves several story elements unexplored. These shortcomings reflect the design philosophy of its era and may require some patience from players accustomed to more polished contemporary shooters. Visually, the game establishes an effective atmosphere through ruined urban landscapes, smoke-filled skies, and battlefields consumed by supernatural chaos. Although the graphics reveal their age, the artistic direction continues to hold up thanks to its dark aesthetic and memorable character design. Alicia remains one of the game's strongest assets, standing out as a confident, mysterious protagonist whose iconic black attire and oversized weapon reinforce the game's distinctive identity. The soundtrack and sound effects complement the action well, with thunderous magical attacks, explosive gunfire, and dramatic musical themes adding weight to every confrontation. Bullet Witch ultimately succeeds because it offers an experience that remains surprisingly unique even years after its debut. Its combination of dark fantasy, stylish action, magical destruction, and post-apocalyptic storytelling gives it a personality that few other shooters have attempted to replicate. While its aging mechanics, repetitive mission structure, and technical limitations prevent it from competing with the genre's finest modern entries, its originality and unapologetic style continue to make it an enjoyable cult classic. Players who appreciate unconventional action games and are willing to overlook dated design choices will find an entertaining adventure that still delivers satisfying moments of magical mayhem. Bullet Witch is an imaginative and stylish action game that stands out through its creative fusion of firearms and magic. Although its age is evident in several gameplay systems, its memorable protagonist, distinctive combat mechanics, and atmospheric world make it a rewarding experience for fans of classic third-person action games. Rating: 7/10
Chapter 5'in en sonunda çöktü ve son checkpoint yerine chapterın başından başlattı. Hafif baygın oynadığım yerleri tekrar oynamayacağıma göre bırakıyorum. Fıstık kızla ps2 grafiklerinde boş zombi kesmece oyunu. Çok kötü değil, ama ortalama bir oyun da değil maalesef. Ayrıca oyun 5-6 saat sürüyor.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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