
Collect cards, mix them, watch them rise their rank, sell for gold, and invest in upgrades. Stack, mix, sell and repeat... The machines in this dark fantasy factory keep humming, and the profits are waiting for you...
Modeled estimate, not a reported figure. How we estimate →
About

BULK is a satisfying incremental game about turning endless piles of cards into pure profit.
Welcome to your workplace, a dark fantasy factory where the machines never rest and the cards never stop.
Grab cards from a conveyor belt, mix them with a magic device, and watch them rise in rank. Sell your cards for gold, then reinvest to make production faster, stronger, and a little more chaotic.
Whether you love to click, optimize, or sit back and watch the numbers skyrocket, BULK delivers an incremental experience that blends active and idle gameplay with satisfying progression

FEATURES:
Collect and combine: Snatch cards from the belt and fuse them to discover higher-tier versions.
Upgrade everything: Boost speed and efficiency to multiply your gains.
Automate your empire: Unlock passive systems to keep earning even when you’re not clicking.
Endless progression: Chase bigger ranks, faster cycles, and ridiculous profits.
Dark fantasy factory: Ancient runes power the machines, and whispers echo through the pipes.
Stack. Mix. Upgrade. Profit.
Welcome to BULK — where more is never enough and there’s no way out…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved this incremental game, I was completely hooked and couldn't stop playing!
[h1] Карточки, карточки, карточки... [/h1] [h3] [i] примечание: это инкрементальная игра, она далеко не для всех, но если вы любите делать что-то очень монотонное под сериальчики - попробуйте [/i] [/h3] Ждала выход этой игры, сразу купила, получив уведомление, и, вернувшись домой, села изучать. Именно изучать, ведь в этой игре нет никакого главного меню, вам не придется читать том из 50 глав с инструкциями. Обучение - малозаметный текст где-то в помещении, который я увидела только при повторном заходе в игру. Геймплей - запустил и сразу в бой, а если не понимаешь, что происходит, то никто не мешает проверить свои теории методом тыка. Несмотря на всю простоту геймплея, понятность управления и подсказки по игровым механикам перед глазами, все равно первый час не покидало легкое ощущение паники, нежелание выходить из зоны комфорта и прокачиваться. [b] Любопытство взяло свое. [/b] Что здесь есть: [list] [*] 4 карточки, но с прокачкой плодятся как тараканы + повышается их ценность; [*] Возможность замиксовать карточки и [i]зачем-то[/i] сделать новую красивую карточку с единорогом, которую ни с чем нельзя соединить [spoiler](только сделать золотой)[/spoiler]; [*] Слегка жутковатая атмосфера, будто говорящая: не будешь работать - найдем тебе замену; [*] Базовые настройки и кнопка выхода - за спиной. [/list] По факту сказать почти нечего, на скриншотах разработчиков всё видно, обычная убивалка времени с повторением одних и тех же действий в надежде на вау-эффект. P.S. [i]Если кому-то важно - это из тех игр, где при просмотре видео в режиме "картинка в картинке" курсор регулярно залетает на видео и ставит его на паузу [/i]🥲
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weirdly compelling.
I went from bored to intrigued as I discovered the true depth of this game. Between this and Eyes on the Exam, I am loving Monty’s games.
As an incremental game, it is quite fun! There is always a point at incremental games where you eventually buy enough upgrades that the game becomes a screensaver, but it's not the case with this one. You will get some aids, but most of the heavy lifting is done by you. I was also happy to find that the game is divided into chapters where the modifiers are included based on the events of the story, which is a simple one. Lastly, this is a finite incremental game. Once your OCD is satisfied because you completed the objectives, you can safely put it down and not come back every day, like other games push you to do. One more thing, this is solo dev project, so show him some love. :)
Really fun incremental game. The progression feels great, always something new to unlock. Easy to pick up, hard to stop playing.
my first 30 minutes i thought i was going to be let down, but then i seen that there was more to the game from the achievements list so i kept poking around after my first million and found out there is a whole chunk of the game i would have never known about if i didn't punch that pipe! would absolutely suggest punching the pipe and enjoying the wild outcome you are sure to find. DEFINITELY did not end up how i was expecting this game to be like.
I'm enjoying the gameplay concept but the presentation in 3D but not being able to move is causing me motion sickness. I would have enjoyed this game if it was just a flat 2D game...
its silly
A game where you get paid to collect and grade cards..... the perfect job! 10/10!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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