
Harvest resources, build and upgrade towers, and defend your base against escalating waves of robotic enemies in this resource management focused tower defense. Use an arsenal of unique towers and their upgrades against the multitudes of different robots.
Modeled estimate, not a reported figure. How we estimate →
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About
They are coming.
An endless wave of machines is advancing, and your base is the last line of defense. In Built the End, you must construct and adapt your defenses to survive increasingly dangerous robotic assaults in this fast-evolving take on the tower defense genre.
Build and position a wide range of towers, each designed for a specific role. Some deliver heavy damage, others slow or disrupt enemies, and some are built to counter particular machine types. Success depends on how well you combine and position your defenses as new threats emerge.
Gather resources from the environment to expand and reinforce your base, making constant decisions about when to invest in new towers, upgrade existing ones, or prepare for the next wave.
Enemy waves grow more complex over time, introducing new behaviors and attack patterns that force you to adapt. Swarms, heavily armored units, and specialized attackers will challenge even the strongest defenses. No single setup will hold forever.
Push your defenses further each run, refine your approach, and experiment with different tower combinations to see how long you can last.
Every wave is a test. Every choice matters. How long can you hold the line?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A tower defence game that actually makes you think. Higher difficulties are challenging without feeling unfair, and the quality of life features make retrying and learning easy. Great music, satisfying gameplay, and lots of value for the time invested.
the game is simple but engaging, i think runs and rounds could be a little longer i have no sound or music though, playing on steam deck (controls are fine though)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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