
Bridge building game that will test your engineering skills across multiple levels in five different worlds! Complete mind-bending challenges in a stylized and colorful world!
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About
Test your engineering and improvisation skills in a puzzle game where the stakes are as high as they get. It is you who will construct bridges for cars, trucks, buses... And sometimes even monster trucks. Gather your wits and get on with the construction!

During the planning phase the game presents itself with a simple, 2D interface. It is there that you select the best materials for your bridge and connect the dots to make the most resilient structure you can. You can approach each level as a complex puzzle, trying to be as efficient as possible and get the best solution. But don't be afraid to experiment too. You can just go crazy and construct something that looks outrageous but still somehow works. There's fun in both of these approaches.

When you're done, switch to the 3D mode and watch a car drive through your bridge. Will it hold? Or will you watch a spectacular crash?
In addition to the normal mode the game features the easy mode for more relaxed gameplay, focused on creativity and improvisation. You can also use in-game hint system if things get too hard. With 80 levels plus hidden and bonus bridges to construct you will not run out of things to do quickly.

- Different materials to build from - Wood, Metal, Cables
- 86 levels of increasingly difficult puzzles
- Varied, detailed environments full of interactive elements
- Multiple cars to test out your constructions
- Realistic physics engine
- Beautiful, stylized art style
- Available in 15 languages
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Simplified Chinese, Traditional Chinese, Turkish
Reviews
Build a Bridge! has an interesting concept and plenty of levels, but the execution leaves much to be desired. The tutorial is buggy, the audio options are limited (either too loud or completely off), and the physics often feel broken, with vehicles clipping through structures. While the triangle mode helps with building and the art style is nice, the lack of polish and repetitive mechanics make it hard to recommend over Poly Bridge, which delivers a much smoother experience.
I rolled the dice on SteamDeck and SteamOS compatibility (currently listed as unknown on the page). It works fine. As for the game itself, it's a solid bridge builder with decent polish and is very playable with a game controller. So far I have found one annoying bug where the retry button doesn't work, so to retry the level you're working on after attempting a run you have to pop out to the map and go back in again. Not a deal breaker for me though and I'm having lots of fun.
Build a Bridge is a thoroughly enjoyable puzzle experience that rewards ingenuity, patience, and a sense of fun. Its combination of precise engineering challenges, playful experimentation, and satisfying physics-based results creates a game that is easy to pick up but endlessly engaging. The graphics, physics, and level design are all top-notch, and the optional challenges provide plenty of replayability. While it lacks a truly original twist to distinguish it from its competitors, it more than makes up for this with sheer enjoyment and accessibility. For anyone who loves puzzles, design, or watching glorious collapses, Build a Bridge is hard to beat. I would give it a solid 8.5 out of 10, with only the crowded market and lack of true originality holding it back from a higher score.
A Primeira Tentativa de um Engenheiro Amador! Minha estreia neste jogo de construção foi... caótica, para dizer o mínimo! Se prepare para ver muita física falhar e orçamentos estourados. Não fiz nada de fantástico, mas a diversão está garantida ao ver a dificuldade que é construir algo que não caia (risos). O jogo é viciante e um ótimo desafio mental. Se você curtiu o vídeo, confira o desastre completo aqui: https://youtu.be/YyNbu-4X0OI
I cannot recommend at this point because I can't save my progress. I've looked everywhere but cannot find a save or quit button, so I have to force stop the game. However, I will say that this game makes me laugh so much - mostly because I'm terrible at it. I get lots of belly laughs from watching my awful bridges collapse. It's a fun little physics game when I'm not sure what else to play.
Good game to play when their is nothing else.
Este jogo é ótimo pra quem gosta de pensar e pensar e pensaaaaar kkkkkk... De verdade, me diverti muito com ele... Gosto de ter que ficar pensando sem parar, mesmo que as vezes não saia do lugar... E os desafios dele são bem instigantes e você num quer parar kkkkk Super recomendo!
now this game is fun i sucked at the 1 bridge but i see the fun in the game https://www.youtube.com/watch?v=mfjxVv1yloU&t=45s
Entretenido
It's mostly a great bridge game but the UI is really bad. There are a lot of levels, and they are fun and a good challenge. In addition to the main area, there is an asia inspired world that is mostly just visually different, and a space area, where the gravity is much lower and really changes up the way you have to think about design. In some ways, this game is more simple than other bridge builders, especially polybridge, but not to its detriment. I would say it's very close to the first Bridge Constructor. Each level has the basic solution, with up to 3 stars depending on how much you spent. After you complete the level there are three challenges. You get get multiple together, but you'll be making 2-3 different bridges per map for 100%. The budget is unlimited on the challenges though, making it a great sandbox for experimenting with designs. Level to level, the type of vehicle changes. There are several vehicle types, and each are different enough to require very different considerations - fast, heavy, high torque, etc. My main gripe with the game is that since it is grid locked, often the vehicles will hit slope changes pretty hard, and vehicles to insane damage to roads. Some of the faster vehicles will break even on the smallest slow change. There are also many levels that require bracing against the environment, and, like the cars, they often destroy supports at the slightest touch, making it a lot of trial and error to find the spot that randomly doesn't (you'll need steel most of the time for it, too) So, regarding the UI - It's works... most of the time, but it's like they slapped something in for testing then never went back and made it better. It's not just that it lacks some of modern bridge builder features, the game literally wouldn't be playable if it was any worse.
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