
Play Russian roulette with a 12-gauge shotgun. Four enter. One leaves. Roll the dice with your life. Good luck!
Modeled estimate, not a reported figure. How we estimate →
About
Take a seat at the new 4-way multiplayer table. Bargain. Beg. Betray. Become the ultimate victor. Walk away rich.
Play Russian roulette with a 12-gauge. Cause shotguns just feel better.
15 to 20-minute intense playtime. Enter the arena, go three rounds against The Dealer, and walk away with the prize. Or don't.
Welcome to the underground nightclub, where metal railings pulse to the beats of forgotten drum machines.
Face off against The Dealer, playing the odds same as you. No tricks. Can you beat him at his own game?
Press your luck in the new Double or Nothing mode. How long can you last?
New items for the Steam release. Just cause we love you.
The Steam edition of Buckshot Roulette also includes the full soundtrack, created by Mike Klubnika.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 370 reviews with recorded playtime.
Reviews
Themes across 328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fajna 1234
我不明白作者到底是这么想的,为什么无尽模式每一轮最后一小局的道具会保留到下一回合,明显就不公平,还有药的判定明明是50%他妈的敌人连吃了三次加两滴血我尼玛怎么玩,每次到了关键时刻连着三发空弹甚至四发,明明就是赌,对面就像开了一样只要用手锯几乎就必扣两滴血。平衡性都没考虑过吗?真的是每次都差一点就完成成就了,真的是血压飙升!!狗屎代码 I don't understand what the author was thinking. Why does the last little item from each round in endless mode carry over to the next round? It's obviously unfair. And the way the potion works is supposed to be 50%, but damn, the enemy used it three times in a row and gained two health each time. How the hell am I supposed to play like that? Every time it gets critical, I fire three or even four empty shots in a row—it's clearly gambling. Meanwhile, the opponent seems like they're lucky all the time; as long as they use the chainsaw, they almost always take two health points. Have they even considered balance? Seriously, I almost complete the achievement every time, but my blood pressure just shoots up! Such ♥♥♥♥♥♥ coding.
O jogo "mais jogo" do Mike Klubnika, ele é basicamente uma roleta russa diferente, porque você tem conhecimento de quantas balas e festins tem em cara rodada - daí cabe a você e seu(s) oponente(s) usarem itens, blefe e previsões para tentar ganhar da outra pessoa. Esse jogo segue a mesma premissa dos outros jogos do Mike de ser bem sujinho e pessimista, com a diferença que esse tem um quê de [b]Inscryption[/b] por ser mais orientado a mecânicas de jogo mesmo. Diferente dos outros que são mais experiências narrativas, quase. Recomendado pela acessibilidade do preço até se você for jogar sozinho, que o jogo tem momentos bem interessantes. Não consegui testar o multiplayer, mas imagino que seja bem legal também se você convencer seus amigos a jogarem.
Agalarla takılmalık
Ну хз, 10-15 минут и раздражать начинает.
gamble
Oyunu alıp kütüphaneye atmıştım ama bir deniyeyim dedim ama gerçektende çerezlik 1 saat bile sürmeyecek bir oyun atmosferi olsun müziği olsun gerçekten çok başarılı
I LOOOVVVEEE GAMBLING!!!!
класс
really great game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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