
Minesweeper gone Rogue(like). Stock your cart with 150+ powerful items while avoiding impish Dust Bunnies. Dare yourself to climb all 16 floors of the ominous Tentateq Tower—but beware, 7 logic-twisting Hazardous Materials stand between you and janitorial glory. Can you keep your job until morning?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the night shift at TentaTeq Tower. You're all alone with hundreds of dusty offices to sweep… or so you’ve been told. Strange sounds begin to emanate from nearby rooms, dust bunnies spring to life, and suddenly you find yourself struggling to safely sweep and survive with your newfound employment intact.
Clickable floor tiles can be swept clean, or conceal an angry dust bunny to avoid. Place caution signs and tread carefully using classic Minesweeper strategies—but watch out! Tiles and numbers may not be as they seem as hazardous materials emerge throughout the night! 6 Characters with unique play styles and 16 ascension levels ensure you can customize your experience.
Stop by a vending machine to restock your janitor cart with items to help you combat the forces lurking in TentaTeq’s maze of cubicles. Defeat bosses to earn powerful keys that grant you new abilities that upend the way you solve puzzles. Discover limitless wacky combinations as you search for the synergy you need to avoid getting fired!
Immerse yourself in simpler technological times, with 5 characters, 7 bosses, 100+ items, and millions of tentacles rendered in a quirky pixel art style. Mysterious events reveal unsettling and insidious corporate secrets.
What will you uncover at the heart of TentaTeq, Inc.’s towering monument to industry? Can you ascend the increasingly challenging floors and keep your job until morning?
Genres
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazingly good fun and charming design. My one gripe is that the game is a bit easy to break, but otherwise this rogue-ification of the classic minesweeper is a borderlline perfect experience.
O jogo é divertido mas precisava de um balanceamento melhor, o CORE do jogo ta ai, da pra ser mt melhor trabalhado 6,5/10
This game is absolutely broken. Balatro couldn't even dream
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you dont like minesweeper I wouldn't reccomend it, if you also dont like a little bit of jank in your roguelike I also wouldn't reccomend it - I like most decerning gamers enjoy both
As an OG Minesweeper player I absolutely love the added layer of roguelike progression in BroomSweeper. You can sort of customise your runs based on difficulty and modifiers. Strong contender for GOTY.
Minesweeper with mechanics! Minesweeper has always been there for me when I'm on a computer or my phone without the internet. I never imagined it could be more though, until now. My love is re-ignited and I am devoted to reaching at least the 10th floor, and I think if you have even a passing interest, this game could give you the bug, too.
Boring
I like this game but I hate the lying modifier that comes up what fells like all the time and feels impossible to counter play with. Maybe I am just dumb but I lose every time that modifier comes up.
Dyscalculia rep and a super fun take on minesweeper!
It's an interesting premise: what if Minesweeper, but fancy? So you get a journey over three stages each run, each consisting of several maps on which you sweep your mines and culminating with a boss fight. However, having to win roughly 20 maps with no mistake seems a bit too harsh. In order to compensate for that, the authors decided to give you HP. You can now make a couple mistakes before losing the game and even regenerate some of the lost points along the way. However, being able to make up to 20 mistakes while maps only have around 10 mines each seems a bit too easy. In order to compensate for that, the authors decided to increase the challenge by adding special effects: - some mines are detected not just by their direct neighbours, but also by tiles around them - there could be more than one mine per tile - the numbers on the tiles can give you false numbers However, having to solve a Minesweeper puzzle while the only clues you use for that can and will be distorted seems a bit too pointlessly punishing. In order to compensate for that, the authors decided to give you various power-ups that you can buy inbetween maps for points you score. The problem I have with the game is this: the power-ups are powerful yet cheap and they synergize into nearly infinite positive feedback loops, meaning that by the half of a run you don't even do anything, you just click on any field and the map is solved. It happens so quickly you don't even have a chance to use any of your active skills. Even the special riddles you encounter can be affected by some of the special abilities, which I find baffling. You end up clicking around blindly just to get to the end only to realize that higher difficulties are locked behind a grind: you need to beat the full run of one difficulty to unlock another. There's about a dozen of them. I reached the third one and the progression does not feel fast enough to make up for the game turning into mindless skipping accompanied by congratulations as though you actually achieved anything. A game that forces me to play in a suboptimal way to feel any sort of challenge is itself not worth recommending, but the grinding elements are an overkill.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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