
BrokenLore: LOW is a psychological horror game set in a mist-covered, beautiful Japanese village, blending hyper-realistic graphics with low-poly elements. The main enemy is the Gashadokuro, a yokai from Japanese folklore.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 22 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BrokenLore: LOW is a psychological horror game set in the beautiful Japanese village of Kirisame-mura, where an ancient legend haunts the land: a giant skeleton from Japanese folklore, the Gashadokuro.
GAME OBJECTIVES
➤ Reveal the Roots of Deep-Seated Hatred
➤ Explore the circular, claustrophobic pathway structure of Kirisame Mura
➤ Introduce the Game Loop Structure, symbolizing the unstoppable cycle of tragic events
STORY
Naomi Montgomery arrives at Kirisame Mura for a professional opportunity that promises to launch her music career but instead finds herself facing sinister presences and the cursed secrets of the village. Her story is a journey through time and memory, laying the groundwork for the events narrated in BrokenLore: UNFOLLOW.
The aura of mystery surrounding the village intensifies with the gradual revelation of a dark legend that haunts the town. The legend tells that, at the center of the village, there was an ancient temple, now disappeared, the scene of a tragedy that has cursed all its inhabitants.
GAME ELEMENTS
➤ The game uses realistic graphics, combined with low-poly segments in specific parts.
➤ Statues featured in the game are the works of renowned Italian sculptor Bruno Lucchi.
➤ Developed in collaboration with a psychologist to ensure care and sensitivity toward the player
VILLAGE THEMES
Kirisame Mura is designed to be an enigma in itself, a labyrinth with no exit that symbolizes the cycle of wrong decisions and broken destinies of the protagonist. The game’s structure emphasizes this aspect with an environment that subtly repeats and changes, challenging players to find a way to break the cycle as they delve into the story. Themes of envy, ambition, and failure will be explored.
Hideki: "Time has its own way of flowing in Kirisame Mura"
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 518reviews | 76% | — | $87K |
| $7.49−25% | 178ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
史上最垃圾游戏的有力竞争者,90%的时间是按着shift+w在两旁全是复制黏贴的房子的马路上跑,英语配音把本就不多的氛围感破坏殆尽,像素风梦境关卡简直不知所谓。
日恐还是有点吓人的,那个破壁大雾搞得跟寂静岭一样,其他角色也像个伪人,大晚上玩这个有点刺激
很经典的日式恐怖游戏,很容易就能通关
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +4 more
| $9.99 |
| 37ratings |
| 82% |
| — |
| not modelled |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看起来是以日本的村庄为舞台, 我有点期待,但游戏内容的量不够😅 到处走走,和奇怪的男人交谈, 被女人的嫉妒牵着走,生下怪物…… 故事完全不明白🤷 可怕的只有缩略图🥺 日本の村?が舞台になってるようで 少し期待しましたが 圧倒的ボリューム不足😅もったいない。 歩き回って、変な男と話して、 女の嫉妬に振り回されて、怪物産み落とす… ストーリーがまるで分からない🤷 怖いのはサムネだけだった🥺
I recommend this game for the experience not the story, It may just me being stupid but I got so confused at multiple points, especially the ending. The game is a fun playthrough tho and I am definitely gonna play their other games!
ok so the premise of the story is great "two competitive rival but only one can survive" but the game doesnt focus much time on its story this game almost feels like a demo of a much larger game which honestly i would love if this was a 6-10 hour game but unfurtunately what we got was lackluster if not interesting
这系列好多游戏,还都不错的
I enjoyed this one. You cringe at the naive stupidity of the main character. You see what's coming. Then some more naiveness cringe. BUT that's what the story is about, and it's simple and totally great in that way! The atmosphere and overall mechanics work well. Nothing too complex, but but it works fine for what it is - a relatively short, but fun horror experience.
그래픽, 연출, 분위기, 사운드 모두 좋습니다. 히든 엔딩 보려고 한 번 더해서 다 찾았는데, 기존 엔딩에서 변하는 것 없이 진행되며 관련이 있는 것 같기도? 없는 것 같기도 합니다. 스토리는 이해가 살짝 어렵지만 시리즈라 후속작들이 나오고 플레이 해봐야 알 듯 하네요. 그거 제외하고서라도 게임은 잘 만들었습니다.
2.5/5 Stars Short little game. Cool visuals and a few good spooky parts. Nothing mind-blowing but fun.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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