
Get ready for a new adventure in the world of NATEM! Explore beautiful worlds, solve puzzles with new tools and meet wonderful people in this journey through a digital universe full of secrets in search of someone special.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Broken Reality 2000 is a single player adventure game set in an ethereal metaverse called NATEM, that is full of quests, puzzles and light platforming. Explore diferent sites, make new friends and collect Likes to raise your popularity and earn access to new areas. Discover a wide set of tools, like a virus-slaying Katana, a net-surfing Hoverboard, a Camera to take beautiful pictures, and more, that will help you explore this colorful world!

We can't wait to tell you more about the game, but first...
Welcome back, user.
We're ecstatic to have you here for the next chapter of the Internet.
NATEM is a metaverse company founded under one sole premise: You are special, more so than anyone else. This is why we, in NATEM, have created a beautiful, expansive world, full of business opportunities, communities, and freedom. Within our guidelines and terms of service.
NATEM's also a place for you to make friends, empower one another, and find your voice to feel validated.
With our upcoming Y2K Update, we're about to welcome the new millennium with style, and take the world by storm while also making it a better place.
Log in now to experience preview features and secure your spot in this new beginning!
Featuring:
Interconnected worlds to gradually explore!
New hats to express your true self
50% less problematic memes
State of the art camera control invertion system
99.99% Softlock free!
All bugs have been turned into features
Achievement
Somewhat cohesive narrative
Don't sleep on this unique opportunity! There is no better time to jump into NATEM and be part of a new, better world. Come join us as we create the best possible version of the future where you can find your voice and connect with likeminded Users.
The future is now, what are you doing about it?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 371reviews | 76% | — | $103.1K |
| $14.99 | 16ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As great as the first one, achievements are a great addition. Hoverboard should be bound to shift instead of an item you have to select. 8/10
I loved it! The formula is more of the same Broken Reality, which is far from a bad thing. It's more of the same, expanded and better. It's a very intriguing adventure, with interesting lore, although very open ended. This might be a pro to some, a con to others; Matter of taste I guess; Particular merit needs to be given to the devs, they are constantly present in the feedback\bug threads, fixing any situation that gets pointed out in a matter of hours, in the first few hours the patching has been constant and precise. Bravo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 316 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is basically more of the same from the first [url=store.steampowered.com/app/757480/Broken_Reality/]Broken Reality[/url] game. I'd say I prefer the visual style, characters and story of the first game. The main highlights of this new [b]Broken Reality 2000[/b] are the new mechanics (such as the bow, hoverboard and the improved camera and katana) and the new locations to explore. There are also collectibles to unlock the true ending, and skins for your tools. I will mention that this game is very buggy. Sometimes you'll go throw walls, or sequence-break some parts. Or maybe you'll get stuck, and the "unstuck" button won't get you out. And the last area ([spoiler]Cloud[/spoiler]) is extremely buggy and slow paced, and it has very frustrating puzzles and respawn points. But yeah, overall, it's a nice surreal 2000's inspired walking sim with some decent quests, puzzles and jokes. It has some downsides, but I liked most of my time with this game and its progression (the biggest exception was the last area).
I just beat this game after about 10 hours [spoiler]and got both ending[/spoiler]. Ultimately I'd really recommend this game. If you enjoy weird walking sims about collecting things in very interesting environments then I think you'd have a blast with this game. That's not to say this game isn't a bit rough around the edges and at times a bit janky. Some of the puzzles are a bit tedious and a fair amount of the quests in the game could be described as fetch quests with more steps. But the overall experience is really unique. At the end I thought I had seen everything, but I kept finding more and more secret areas. [spoiler]That last area nearly tore me to shreds emotionally with the music and theming. During the past ending, the moment I realized the area was a replica of the first game's starting area I was really taken back. [/spoiler] I definitely think some of the areas from this game are going to live rent free in my mind palace for a long time.
I had an absolute blast playing this game! I feel like both the first game and this one hit different parts of the nostalgia spectrum, the gameplay loop is different between each one for sure but I think if you loved the first game you're gonna have a great time with this one too! They absolutely nailed the early 2000s vibe with this one, and if anything playing this game made me realize just how much nostalgia I really carry for the 2000s. I can't recommend this game enough, try it out and see!
The legendary sequel
Первая игра была Очень Вайбовой. Тут и там вылезали прикольчики и вайбы старого интернета,И не подумайте эта игра не менее хороша. Таких проектов сейчас почти не выходит. Дальше будет моя критика, не читайте если не хотите спойлеров или испортить себе ощущения. [spoiler]НО. Это проблемное НО После первой локации игра перестает чвуствоваться тем чем была раньше. В первыой игре сразу попадал в окружение которое чувствовалось относительно живым. В BR2K После Пляжа Минами вы перестаете ощущать жизнь и жизнь неписей. Тут и там есть мемы, но очень мало запоминающихся персонажей. Чего стоит УЖАСНО ДУШНЫЕ головоломки в Шахтах и на пути к Концовке. А так же сами локации обставлены хуже. Грифтон по сравнению со старым киберпанк городом чувствется хуже. Вероятно если бы в игре было бы больше отсылок к первой части, старых знакомых, Места которые были бы похожи на те локации с реверансом на ностальгию, при этом если бы Меня как игрока не душнили головоломками и необходимостью проходить дополнительный Экшн с летающими головами. А, и еще система с камерой зря была усложнена. Не понимаю зачем нужно было добавлять фиксированную камеру. Я уже писал выше что Уровень с Шахтами задушил меня сильнее всего? Музыка там хреновая. Кстати и в облаках на полпути к Эндгейму тоже музыка совершенно заколебала. [/spoiler] Игра Хорошая, но у первой игры Вайбы были лучше.
Could use better signposting or at least an in-game hint system. Otherwise, a really enjoyable game that's far more expansive than I expected.
I really want to like this game, but it keeps randomly freezing on dialogue boxes. The first time it happened, I the game was freezing on a questgiver's dialogue, and I had to reinstall to fix it. I'll probably return to this after an update or bug patch, and give it a positive review... Right now, I'm not fond of the fact that I keep losing gametime to reloading saves.
As a big fan of the first game, I was super excited for the sequel and it definitely didn't disappoint! It's aesthetically stunning, and the level design is spectacular and the whole world feels a lot bigger than the first game. It was a shame not to have a map, however I understand that in areas that were intentionally maze-like it would have ruined the puzzle if it just told you where to go. Pros: -I adored the soundtrack and regularly get the music stuck in my head even days after finishing the game. -Was immediately excited to see the return of some characters from the original game -As a millennial, the museum and cinema areas both gave me such a great hit of nostalgia, and I also loved the frutiger aero theme of Nexus -Visual aesthetics and textures were, as always, phenomenal -I really enjoyed the ending sequences -I was glad to see more puzzles in this game than the last, even though some of them felt pretty difficult -There were more areas to explore than the first game, and they were much more detailed and had more varied mechanics than the first. -The new tools were REALLY fun and satisfying to use. -The quests were fun and gave me incentive to interactive with the world instead of just observing it. Cons: -It was sometimes unclear what the game wanted you to do, in particular because of some of the NPC dialogue being too vague/confusing (there's one particular area that I've seen a lot of players get stuck because of this) -On initial release there were some game breaking bugs that thankfully have been fixed. -Limited settings menu that is, to be fair, still being updated. But as someone who has already finished the game, it kinda sucked not being able to make mouse sensitivity any higher and it could have done with a setting to turn off bloom as that got a bit obnoxious in some parts. -Similarly, walking speed has apparently been fixed, but during my playthrough it was very slow so made the game tedious. There is a reason for this, as you are able to go faster later in the game, but boy it made those earlier sections a pain to get around. In general, I loved the game possibly even more than the first! It seemed a little more serious, but still didn't take itself TOO seriously and I got some good laughs out of it. I've seen a lot of people complain that the lore didn't quite track, however I didn't really pay much attention to the lore in the first game so it went over my head anyway and I didn't really mind. The amount of bugs/glitches in this game that are still getting fixed makes me think that maybe they should have cooked for a little longer before releasing, to make sure that the game was more fully formed (it's annoying as a Day One player to see bugs fixed after I already completed the game), however I was so excited for this game that I actually could not wait any longer for it to come out so I kind of wanted it sooner than later even with bugs lol. I highly recommend this game, and have been begging everyone I know to play it. You can get truly immersed in this game, and lost in the world in the best way, and it's the best visuals and level design I've seen in a game for a long time! You can tell the devs poured so much heart and soul into this game and it absolutely pays off.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.1K | 190 | 89% | $14.99 | |
| $103.1K | 355 | 56% | $9.99 | |
| $103.1K | 260 | 83% | $9.99 | |
| $103K | 217 | 88% | $14.99 | |
| $103.2K | 652 | 84% | $9.99 | |
| $103.2K | 270 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 48 | 81% | $2.99 | |
| $720 | 9 | 89% | $4.99 | |
| $546.7K | 2.3K | 92% | $14.99 | |
| $31.2K | 44 | 93% | $19.99 | |
| $9.5K | 184 | 95% | $2.99 | |
| $2.7K | 14 | 100% | $9.99 |