
The very first PUNCH & CLICK! Brok is an innovative adventure mixed with beat 'em up and RPG elements. In a grim world where animals have replaced mankind, what kind of detective will you be?
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About
Narrative-driven game that blends action, puzzles and investigation in never-before-seen ways. Will you use your brain... or your brawn?
In a futuristic "light cyberpunk" world where animals have replaced humans, privileged citizens live under a protective dome from the ambient air pollution while others struggle to make a living on the outside.
Brok, private detective and former boxer, lives with Graff, the son of his deceased wife. Although he could never elucidate the nature behind her accident, recent events may shed some light on an even more tragic outcome... one that may be linked to their own existence.
Will they be able to withstand the threats of this corrupted world and face their own destiny?
This prologue contains the first chapter (out of six in the final game)

A deep and emotional narrative-rich experience filled with characters reminiscent of classic 80s/90s cartoons.
The first game to combine a "Classic Adventure" with "Beat'em up" and RPG elements!
Solve puzzles with your wits... or muscles!
Make choices impacting gameplay and/or story
Easy mode for pure "Point & Click" gameplay (fights can be skipped)
Level up to beat enemies and bosses
Combine clues to uncover the truth!
In-game hints
All controls supported (mouse, keyboard or controller)
Fully voice acted
2 to 4 hours of gameplay for this prologue!
Verified compatible with SteamDeck.
The full game is now available!
BROK is the first full-fledged adventure game to be fully playable by blind or visually impaired players! (added in version 1.3)

- Fully narrated via quality text-to-speech and audiodescriptions (characters, locations and scenes.)
- Puzzles adapted for blindness.
- All puzzles and fights can be skipped.
- Adapted tutorials.
- Buttons to repeat the last voice speech and instructions.
- Positional audio for fights.
- No online connectivity required (after the download).
- No specific device required: play with keyboard or a controller.
- Additional options: larger fonts and increased contrast (backgrounds and enemies.)
- To enter the accessibility menu, press SPACE (or Y on a Xbox controller) on the title screen, then follow the audio instructions.
- For best audio prompts, choose your type of controller in the options.
IMPORTANT: Accessibility speeches are only available in English.
However, a new option has been added to the Windows version to play speeches in other languages:
- Enable "clipboard narration" at the bottom of the accessibility menu. All the text will be sent to the clipboard.
- Install a text-to-speech software on your computer such as NVDA with a "Clipboard Reader" plugin.
- Languages supported: Simplified Chinese, Traditional Chinese, French (the other languages are partially supported)
More information and plugin download on our website, section "accessibility".
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to watch a cartoon. I wanted to be drawn back to the '90s. Looks like I hit the jackpot! Brok the investigator is the right character to spend the night fighting, solving mysteries, helping those in need and travel a futuristic world that seems pretty much like ours. The game allows you to choose the Point & Click mode or the Standard (Fighting) mode. I chose the fighting mode, because it's '90s-ish and I'm nostalgiac about it. I haven't finished the game yet. Here's a list of pros and cons from my perspective: PROS: - Cartoon style with real-life issues in a futuristic/slums setting; - Anthropomorphic characters with individual lives and accents; - Decision making impact everyone's stories; - Great music that reminds one of SNES fighting games; - Detective work, scribbling clues and talking with clients; - Taking care of the protagonist if his life bar is nearly empty (this goes for the Fighting mode); - Collecting money (fighting mode) to unlock music, fanarts and original materials. CONS: - I would have loved some tutorial at the beginning after the player chooses to play the game in the fighting mode; - Nothing at the moment. I'm still playing it. So far, Brok the InvestiGator has struck me with originality and it engaged my curiosity from the very beginning. I want to see what will happen next, how am I going to help my friends, how would I put an end to the Squealers' reign, who stole the gun from a police officer and, more importantly, did Brok left his wife, Lia, to die in a fire? It's just the Prologue, but I'm hooked!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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İlk PUNCH & CLICK! Brok, beat 'em up ve RPG unsurlarının harmanlandığı yenilikçi bir maceradır. Hayvanların insanlığın yerini aldığı acımasız bir dünyada nasıl bir dedektif olacaksınız?
[h1]Before I played BROK the InvestiGator - Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
- I got some some joke for yall. What do u call an alligator in a vest? - An investigator What do u call a gator using GPS? - A navigator What happens when you sleep with a gator prostitutite? - You'll get "gator-aids" Do u know why don't gators eat person, who aren't funny? - Cause they have bad taste :3
This game is really fantastic, the concept is really cool to see after playing alot of 3d games, its nice to see that side scrolling games like these are still fun! Who knew a gator could be an investi-gator.
nice 6.5/10
免费序章 有中文 没成就
great introduction to the game i now know that there IS a point-and-click that's better than day of the tentacle also YAY FURRIES! :D
BROK the InvestiGator - Prologue is a surprisingly unique mix of point-and-click adventure gameplay and beat’em up combat that somehow works much better than it sounds. You play as Brok, a detective/alligator trying to navigate a futuristic world full of mysteries, strange characters, and social inequality, while also occasionally punching people in the face instead of solving problems peacefully. What immediately stands out is how much personality the game has. The world is colorful, the characters are memorable, and the writing balances humor, mystery, and emotional moments surprisingly well. Even in the short prologue, it does a good job making you interested in the setting and the relationship between the characters. The gameplay combination is also genuinely refreshing. Most adventure games stick purely to puzzles and dialogue, but BROK lets you approach situations through either investigation or combat depending on how you want to play. It gives the game a much more active feel than traditional point-and-click titles. The art style also deserves credit. The cartoon visuals and animated presentation give the game a Saturday morning cartoon vibe while still handling darker themes underneath. The good: - Very unique mix of adventure and beat’em up gameplay - Strong worldbuilding and atmosphere - Memorable characters - Surprisingly good writing - Fun detective-style interactions - Combat adds variety to the pacing - Cartoon art style looks great - Voice acting adds personality - Interesting futuristic setting - Prologue does a great job hooking interest The bad: - Combat can feel a bit simple - Some puzzles slow the pacing - Movement occasionally feels stiff - Limited content because it’s only a prologue - Certain dialogue sections drag slightly - Beat’em up mechanics lack depth - A few interactions feel awkward Overall, BROK the InvestiGator - Prologue is a charming and genuinely creative indie game that stands out because of how confidently it mixes genres. Even as just a prologue, it does an excellent job showcasing a world and gameplay style that feels different from almost anything else.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.