
Command a nomadic empire where your base is as mobile as your fleet. Capture vital sectors to dynamically terraform the battlefield. Customize capital ships, issue sector-wide doctrines, and out-macro your foes. You aren’t just fighting on the map—you are rewriting it.
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Take flight in a world of floating empires and relentless aerial macro-strategy. Breeze of Ashes puts you at the helm of a nomadic civilization in a high-speed struggle for dominance. This isn't a traditional, static RTS—it’s about the fantasy of grand command: shaping the physical terrain, relocating your entire infrastructure to match a shifting frontline, and deploying massive capital fleets to crush the enemy core in intense 30-to-60-minute matches.
Whether you’re fortifying an unbreachable mountain bastion or orchestrating a high-stakes aerial siege, the map itself bends to your tactical vision.
Battle lines are drawn by capturing and holding vital Sectors. The moment your team claims a sector, the land alters permanently. Depending on your specialization, massive stone cliffs erupt from the ground in a grid formation to channel, funnel, or block enemy pathfinding. Build Walled Districts to grant absolute physical protection to your fragile units and structures from incoming fleet fire.
Do not get rooted down. In Breeze of Ashes, your economy moves with your frontline. Construct mobile buildings using a limited pool of blueprints. Pack up your factories and refineries to transport them across the map, positioning them where they are most efficient. Deploy them inside friendly sectors to maximize their output, or transition them to transit mode to secure resources on the move.
You do not fight alone. Sectors are fully shared with your allies. While the first captor shapes the physical terrain, allies can invest in sector upgrades to expand its radius of influence. Issue powerful Global Doctrines to any unit inside your sectors. Coordinate with teammates to overlap distinct buffs and debuffs—blinding enemy fleets with accuracy penalties while your ally grants your vanguard double damage.
Forget micromanaging fragile squads. Command massive, game-changing Capital Ships customized to your exact playstyle. Buy high-tier equipment and select deep specializations—focusing on long-range artillery bombardment, brutal close-quarters hull tearing, or fleet-wide tactical support. Best of all: upgrades are shared across all hulls of the same class. If your capital ship falls, your tech progress doesn't. Your next deployment rolls out just as lethal as the last.
When you aren't dominating the sector-control sandbox, test your strategic depth across dedicated gameplay modules:
The Campaigns: Command through two distinct persistent progression systems—the tactical, territory-grabbing Grand Campaign and the high-stakes, roguelite survival of the Convoy Campaign.
Boss v Boss Mode: A pure test of tactical formation and auto-battler composition. Pit your customized fleet builds against catastrophic sky behemoths, or design and upload your own custom boss to challenge the community leaderboard.
Dynamic Skyforming: Reshape the map in real-time using grid-based cliffs and defensive walled districts.
Nomadic RTS Macro: Manage a fully mobile base with limited blueprints, shifting your economy as the frontline moves.
Shared Sectors & Doctrines: Combine strategic buffs and expand territory radii dynamically with your allies.
Persistent Fleet Customization: Specialize entire hull classes so you never lose progression when a ship is destroyed.
Fast-Paced Matches: Deep, objective-focused empire building compressed into rewarding 30-60 minute sessions.
Singleplayer Focus: Deep solo play with integrated Multiplayer support.
Breeze of Ashes is built for the macro-tactician. If you love seeing grand economic systems click together, shaping the physical battlefield, stacking high-impact team buffs, and playing high-stakes strategy without the exhausting click-rate of traditional RTS games, you will find your home in these clouds.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Portugal*languages with full audio support
Reviews
Hey fellow tacticians, The game is something for explorers. It really is about fInding out how mechanics work and how to respond to opponents and their strategy in order to beat them. A bite like AoE but more complex and unit focused with ships being able to spawn different smaller ships with different traits. I did not yet figure out how the whole system works. But I am on it. Really gIves me nostalgic vibes in a new format. I encountered some minor bugs with movement if not centered on the units. I also like the soundtrack very much. If you are only in 4k super fancy effects and graphics however, I would however watch some videos first. As already mentioned it is focused on tactics and strategy. I can recommend if you are up for a real challange! Support this new developer!
Nice game, great atmosphere. I love the soundtrack! Really a great choice to support a small publisher!
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Concurrent players on Steam, sampled daily since tracking started.
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