
Breathing Fear is a non-linear 2D horror game with survival elements. Solve all the secrets of the mysterious house and try not to go crazy with horror.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Russian, Japanese, Spanish - Spain
Reviews
I like this game. Breathing Fear is a retro/indie style spoopy exploration game. In this story, you're some poor soul who happens upon a haunted house and you need to explore every nook and cranny to discover all the secrets. My first run-through was about 30 minutes before I got myself killed haha. But for the time that I played it, I was completely sucked in. Plus, there are achievements so there is a bit of replay value. This little title is easily worth the asking price. Thumbs up. :)
☑簡體中文 [h1]下著大雨,逃獄的犯人來到廢棄房屋……[/h1] ■呼吸中的恐懼是一款8bit橫向解謎調查遊戲,玩家要扮演無口的犯人,原本只是想在大雨中找個地方休息,卻發現這棟剛抵達的廢屋背後發生許多怪異的事情。 ■雖然是低像素畫風,但搭配上音效及突然的畫面,帶來的驚嚇效果真的很好;玩過一、二次後就會知道該先做什麼:哪些東西需要先拿、先做,甚至可以研究出最快流程;多結局,不能存檔,一輪遊戲就是一個存檔,離開遊戲就什麼都沒囉。 ★驚嚇的場景都是固定的,只要你經過就會發生,但有些驚嚇點你幾乎是可以完全迴避的喔。 ■當心跳達到70拍時,這位心臟有夠脆弱的犯人就會死去(欸你到底是怎麼進監獄的),無光源或是受到驚嚇都會導致上升,在房子及周圍的小木屋會有一些可以降低壓力的道具,節省點用,每樣都只能使用一次;有些場景第一次調查時不會找到東西,你可能需要找到相關紙條或者把燈打開才會看到,所以會需要反覆、來回的調查,謎題都不困難,但影響結局的路線不明顯,目前我也只試出兩個;道具欄有限制,且無法被丟棄,所以要稍微考慮一下取得物品的優先順序,有些可以等用到的時後再取得就好。 ★手電筒必須要用完才能補充電池,所以電池不要多拿,且可取得數量為四個,房子內部的發電設備油的填充有三次,基本上是很夠用的。 ★某些謎題的答案不要去背,每一次新遊戲都是隨機產生的(回音) [h1]缺點[/h1] ■上下樓梯的操作不是很順暢 ■電腦解密後出現的文字被吃掉啦! ■因為無法存檔,所以要完成多結局的作業感就會很重 [h1]結論[/h1] 與遊戲名稱相呼對應的故事真相很有趣,雖然本作是走突發式驚嚇,但因為不寫實,最多就跟著主角一起心跳個幾下就繼續探索了w,第二輪後又幾乎沒難度。 推薦給不討厭畫風及點擊主題又想要嘗試恐怖遊戲的初心玩家。 ♯喜歡我的評論請幫我按個[b]值得參考[/b],或者關注 [url=https://store.steampowered.com/curator/34499560/]電波發射✩實驗室[/url] 謝謝你(`・ω・´)
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Concurrent players on Steam, sampled daily since tracking started.
intriguing plot and map held back by the tight requirements of the action sequences. not a fan of giving a thumbs down on an indie game, but i got critically stuck and that's no fun. i think either there is an unnecessary timer to the generator lifespan which can lead to a soft lock, or there's just not enough clarity on how to progress. i would've liked the game better also if you could choose to pick up and drop items off somehow - i got bottlenecked by too many flashlight batteries and it slowed down my progress, punishing me for finding fuel for my flashlight that i didn't need as my generator ran out. this is probably a good pick up if you're a fan of these types of games, but i'm very sensitive to soft locks that could be resolved via playtesting. if there's ever a patch or a guide posted showing that i just don't know what i'm talking about, then i'd be willing to flip my vote. hopefully we see more from this dev as i liked the idea overall.
It's a decent, well-made short horror game for a reasonable price with some cool gameplay mechanics, a nice little story and atmosphere. Though it can be pretty annoying since everything is so linear. Even if you know what where is the game won't let you do/have it unless you trigger it. Which is not really a problem if you play it for the first time, but try to get all the achievements, replaying the whole game with minimum choices for speedrunning and you end up like my play time.
Очень крутая игра, но СЕЙФ НЕ РАБОТАЕТ!!! Ни с какими комбинациями и паролями! Почините пожалуйста.
不反复游玩还玩不明白呢怎么
I bought this pretty randomly and have to say it was a quite nice expierience!
un muy lindo juego, si estas dudando en comprarlo compralo no te vas a arrepentir
https://www.youtube.com/watch?v=tAzkCgwSgoU&ab_channel=TonyGamin%27 как человек поигравший первый раз в пиксельный хоррор, скажу что не плохо) Качественная игруля но для моих деревянных мозгов оказалась непосильной, это тот случай когда игра выиграла у тебя а не ты у неё) или выиграла тебя)) (ссылка на летсплей выше) интересные загадки, но запороть левел как ♥♥♥♥♥ снедать... кароч всё делать надо быстро и иногда метаться как хомяк в темноте. Есть несколько нелепых моментов, но это скорей всего придирки) Если напялить ночью наушники и засесть в это одному играть, то можно погрузится по самые помидоры в атмосферу, тк музыка тут хороша)
要多玩幾遍,才能玩出樂趣!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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