
Survive on the edge of space! Craft and upgrade tools, scavenge resources, and save a galaxy gone completely off the rails. Can Ordinary Man save the galaxy with the help of the immortal Chicken and some duct tape?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Breathedge 2 is a humorous survival adventure set in space, following an ordinary Man and his perfectly ordinary space problems. It’s a direct sequel to Breathedge, but don’t worry if you never played the first game: everything will be equally confusing to Breathedge veterans and complete newcomers alike.
The Breathedge Corporation unexpectedly started a galaxy-wide war, built an enormous army of Coffinbots, and attacked the largest human settlements. The Man and his faithful companion, an AI living inside his spacesuit, accidentally derailed the Corporation’s plans for a swift takeover and instantly became the number-one target of every hostile Coffinbot out there. Apparently, fate still wasn’t satisfied. Having barely survived, our heroes suddenly find themselves under attack by their own allies.
Who attacked whom? Who is Babe? Why does the Man need a Chicken? Where were we even going? And what are we supposed to do with all this duct tape? Figuring that out is now your problem.
Breathedge 2 is a story-driven adventure where exploring the world is a major part of the experience. Along the way, you’ll get to know the Man and his crew, learn more about life on the distant fringes of inhabited space, meet new characters, and gradually untangle the forces carving up the galaxy between them.
Explore abandoned stations, ruined settlements, shipwrecks, and plenty of places no reasonable person would ever think of entering. Discover other people’s stories, strange devices, useful junk, and completely useless one-of-a-kind treasures. Some discoveries will be funny, others strange or unsettling, and a few may help you understand what is actually going on and what part you have to play in it.
Hunted from every direction, the heroes of Breathedge 2 are forced to survive in some of the harshest conditions on the fringes of inhabited space. There are no 24-hour stores or banana smoothies out here, but there is an ocean of duct tape, tons of wreckage, and the Man’s remarkably capable hands, ready to turn all that garbage into surprisingly useful contraptions.
Learn new blueprints, craft tools and equipment, and upgrade both your gear and your spacesuit. Repair and dismantle machinery, gather resources, find ways into inaccessible places, and venture farther and farther from anything resembling safety. Out in open space, you’ll need to keep an eye on your oxygen, temperature, and various other little details capable of bringing your adventure to a premature end. Occasionally, you’ll also have to fight, run away, and shove aside the bodies of less fortunate astronauts.
Breathedge 2 is currently in Early Access and is still actively being developed. At the start of Early Access, the game includes its first major story chapter, a large area to explore, and its core gameplay systems. The story is not yet complete, parts of the world are still inaccessible, and some systems will continue to grow and evolve throughout development.
During Early Access, we plan to release major updates that continue the story and add new areas, mechanics, characters, items, and other features. At the same time, we may continue refining existing content, balance, UI, performance, and fixing issues as they are discovered.
Player feedback is an important part of this process. We’re incredibly grateful for your support and for all the comments that give us both inspiration and a fresh perspective on the game. Please keep sharing your feedback with us wherever you can. It helps us make Breathedge 2 even better.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Acces finit, toujours autant d'humour, perso j'aime toutefois les temps de déplacement semble parfois longuet et quelques zones de sélection d'objets un peu étroites. J'espère que pour la suite nous aurons droit à un véhicule. Prendre son temps, j'ai mis 20 heure et je n'ai pas finis quelques quetes secondaires ce qui devait m'amener autour de 25 heures de jeu. Pas mal si le contenu à venir tient la route.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #41, worst US #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish, Ukrainian +1 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 772 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
W 10 godzin zrobiłem wszystko co można(poza 1 osiągnieciem ,ale to kwestia +-20min robienia tego samego). Zbierałem dużo ,więc można to szybciej ukończyć . Tą wczesną wersję można zrobić w 8h (100% ukończenia) a fabuła to ok 5h , całość wczesnego dostępu dzieje się na niewielkim obszarze. Do najdalszego punktu który się liczy mamy jakieś 700m . to nie dużo, ale poruszając się 5m/s to sporo się wydaje. Z czasem będzie można poruszać się 10m/s . Plusy: +Mniejsze odległości do kluczowym punktów w porównaniu do 1 część. Przynajmniej w 1 lokacji +Lepiej zorganizowany ekwipunek . 1 rodzaj przedmiotu teraz zajmuje 1 slot , nie jak w jedynce gdzie każdy przedmiot miał oddzielny slot ,co sprawiało problem z brakiem miejsca w ekwipunku i trzeba było chomikować wszystko w walizkach . +Bardziej przejrzysty HUD , osiągnięcia, dziennik itp . + osiągniecia które coś daję : np. większy udźwig, więcej zdrowia ,zapas tlenu, lepsza odporność, więc warto je robić Minusy: - Brak możliwości ulepszenia narzędzi gdy już wykorzystamy wszystkie części do ulepszeń(ich ilość w grze jest ograniczona). Brak możliwość ich wytworzenia - Jak na tyle lat pracy nad grą to dosyć skromny wczesny dostęp - Psujący się pancerz (którego części póki co również są ilościowo ograniczone w grze i nie można ich wytworzyć) . Pancerz powinien być trwały
Breathedge 1 will go down as one of my favorite games of all time. Breathedge 2 is easily right there with it. Super fun game and extremely well written. Love everything about it.
Да просто прикольная игра
Good old Brethedge with more memes, humour, cool looking locations chaos around it.
Кому зашла первая игра, то и эта зайдёт. Мемы, приколы и отсылки никуда не делись и часто заставляют смеяться и улыбаться во время прохождения. Но есть и претензии. Хотелось бы полную игру, а не переиздание, хотя и доработанной, но демоверсии. Хотелось бы сюжет, каких нибудь событий между началом и финалом главы. Битва с бомжом была ярким, но единственным таким событием. Хотелось бы музыки на фоне, а не гул, от которого начинает болеть голова. И каких-нибудь ещё активностей, кроме собирания статуй, которых мы собираем ЧЕТЫРЕ штуки за короткую главу. Ну ладно душить. В целом неплохо. Надеемся и ждём полной версии.
fun and humorus
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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