
Break It is a new stick game where the player control a stick to hit the ball used to break the pieces on the scenario. You will find pieces with different hits to be breaked. In the scenarios you can find bombs, portals, enemies and more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Making a good brick breaker game is NOT easy, trust me I know the pains of getting all the collisions between the balls and the bricks and your paddle correct. https://www.youtube.com/watch?v=wBlvk_7j68E "Break It" shows us exactly what we're used to seeing when an indie developer DOESN'T take the time or have the knowledge to make those collisions work well. The ball will took often bounce at completely unpredictable angles in this game, and the sounds effects for the power-ups are also non-existent. Hitting the ESC key in this game does NOTHING, which is also a huge sign of a developer who just doesn't care enough to make a well made game. All in all, this game is just more careless trash cluttering up Steam and a waste of your money even if it's on the deepest discount sale price. NOT Recommended. You'd be better off buying fresh dog poop for whatever this costs as at least it would keep that crap off somebody's lawn. Buying this sadly won't make it disappear from Steam.
Will be Removed soon. - 8th June https://store.steampowered.com/news/app/1886420/view/508456575279563505 [quote] Announcement to Break It players: Dear players, we would like to thank everyone who has purchased the game Break It over the years. The game was important for the beginning of our studio, helping us to improve our EDK engine and better understand how integration with the STEAM platform works. However, we are entering a new phase in our studio, with the upcoming launch of our future games. For this reason, we have decided to remove Break It from the STEAM store, since we are entering a new phase, focusing on new aspects of quality. Break It will be available until June 8, 2025 We thank you for all your support and hope you follow our future projects. Squash Studios Team [/quote] Get it or nah
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.