
Brawlout is the platform fighting game, designed for couch play, online ranked matches and competitive tournaments. Now at 2.0!
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
みんなでスマブラやりたいなあってときに お友達と遊んだらめちゃ楽しかったです。 よくわからないなりにコントローラーがちゃがちゃやりながら 戦ってみましたが、そんな人でも楽しめます。 日本語対応/Remote Play Together対応ありがたい! 鳥とプロレスラーみたいなキャラがお気に入りです。 ほかのゲームとコラボしてて 「なんかこれ見たことあるぞ!」みたいなキャラもいました。
No esta a nivel de smash pero es decente. ya esta abandonado el juego apenas se puede jugar online
дерьмо
Brawlout es un juego de peleas estilo party fighter que se inspira claramente en clásicos como Smash, pero con su propio toque más rápido, agresivo y competitivo. Si te gustan los combates dinámicos donde cada movimiento cuenta, este juego te puede enganchar bastante. Gameplay Aquí es donde Brawlout brilla de verdad. A diferencia de otros juegos del mismo estilo: No hay escudos → todo es ofensivo Combates más rápidos y fluidos Se premia la habilidad y los reflejos Cada personaje tiene habilidades únicas, combos y ataques especiales que puedes encadenar para sacar a tu rival del mapa. Es un juego donde mejoras con práctica, no solo apretando botones. Estrategia y personajes El juego cuenta con un roster variado: Personajes agresivos (rush) Defensivos (control de zona) Técnicos (requieren más habilidad) Además, incluye personajes invitados de otros juegos indie, lo que le da variedad y estilo propio. Gráficos y diseño Estilo colorido tipo cartoon Escenarios dinámicos y llamativos Efectos visuales claros y bien hechos No busca ser ultra realista, pero sí divertido visualmente, lo cual encaja perfecto con el tipo de juego. Modos de juego Multijugador local y online Modo competitivo Entrenamiento vs IA Ideal tanto para jugar solo como para retar amigos.
Yes.
This is a warning In a world where every platform fighter in extistence is trying to be super smash bros. Melee, brawlout decides to shake things up by trying to be every other platform fighter at once. As part of this unique strategy they have also emplyoed the equally surprising strategy of failing miserably. Nothing about this game feels right, all the physics, control schemes (no matter how the buttons are arranged they feel incorrect), characters, stages, music (at least some of which is stock, not awful but also i think a fully original ost isnt an unreasonable expectation), sound design, and movesets all feel like they attempt to be something else and just massively miss the mark to some degree, sometimes minor, often major. I do not know what the direction behind development was, but "fun" was not considered. I paid less than a single dollar USD for this game and i still feel ripped off. Play slap city instead, it feels like what happens when this game does things correctly.
Отличная игра, при учёте того, что была подарена бесплатно. Рекомендую играть с детьми, друзьями и девушками. Играл я с одной жабой, победил — она заплакала и ушла играть в Ведьмак 3, потому что там не дадут под зад.
Из минусов - нет русского языка Из плюсов - всё остальное
getting rid of Nintendo and Xbox. becoming exclusive Steam gamer. purchased this to see if it can replace Super Smash Bros for me. right now im liking Brawlout much better. this is a little to fast and redundant for me. if youre looking for that Smash Bros experience this isnt it. if you like brawlers generally like i do this is cool. when its on sale for $5 get it. when its on sale for $2 DEFINITELY get it.
A good platform fighter with fun characters with unique abilities. Genuinely a fun time. 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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