
Bouncer Story, a retro-inspired film-noir featuring a protagonist working as a bouncer to pay off a gambling debt to the underground mafia controlling the city. As a bouncer you are seeing, hearing and experiencing all kinds of events in the your daily work controlling the entrance to a bar.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Finnish
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[b]My playtime:[/b] 5h (based on Steam, finished the game, Kiss of Death ending) [h1]Intro[/h1] [b]Bouncer Story[/b] tells a story of you, a bouncer, who suddenly amassed a lot of debts in a single day from gambling. The thing is, you're in debt to the mafia, and there's no telling of what they will do if you can't pay the debt in time. You'll have to use your wits to earn a lot of money while paying for rent, debt, and skill points to survive the harsh job as a bouncer. [b]Pros:[/b] - Multiple endings - Blackjack minigame - 3 difficulties [b]Cons:[/b] - The game might feel repetitive at times - You can't continue the game after you reached the ending - Non-native speakers might find it hard to check male and female names [h1]Should you buy this game?[/h1] [b]Yes.[/b] [i]If you like casual games with simple gameplay, buy this game.[/i] ------------------------------------------------------------------------------------------ [h1]In-Depth Review[/h1] [h1]Graphics[/h1] This game uses pixelated graphics. Both characters and backgrounds are made with a lot of details while the menu looks simple and easy to understand. Lightings are also added to the background, giving off the night city vibe to the game. [h1]Story[/h1] Although the game boasts of multiple endings, there isn't much to the story. People will come from time to time while you work and talk about a lot of things, whether it's nostalgia or a murder case. There are usually two opposing choices that you can choose, which might or might not affect the ending. I'm not sure whether it's because I got one of the bad endings, but I found the story to be lacking. [h1]The Game[/h1] [b]Gameplay[/b] It's not that hard to learn how to play the game. Tutorials are provided right after you start a new game and you can always review it by clicking the "How to play?" button. The game's objective is simple: you must decide who can go inside the bar, which can be achieved by swiping left and right. The control might be a bit strange at first since you need to swipe left and right most of the time, even if it's just a simple talk. It doesn't take long before I got used to the control although I still think that it needs to be optimized for PC since the game was definitely meant for mobile devices. [b]Allowing People to the Bar[/b] Although it might sound simple at first, it'll take more than accepting everyone to make a lot of money. You must balance male and female consumers to increase the bar's mood so that they will tip you when they left. Since it's a bar, so you also can't allow underaged and drunk people to get inside. Different bars have a different age limit and an inspector will check the bar from time to time to fine you if you let these people in. The game will also give you more things to check as you progress the game. There is a ban list that is quite hard to remember, especially since they give a lot of names later on. There isn't much penalty for letting these people going to the bar either that I stopped taking care of them. The fake IDs, however, are different. Although it's easy to compare people's faces with their IDs, you still need to check their names and age. Non-native speakers might have a problem knowing whether "Elijah" is a male or female name. The game also seems to automatically determine people above a certain age limit as using a fake ID later on, giving you more work to do. https://steamcommunity.com/sharedfiles/filedetails/?id=2284096000 Closing the bar is no easy feat either. You will get a penalty if you still have people in the bar by the time you're supposed to close. However, the game never mentions that you must press the "Close" button to ask people to leave; I thought I needed to let people exit naturally, which takes a long time to finish. Making sure you have a balanced amount of male and female consumers to squeeze some extra money before you close also becomes a challenge because of the time limit. [b]Out-of-Bar Activities[/b] There are some activities you can do after you finished your shift. This is where you must carefully think about where to spend your money, especially since you need to increase your skill points to gather money more efficiently and pay some portion of your debt regularly. Checking the news is also important since you need to know which bar will be crowded on that day, which in turn will give you more income. https://steamcommunity.com/sharedfiles/filedetails/?id=2284129650 [b]Minigame[/b] You also can gamble some money in a blackjack minigame. However, I couldn't seem to win the minigame at all after winning a few times. I'm not sure whether the game lets me lose on purpose or not but if it did, it's a clever addition to teach people not to gamble. [b]Difficulty and Length[/b] The game has 3 difficulties, with the hardest difficulty being locked at the start. I played at normal difficulty, the hardest difficulty minus the locked one, and finished the game in ~5h. Although the game can be finished after you paid your debt, you still can continue the game to get more of the story and unlock other endings. I was planning to max everything that the game has to offer before I'm done with the game, but the game decided to end the game after a certain time has passed and gave me a bad ending. I'm not sure whether you can continue the game or not if you get a different ending, but I had to start the game from the beginning. I ended up losing interest in playing the game afterward since I didn't want to replay the game again from scratch and experienced the same thing. Although the game might be slow and repetitive at first, I couldn't stop playing the game after playing for a few hours. More people will come to the bar after you worked several times, making it more difficult to check everyone thoroughly. It soon becomes a fast-paced game where you have to check everyone quickly and efficiently. https://steamcommunity.com/sharedfiles/filedetails/?id=2284095952 [h1]Specs[/h1] Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 [h1]Conclusion[/h1] Although I still think that the game to be best played on mobile, it proves to be enjoyable even if you play it on PC. The game is simple enough to spend a few hours in while the multiple endings will boost the replayability to some length. If you like a simple resource management game and have a few hours to spare, you will definitely want to play this game. [quote]This game was reviewed with a key provided by the developer for free[/quote] [quote]Visit SaveOrQuit.com for detailed game reviews, posted daily![/quote]
The game is really buggy and despite me reporting this no one has got back to me. The game speed is extremely fast although it is not meant to be and over all has ruined my perspective on what looked like a promising game.
I am having the same issue as some others have stated with extremely fast gameplay with no options or solutions to the issue. Game is literally unplayable.
Picked it up on sale, and honestly only because I'm an ex-bouncer myself. I enjoyed it, and it was definitely worth an hour and a half of my time, but there's not really enough for me to come back.
So if you like light resource management games you will enjoy this game. I played it for almost 4 hours straight yesterday and the time just flew. I did finish my first playthrough in this time so it is a short game but fairly priced around 5 bucks cause it's pretty fun.
Link to my review: https://backloggd.com/u/RedBackLoggd/review/279163/ https://backloggd.com/u/RedBackLoggd/review/279163/ Tl;dr - Bouncer Story apparently seeks to take Papers Please's template and apply it to an urban setting. Yet in implementing role-playing systems, it ends up overstaying its welcome.
Oyunda çeşitli alkollü mekânlarda güvenlik görevlisi olarak çalışan, kendimizin adlandırdığı bir karakteri oynuyoruz. Bir gün, çalıştığımız ve çalışacağımız diğer mekânların da sahibi olan mafya patronu, bizi işten sonra kendi mekânında kumar oynamaya davet ediyor. Mekâna teşrif ettikten sonra kafamıza bir darbe alıp bayılıyoruz ve hemen ardından gözlerimizi dairemizde açıyoruz. Ne olduğunu anlamaya çalışırken mesai saatimizin gelmesiyle, mekânın önündeki yerimizi alıyoruz. O sırada yanımıza bir ağabey gelip, kumar oyununda mafya patronu ağabeye on bin dolar borçlandığımızı ve onu ödemezsek sonucuna da katlanmamız gerektiğini söyleyip gidiyor. Bunun sonucunda da bizi oyunu oynamaya itip oyunda tutacak olan ana hikâye başlıyor. Oyunda, mekanik olarak bakabileceğimiz ana unsur ise bir adet: Sizinle konuşan kişiye vereceğiniz cevabı seçmek için diyalog balonunu sağa veya sola kaydırmak. Detaylandırırsak, sizinle iki tip insan konuşuyor: Birisi sizin korumalığını yaptığınız mekâna müşteri olarak girmek isteyip sizinle diyaloğa giren kişiler, bir de hikâyenin bir parçası olarak gelip konuşan karakterler. İlk tiplemede, sizinle gelip konuşan kişilerin mekâna girmeye uygun olup olmadıklarına bakarak “içeri gir” ya da “defol git” cevaplarını veriyorsunuz. Konuşma şekline bakıp sarhoş olup olmadıklarına, kimliğine bakarak da mekâna girmeye uygun olup olmadıklarına karar veriyorsunuz. İkinci tiplemede ise size sunulmuş iki seçenekten birisini seçiyorsunuz ve bu seçimleriniz galiba —sıkıldığım için oyunu bitiremedim— oyunun sonunu etkilemiyormuş. Oyunumuzda karakterimize mesai saatlerimizin sonunda kazandığımız parayla yatırım yapabiliyoruz. Bu yatırımları da dört farklı özelliğe yapıyoruz: Gün içinde kaybettiğimiz enerjimizi yenilemek, karizma, zekâ ve güç. Bu statları da kısaca özetleyeyim sizlere: Karizma, içeriye aldığımız müşterilerden kazandığımız parayı artırıyor; zekâ, kimlik sorma özelliğini, mekânların favori müşterilerini fark etmeyi ve mekâna müşteri çekmeyi, sarhoş olanları sizle konuşmadan anlamanızı sağlıyor; güçse güç yani işte, daha güçlü olup çıkan kavgalarda daha az hasar alıyorsunuz ve enerjiniz daha yüksek oluyor. Tabii bunlar yaptığınız yatırımın seviyesine göre artıyor. Oyunun ana unsur yapıları bunlar. Bunların dışında çalıştıkça yeni mekânlar açılıyor, o mekânlarda da çalışabiliyorsunuz. Yeni mekânların size verdiği temel maaş artıyor, müşteri kapasiteleri daha fazla olduğu için daha fazla müşteri alabiliyorsunuz. Mafyanın mekânına gidip iflah olmaz kumarbazlığınızı da konuşturabiliyorsunuz. Eğer zekâ verdiyseniz, rakibin elinde olan kartın sayısını da anlayıp işiniz bir tık kolay hâle gelebiliyor. Kumar olarak da klasik 21 oynanıyor. Oyunu iyice anlattığıma göre size kendi deneyimlerimi de özet geçebilirim: Sıkıcı. Oyun çok sıkıcı. Oyunda yaptığımız iş tamamen aynı, oyun sizi bu mekaniği allayıp pullayamıyor. Üstüne bir de zaman faktörü eklemiş ki zaman, gerçekten para yapmanız karşısında en büyük engel. Mesai saatlerinin artması o yüzden bir “upgrade” gibi hissettiriyor ama en son seviye bile yeterli değil. Müşteri kimliğine bak, konuşmasına bak. Kov ya da mekâna al. Çok sarhoşsa arada kavga çıkıyor, bir de arada müfettiş gelip mekâna kimliğine bakmadan hatalı alım yaptığınız adam olursa ceza kesiyor, gidiyor. Bir dakika gibi kısıtlı sürede tüm bunları yaparken, bir de hikâye için gelen NPC’lerle konuşmak tamamen zaman kaybı oluyor. O yüzden hikâyede açabileceğiniz bir tane muhtemel son bence otomatik olarak kayboluyor. Bari hikâyeyle alakalı NPC’yle konuşurken zamanı durdur; para kazanmaya çalışıyorken adama dikkat edemiyorsun çünkü oyun her zaman aynı sayıda NPC spawn’lamıyor ve bu yüzden bazı günleriniz çok boş geçebiliyor. Uzun lafın kısası, muadili olan oyunlar arasında gerçekten çok zayıf kalan bir oyun. Bir de üzerine 8$ gibi bir fiyattan satılıyor. Kesinlikle bu paraya almayın; %90 indirim görmediğiniz sürece almanızı tavsiye etmem.
Somewhat of a hidden gem that sadly seems to have flew past the radar of everyone. The gameplay is reminiscent of Papers Please. Figure out who goes in and isn't, all while trying to make money to balance life and debt you owe. If it seems even slightly interesting to you, I say buy it.
Un divertido y sencillo juego al estilo de "papers, please" con una deuda que pagar y un trabajo muy particular. Diferentes finales y constantes pruebas morales, interesante y entretenidísimo.
Es un juego interesante, pero la traducción al español es horrible para ser una versión final que no han arreglado. El problema no es que haya fallos de traducción (que los hay), es que a veces hay textos sin nada en pantalla escrito con las que tienes que tomar decisiones, siendo algunas de ellas decisivas incluso para terminar la partida en ese momento o morir directamente.
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