
The free trial version of Born of Fire includes the fully integrated Roguelike tower mode, card upgrade system, chest system, and the exciting worldwide 1 vs 1 match mode. Initially, there will be two heroes with different features: Commander and Mage.、
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Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了接近一小时 创意不错。单人模式的爬塔可以大大地丰富玩家的卡组可选性,多人模式可以提升玩家成就感 教学关就有贴图bug…… 里面有集卡升级制,类似皇室战争那种时间宝箱和卡片升级。 不知道以后会不会像随从大师一样开赛季。 目前主要问题是游戏bug太多,甚至会导致你无法正常游戏。 加油改进。
The free trial version of Born of Fire includes the fully integrated Roguelike tower mode, card upgrade system, chest system, and the exciting worldwide 1 vs 1 match mode. Initially, there will be two heroes with different features: Commander and Mage.、
There are no servers available so the game doesn't work.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Improved version of Slay The Spire, but without polish yet Multiplayer Minions with 1 new ways to hire them 2 they have events when you camp Mana system Rage system
Very good start. Some very good ideas that can make this game awesome. However there are a lot of bugs atm. Still very playable if you don't look for a polished game. waiting for a better version to change my rewiew.
gamesense
我在打第一个新手BOSS时,就遇到了BUG,BOSS没有立绘,是一个紫色的方块。 游戏中几乎没有变更过背景音乐,非常容易造成听觉疲劳。Emm boss死亡也没有什么特殊的提示,人家怎么说也是个地位显贵的魔王,这死亡的太没有面子了。 新手提示太过于潦草了,第二条提示的内容竟然是“嗯…没有了”这样的东西,现在还没步入凉秋,我仍然感到一丝凉意。 教程通关允许我保留一张卡牌,如果不允许在这个新手教程里保留人物卡还好一点,我不去保留人物卡难道还去… 我有想打一把牌,但是我匹配了五分钟都没有人emmm 既然无法对线,我就看了一下卡牌的组合。卡牌的稀有度看边框的颜色,金色 银色 类推。 卡牌是可以升级的,但不能提升品质,升级卡牌可以提高卡牌的数值,卡牌需要自身的经验值和金币才能升级。人物卡牌升到一定等级会解锁相应的技能。 人物战斗时聊天跳的太快了,还没看清就消失了。 召唤的角色自动攻击我不能说是好是坏,自动攻击打的那个目标可能并不是我想最先消灭的。 卡牌的战斗还是不错的,可以走召唤打法,弄一套全是召唤物的牌,或者弄一套技能造成伤害。 由于目前是抢先体验,游戏还没有完善,游戏过程部分体验可能不佳,我在输掉一回合游戏时,遇到了无限加载的问题,这导致我只能强制关闭游戏重来。 在浴火中重生,游戏的立绘还是很精美的,我希望可以看到更加完善的游戏内容和没有BUG的游戏体验。
为什么玩着玩着就一直读取中
Coming from a competitive card game background, this game has a really solid foundation to be a great game. I could talk about how the game takes the elements of slay the spire and makes them better, i could also talk about the many unique interactions this game has to hold deep within the mechanics of the game. But most of all, the devs care. The devs seem to care what the players think of their game, are willing to push out fixes for their game ASAP. These are all reasons you should at least take an hour or two to learn the game and try it out.
The idea is functional and fun with great potential, also the artwork is very good. Certainly still needs some work ,but the team is working to bring various improvements. Some my suggestions for improving are: 1 More information on screen. 2 When the damage is absorbed by an armor instead of directed damage should change color (for example gray instead of red). 3 More sound effects.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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