
Booster Trooper is the future of multiplayer platform shooters. It provides tons of fun with its fast paced action and larger-than-life weapons. You can run or fly around the map, blasting your enemies to bits with bullets, rockets, grenades, magma and other weapons from your arsenal.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Booster Trooper is a game with 20-30 mins of content, and about 200 hours of "achievements" if you don't use some kind of trick to speed that up. Under normal circumstances, I'd say the game was average and tolerable - because that's what it's actual gameplay is, average. Tolerable. Decent. It doesn't do anything groundbreaking, or anything terrible. It functions. That's the nicest thing I can say about it. What bothers me most, what pisses me off, is the level of grind required for the asinine achievements this game has: AKA, the only reason anyone would put more than maybe an hour into this shallow game The numbers are obscene. Without downloading the special CTF map, kill achievements will take hours. Win achievements are even worse, the most time-consuming one requring *ten thousand* wins. IN my experience, without speeding up, the fastest win I had was about 45 seconds, and that's with about 30 seconds of unskippable waiting time. That's 450,000 seconds, or if you prefer, 7500 minutes. That's 125 *hours* for *one* achievment that, it's important to note, should be obtained *before* the achievements relating to getting 1000 wins in each of the five game modes, because if you do it out of order, it will bug out. Not to mention, the actual achievement says 1000 instead of 10,000. The devs have known about this and refused to make changes, and it's now over a decade later. The level of laziness, callousness and general incompetence that leads someone to make such a decision is great enough that I *refuse* to give this game any sort of praise. Nobody plays this game. Nobody would want to play this game. There's no reason for you, as a potential buyer, to ever purchase this product. The achievements will waste your time, to such a degree, that I would not blame anyone for cheating, or speeding the game up, or something similar. There's nothing here worth any amount of money - If I had purchased this for even a single penny, I would be petitioning for a refund. Do not waste your time with this, not now, not later, not ever. Even spending a single minute of time on this drek is enough to feel like you've been stolen from, because you have. Save your money and your time. Keep away.
Platformer shooters are a tough sell for me. This title is well made, but I couldn't get into the gameplay much. Still, it's only a few bucks. Give it a shot if you're curious. Do me a favor, do it, do it.
Controls are not that great and the weapons are beyond useless. Assault Rifle is only one that could be feasible. No Lobby, boring as the day is 24 hours.
Абсолютно неиграбельно. Такое ощущение, что это пре-альфа версия, а не финальный продукт.
就很一般,很无聊
老爷机表示已跪,不是3D游戏却比3D游戏都吃CPU
멀티플레이라는게 내가 아는그게아닌가보다..이게뭐냐
The game is to simple. I already played games like this and even better in similar genre.
simples e divertido
掛卡片用遊戲 一下就膩了
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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