
A cozy incremental game where you run your own bookstore! Buy hundreds of upgrades, unlock new customers and book types, hire different staff members and build the most profitable bookstore in the world!
Modeled estimate, not a reported figure. How we estimate →
About
Start with a single, slow printer with a tiny bookshelf and work your way towards making the most profitable Bookstore in the world!
From different book types to new customers, staff members, coffee machine, bus stops and much more!
Watch out for pesky thieves, customers creating a mess, reporters offering exposure for a price... And your never-ending cashier queue!
- A short 5-6h active incremental game where almost everything can be Upgraded!
- Start with one tiny shelf and progressively expand your Bookstore!
- Massive Skill Tree with 500+ Upgrade Nodes and 2700+ Total Upgrades!
- No Fixed Upgrade Paths - there are always many options for you to choose!
- Dynamic weather that affects your store in different ways!
- You can even Upgrade your Upgrade Nodes to Unlock even More Upgrades!
- New Game+ allows you to endlessly replay the game with a permanent +20% Income bonus per completion!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Literally the best value for the money when it comes to incremental games. Loved every moment to the very end, which doesn't come quick, but definitely feels great to get to the end of it.
Very nice little fun game and it definitly deserves more attention. Yea it is only for a specific player base but those players will have fun with this game i think. In some ways it is a little "unidle" for the time i have in the game because you can (but you don´t have to) do a lot to keep up the sales, mostly cleaning and catching rats and thiefs. But no worry you don´t have to click a lot if at all, almost everything is just moving the mouse. might be interesting for people with some kind of health related finger limitatins. Overall the game feels very good and you really feel the progression through the very big upgrade tree. Also you don´t know where the next interesting (for you) upgrade is and therefore it is very satisfying when you finally find a upgrade which makes some things more effective. But than, if you think you have done a good work with maxing out the upgrades you will find a surprise further in the game, which can overwhelm some player types which need a organized control over the upgrade tree. But it is not a bad think that will happen, just "a lot" to process ;) So buy the game have fun and tell your friends with the same need for such game types. And i say that without any influence from dev side.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌었음 비주얼은 좀 그런데 구성이 매우 알참!
So much fun :) The Demo felt super cozy already. I was super happy about the release today, and the game didn´t dissapoint. Super cozy, mouse only game. Perfect to chill while watching Youtube and just relaxing. Definately a recommend for people who like cozy games that do not need much effort in terms of clicking.
i like tycoon games
整体还不错的增量游戏,天赋树丰富且不同方向有不同流派的分支。不过有2个问题可以考虑稍微改改,第一个是在天赋树加点的时候游戏就被暂停了,不知道是不是作者有意为之,其实点天赋点的时间整体占比还不算少;第二个就是自动化的问题,老鼠、夜晚睡着这些都好说能自动消去,最大的问题是蜘蛛网,想自动清的话都要后期了,[spoiler] 自动清蜘蛛网的天赋点在右下角 [/spoiler],前中期要时不时的看着,就不能充分挂机了。别的没啥大的问题。
nice game
적당히 즐길만한 방치형 게임 돈이 빡세게 필요하긴 한데 이정도면 만족함
Great Game
Perfect mix between idling and active gameplay.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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