
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
笑了,书管这么多语言开局就会,就显得隔壁搞邪教的很没文化知道吧
Pure crack
好玩,就是有点难玩,这个价格完全是因为巨大的文本量,如果你喜欢读书和合成大西瓜,那么这个游戏适合你
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kinda peek
晦涩的合成大西瓜,太挑人了,自己做笔记的话还挺有趣
A slow paced game where you act as a librarian of the occult, where you can decide how much you risk in order to get something in return. Risk nothing, and spend your days peacefully surrounded by books. Risk your body and mind, and unleash eldritch abominations in the world, or ascend to the light.
A game great mostly for its rich esoteric worldbuilding, which is much more accessible than in Cultist Sim thanks to more cosy (but not less challenging!) gameplay. Its artstyle and themes speak for itself. Mechanically this game bases on collecting and spending resources in cycles, and increasing the potential max points you can achieve each cycle.
30 hours in. Not sure I get how to play. Would highly recommend.
明明本质只是合成大西瓜,我却在音乐和文本中获得了内心的平静
Прекрасная игра, достойный продолжатель Cultist Simulator! Про игру много написано, она неторопливая, всегда можно поставить на паузу и подумать. Сначала ничего не понятно, потом очень интересно, затем становится несколько нудной (когда не понимаешь что делать дальше) и примерно в это же время в игре открывается второе дно и ты начинаешь понимать, что внутриигровые механики куда глубже и интереснее, чем ты думал до этого. Взаимодействия между элементами (части души, навыки, предметы, воспоминания и т.д.) куда более тонкие и именно поиск (и использование) именно нюансов этих взаимодействий делает игру ещё более интересной. Также есть особый сезон Numa, который наступает внезапно, быстро проходит и ты начинаешь ждать его следующего прихода, прямо как ребенком в детстве ждал Нового года (и подарков). Нужно отметить, что игра очень красивая. Hush House приятно просто рассматривать. За 40 часов в игре (я играю на двух компьютерах, каждая история чуть своя, при этом дом тот же самый - а играть всё равно интересно), я едва открыл его половину. Думаю, что часов за 100 смогу пройти. Сто часов удовольствий за цену игры даже без скидки - просто копейки.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.4M | 14.2K | 80% | $19.99 | |
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| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 |