
A survivorlike that fits into twenty minutes. Fifteen waves. 30+ weapons. 100+ items. Turn a bad idea into a balance problem. Then do it again.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4M | 21.8K | 90% | $6.99 | |
| approximately $2.2M | 6.4K | 69% | $12.99 | |
| approximately $486K | 1.8K | 85% | $9.99 | |
| approximately $58.5K | 279 | 94% | $7.19 | |
| approximately $23.4K | 100 | 82% | $7.19 | |
| approximately $21.6K | 84 | 63% | $9.99 |