
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15.7Kreviews | 98% | — | $13.3M |
| $39.99 | 4.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, when I first picked up this game, I was worried because I don't typically enjoy games just about skating or doing tricks. But this game blew my mind! It has become one of my favorite games I've played! The music is absolutely astonishing. I wanted to play this game after hearing about Hideki Naganuma's music being part of the OST; and after Sonic Rush and Lethal League Blaze, I had to see it for myself. The funny part is that my favorite song from the game didn't even end up being something from Hideki Naganuma. My favorite ended up being Light Switch by SkyBlew that plays in your hideout! I absolutely adored the story and gameplay of Bomb Rush Cyberfunk. The start of the story already threw me in for a loop and it was awesome genuinely getting to learn more about our character and theorizing through those dream worlds that you, as Red, went through at times. I may just be naive, but I STILL did not see that twist coming, and it blew my mind! I genuinely loved this story from start to finish. And throughout it all, the gameplay was just about always fun with hardly ever a lack of things to do. It always felt great getting high combos and unlocking new graffiti, music, clothing, and style colors. Hell, even fighting the police by knocking them into the air and spraying them with graffiti felt satisfying! Although perhaps the choppers are a little much... But yeah if you're at heat 5, you just need to find a porta-potty at that point. But I also love the fact you can reach places that are to harder to get to by using the turrets or choppers. The amount of things this game lets you do is truly great. And do I even need to get into the character designs and unique artstyle? Nearly all of them look amazing. I especially love the ones for Red, Tryce, Bel, DJ Cyber, and Felix. Honestly, I love most of all of them, but those in particular are iconic to me. This game knows what good style is; from its designs, to its artstyle, to its animations. One of the only things I could really wish for was more facial expressions from the characters. It was weird seeing them have mostly the same expression regardless of the cutscene or situation. That and I wish it was explained prior that you need a character with rollerblades to destroy glass on the floor. Maybe it did and I just missed it- But I absolutely LOVE the fact that that's how they incentivize you to play other characters or to switch your own style. After experiencing the greatness that is this game, I cannot wait for the day that its sequel: Hyperfunk, gets released on Steam. I swear as soon as it releases, I'm getting it. I've only got one last thing to say about this masterpiece. I JUST CAN'T GET ENUFF!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian
| $39.99 |
| 1.1Kratings |
| 98% |
| — |
| not modelled |
| $19.99−50% | 72ratings | 92% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyed it till the horrible boss battle quite late in the game halting all fun and progress
Прекрасный наследник Jet Set Radio. Музыка, графика, сюжет и атмосфера снова возвращают меня в эту прекрасную серию игр. От фанатов для фанатов. Рекомендую если вы хотите погрузится в ту самую атмосферу 90-2000, где на стыке уличных приключений и глобалистических технологий люди думали о будущем, как о чём-то красочном.
Game so good i found a way to get steam running on school pcs to play it at school
um dos melhores jogos que eu joguei, soundtrack incrível, gameplay boa demais, o ruim, e que acaba
Bomb Rush Cyberfunk é um jogo que nos leva a uma jornada incrível desde o início até o fim. Ele nos envolve de tal forma que não queremos apenas jogá-lo, mas senti-lo. A movimentação suave, os combos incríveis e a liberdade para explorar a cidade nos fazem sentir como se estivéssemos realmente dominando as ruas. É como se estivéssemos andando de skate, patins ou bicicleta, e cada momento é puro prazer. A cidade é simplesmente incrível. Ela está cheia de cores, graffiti, personalidade e uma vibe urbana que nos lembra de Jet Set Radio, mas com sua própria identidade. Tudo é exagerado de forma perfeita: personagens estilosos, roupas únicas, animações cheias de atitude... é impossível não se sentir parte desse mundo. A trilha sonora é algo especial. Ela não está apenas no fundo, definindo o ritmo do jogo. Cada música combina perfeitamente com o que estamos fazendo, seja explorando, fazendo combos ou apenas andando pela cidade. A mistura de hip-hop, funk, eletrônica e acid jazz é muito forte e tem uma pegada urbana marcante. A participação de Hideki Naganuma, de Jet Set Radio, deixa tudo ainda mais especial, com batidas únicas e cheias de personalidade. É uma trilha que nos faz sentir estilosos enquanto jogamos e que ainda fica na nossa cabeça depois. A gameplay é muito divertida e acessível. Não precisamos decorar muitos comandos para jogar, apenas entramos no ritmo e começamos a fazer combos cada vez maiores, explorando cada canto da cidade. Quanto mais jogamos, mais queremos melhorar, pegar caminhos mais difíceis e fazer sequências mais insanas. A história também é uma surpresa. Começa com uma premissa um pouco maluca, mas vai ficando mais interessante à medida que avança. No geral, é um jogo que acerta em tudo o que se propõe. É estiloso, divertido, marcante e cheio de personalidade. Podemos ver claramente o carinho colocado em cada detalhe. Se você gosta de jogos com identidade forte, trilha sonora incrível e gameplay suave, pode comprar sem medo.
This game is everything I ever wanted in a game like this. 10/10 most fun I've had skating around since tony hawk underground. Controlls were precise and I never felt like it was the games fault if I botched something.
WE all want mesh
la onda jet set radio/future q tiene es buenisima recomendado a full
ставлю ету игру в один ряд с маинкрафт, страйк форс хирос, андертейл и змейку. одна из самых значемых игр в моей библиотеке.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $13.2M | 100K | 88% | $9.99 |