
Flow gracefully through a colorful, hand-drawn 2.5D action platformer inspired by Japanese folklore. Engage in acrobatic aerial combat, unlock powerful mystical abilities, and explore an interconnected world of myth as you seek to unravel the mysteries of your origin.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Tanuki Kabuki - Master the Stage! New Boss Rush Mode. New Collectibles and Quest. Free Update Available Now!
Flow with acrobatic grace and agility through a mysterious world of myth and legend in Bō: Path of the Teal Lotus, a colorful hand-drawn adventure inspired by Japanese folklore.
Undertake a mystical journey as Bō, a celestial blossom (fox tentaihana) that descended from the heavens to fulfill a mysterious ancient prophecy. Use your legendary bō staff to bounce and glide fluidly through an otherworldly realm of hand-drawn, dreamlike landscapes, strange and adorable yokai, and massive monsters summoned from ancient legends of Japan.
Explore a diverse and interconnected world in a 2.5D side-scrolling action-platformer with Metroidvania elements. Journey to a haunted castle, a thriving Japanese-inspired metropolis, and many more strange and wondrous places—then find ways to travel back and fully explore newly unlocked paths and surprises.
Navigate the world’s platforming challenges with acrobatic precision, elegance, and finesse. Use Bō’s distinctive move-and-reset system to reach new areas efficiently or recover when your footing flounders.
Brew and drink arcane teas to unlock powerful new abilities for Bō’s shapeshifting staff. Mash foes with the Mochi Mallet, unlock new movement techniques like the Lotus Dash and Grappling Gun, and gracefully power up along your journey.
Each colorful Daruma doll you discover can be upgraded and summoned to the battlefield, where these adorable and powerful allies can deploy spells and other spectacular abilities to aid you in combat.
Explore a vibrant 2.5D vision that blends the beauty of paintings, the personality of hand-drawn illustrations, and the elegance of papercraft.
Engage with a larger-than-life cast of bizarre and adorable yokai (supernatural spirits from Japanese folklore) and other original characters inspired by Japanese myth, all brought to life with traditional hand-drawn 2D frame-by-frame animation. Help them with their side quests—or just stop by for a chat and a cup of tea.
Challenge massive, awe-inspiring monsters drawn from Japanese folklore! You’ll need to call upon all of the knowledge and acrobatic skill you’ve gained to vanquish these powerful adversaries and advance further in your quest.
Drift along to the music of a gorgeous original score composed by Moisés Camargo, blending traditional Japanese instrumentation with modern orchestral music. In addition to the base OST the illustrious Manami Kiyota composed 2 special guest tracks for the game as well!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 1.4Kreviews | 83% | — | $710.7K |
| $19.99 | 785ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
если вы ранее играли в серию hollow knight, не рекомендую эту игру - вам будет скучно. Мобы лёгкие, боссы скучные и проходятся с первого трая.
good
Bo is a decent metroidvania that oozes with style. The game somehow feels both too short for the potential of the world while still feeling like it drags on longer than it should towards the end. Some of the platforming sections feel reminiscent of Ori but aren't quite as polished or fluid. Despite all of that, I would normally recommend the game if not for a consistent crash that happens during the final boss fight. The fight itself is fairly long and somewhat tedious, and I'm not going to sit there hoping to get through most of it only to have yet another crash to get to the ending. This game is clearly made with love, but the small frustrations during it followed by running into a glitched wall at the end left a pretty bad taste for me.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese, Ukrainian, Portuguese - Brazil
| $19.99 |
| 198ratings |
| 90% |
| — |
| not modelled |
| $19.99 | 99ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为一个打游戏最看重手感的人,这游戏手感在我这秒杀大部分类银了,很轻很脆,有种用空洞的手感玩奥日的感觉 游戏玩法也更加类奥日,跳跳乐非常多,不爱玩跳跳乐千万不要入会红温。 看别人前期打最终BOSS有六阶吓哭了,还好改掉了。 美术音乐不多说非常顶级,甚至还给npc做了专属小动画。某些boss战太华丽了甚至有点影响游戏内体验了。小花花到处乱飞找不到 整体非常喜欢,在好多类银推荐帖都没看到过这个,怎么会糊成这样
Liked: - Pretty art style - Fun and engaging platforming - Good variety of challenges - Plenty of secrets to find Disliked: - Some sections were a bit tedious, with limited checkpoints - Backtracking was uninteresting - Disappointingly linear
Je recommande absolument ce jeu, pour toutes les personnes qui aime les Métroidvania et la culture japonaise, vous avez ici un excellent mélange de graphisme poétique et de gameplay qui change de d'habitude. Les personnages sont à la fois charismatique et attachants ! Les musiques sont excellentes ! J'aurais aimé plus de cinématiques :) J'y ai passé 30h, plus le temps avancé plus je me sentais à l'aise avec les commandes, première fois que je faisais le jeu à la manette et non pas au clavier, et bien c'est une réussite. J'ai fini le jeu en 23h a peu près, alors que je suis vraiment lent et pas très doué en terme de jump, donc si vous êtes aussi nul que moi, certaines quêtes vont vous mettre a bout de nerf (celle de l'oeuf ou encore l'entrainement kabuto). Je ne ferais pas les succès à 100%, par ce que j'ai la flemme de me retaper tous les boss ^^' Je me suis bien amusé, cela faisait un moment qu'il était dans ma liste de souhait, je ne regrette pas du tout d'avoir pris ce jeu.
A good Metroidvania with great MV elements and overly hard platforming. Basically, this entire game revolves around pogoing; you have to pogo all the time, and there's even no double jump in this game, a crucial ability for 95% of MVs. The problem I had with this game stems from the fact that I don't like pogoing. It's not as bad for me as contact damage and parry-based combat, but still—I don't like pogoing; it's an unnatural activity for me, and I can't do it well, hence my huge problems with Hollow Knight and my decision not to buy Silksong. Getting back to Bo—most of the gameplay in this game revolves around pogoing, which makes the platforming elements very difficult. One region from this game—Sencho Bridge—is in my top 5 most frustrating regions in MVs. I died several hundred times there, and it took me a very long time to complete the entire thing. Unfortunately, Sencho Bridge is no exception, and is essentially the standard for this game. Most bosses require solving a puzzle to hit them in the head. There are very few bosses where the fight involves the classic dodge-to-punch. The combat in this game and the enemies are at an acceptable level thanks to the many options for adjusting the difficulty level. Regarding the platforming, unfortunately, the only thing you can do is reduce the game speed, which I did. But this doesn't make the platforming easy; it just adds time for reactions. Because of this, it took me 25+ hours to beat the game, while most people will beat it in a dozen or so hours. I repeated some platforming steps dozens of times and died hundreds of times, hence the time. So, the overly difficult platforming throughout the game detracts from the overall game's overall score, and it's a long way off the podium of best MVs despite a few really cool things: 1. Beautiful visuals and a pleasant soundtrack 2. Good exploration 3. Decent character development 4. Interesting story and biomes 5. Useful and well-placed abilities, unfortunately without double jump
O jogo tem a arte incrível e os chefes muito criativos além da história que é muito boa, pretendo fazer 100% do jogo
Que rico plataformeo. El movimiento es súper satisfactorio y los combates se sienten muy bien gracias a esto mismo. El uso de los Darumas como habilidades también es increíble.
Best combat in any 2d game I have everplayed, and for some weird reason my penis becomes erect whenver i play it.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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