
Simple controls, premium gameplay! Blueblood Arena features a variety of characters with wildly different playstyles, with a free-flowing combo structure where anything is possible!
Modeled estimate, not a reported figure. How we estimate →
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About
Blueblood Arena is a fighting game designed to be easy for beginners to the genre, while being plenty of fun and complex for veterans of the FGC! Play locally or online with our rollback netcode in this freeform combo game!
Pick from a variety of fun characters, such as hometown hero Enza, a bee who packs honey into her strikes! Or perhaps you'd play as the wild rogue Amber, a thief who uses their fire to supercharge their approaches! The game has many characters to pick from, and each one plays differently from each other!
Blueblood Arena is designed to have the most free-form combo structure possible, with very little restrictions on what is possible. It's also got a simple and easy to understand control scheme, one button, one attack! Despite the simple control scheme, the gameplay itself has more than enough depth for interesting and complex gameplay.
Blueblood Arena also has a demo, if you're on the fence or even simply want to play online with a friend who owns the game, the demo features both Enza and Amber as playable fighters! Play online for free with friends who own the game, or lab the characters locally in our training mode!
With digitally hand-drawn assets, charmingly simple 3D backgrounds, and a custom-made soundtrack, the game's got a cute sense of style that's great to look at in motion!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is awesome!! Combos are really intuitive and creative, and the character design is right up my alley
One of the coolest indie fighters I've played! Really excited for future updates! You have something great going on here!
Very fun game! Ive been playing since alpha and it's amazing to see how far the game has come and it makes me very excited for the future!
This game is awesome! I really like how easy it is to just pick up and play, the simplified control scheme in combination with its many, many ways to keep a combo going make it easy to learn but hard to master in the best way possible. The character designs and movesets are all really unique and cool as well, with some standouts for me being Penny with a snazzy design and one of the coolest launcher attack animations I’ve seen, and Dmitri with the ability to empower his already beefy special moves to hit even harder than he already does. With rollback netcode, an arcade mode, and even more content to come, I gotta say that even in its Early Access version this is a must-try!
You like wall bounces and OTGs? Hop to it.
click button + remove enemy hp = fun
Amogus If you played Among us arena ultimate some of the UI and SFX may be familiar
Really fun 2D fighter with one of the most intuitive and consistent combo systems out there, letting you easily make up conversions on the spots. Can't wait for new characters to release
This is a great fighting game but it's missing something very important that most fighting games have. Terry Bogard. They should add a wolf named Hungry and he's just Terry Bogard. My dumbass obsession aside, this is a really good fighting game. What it lacks in style it makes up for in balance and interesting character. Play the game it's pretty good.
fighting game where you see how many shenenigans you can pull in a single match fun combos, the cast is all enjoyable to play, crazy ♥♥♥♥ to lab, and the system mechanics work really well (the three burst variations each having their own role in the game is sick) hitting dimitri 5c feels better than sex only critique is that, at least to my experience, some attacks don't have a sound effect on whiff? this may have been fixed / is a bug on my end but i distinctly remember it happening
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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