
Blue Toad Murder Files™: The Mysteries of Little Riddle is a one to four player co-operative episodic download game published by Relentless Software. Set in the sleepy village of Little Riddle, the main aim of the game is to follow clues to find the murderer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Quite a shame to see this with only 45 reviews and relatively unheard of amongst PC gamers. It's by Relentless the console famous devs responsible for the numerous Buzz! quiz series games which never made it onto PC. Completely different type of game of course, it's still very much their niche, a multiplayer party game with singleplayer support but plays out more like a board game with numerous mini-games and observation skills being key as you solve an episodic whodunnit complete with OTT comedic British voices, humour and characters. Im sure I've seen it selling for substancially cheaper during a sale but honestly, any cheaper and they'd be giving it away. Holds up reasonably well as I've played it recently and sale discount aside there's no better time to buy it or try it now that "Remote Play Together" is a thing. There never was any matchmaking or online in this, it was always couch co-op even on console so that's a game changer.
One guy voiced a grandma, another grandma, and another grandma. They all sound pretty unique. Neat. [spoiler]SCUMMMM[/spoiler]
This goofy little game is something I originally played on the PS3. It's corny little humor makes me chuckle and is worth a play through if you enjoy puzzles. It's not the type of game for everyone; But it's cute and the puzzles do make you think.
Wir machen Urlaub in Little Riddle und vor unseren Augen passiert ein Mord. So beginnt die Geschichte und führt uns in 6 Episoden mit je 12 Rätsel- und Knobelaufträgen zum Mörder. Optisch ansprechend und gut vertont im Stil der Miss Marple Filme. Leider nur komplett in Englisch, dass man auch beherrschen sollte. Der Aufbau der Episoden ist immer gleich: Man wird durch die Storyline geschleift und erhält alle 3-5 Minuten eines der Rätsel, welches man in einer vorgegebenen Zeit lösen soll. Dafür gibt es dann je nach gelungenem Abschluss Gold, Silber oder eine Bronze Medaille. Am Schluss der Episode wird der Gewinner gekürt, dass nur im lokalen 4-Spieler.Modus Sinn macht. Den hab ich nicht probiert, aber alleine wird es aufgrund des Aufbaus schnell langweilig. Zudem ähneln sich die Aufgaben sehr, die Story auch kein Knaller. Die Spielzeit beträgt ca. 6 Stunden gesamt, ich quälte mich für den Review länger durch. Ab der 3. Episode war ich eigentlich bedient und hatte auf das Spiel keine Lust mehr.
For this price, I'd recommend it. Especially to give to a puzzle-obsessed tween or something. So I've played through the first 3 cases at this point and my feelings are mixed. I hate the way the character models flop around with their arms stuck to their sides. I hate the low res still-image pictures used in flashbacks and photos. I hate the overusage of stock sound effects. I hate how figuring out the culprit in each case comes down to literally one thing that might as well be pointed out with a giant neon sign. That last point is my biggest gripe with this game. A good mystery is like a good cup of coffee. It's a balancing act of elements that, when proportioned correctly, make something amazing. Since the game makes a point to mention how big a deal paying attention is, there should be a good handful of background events that players will have to pick up on. There should be more clues hidden in dialogue and more conflict in testimonies. The moment where you can really see how threadbare these "clues" really is definitely [spoiler]the end of Episode 2.[/spoiler] These complaints really feel kind of silly when I think about how much of this is clearly intended to be a Jackbox-alike party game. The wit is there, the multiplayer element is there, the aesthetics are (mostly) there. Having so much of the story dumbed down for this multiplayer element feels kind of hollow. If you went into this expecting something inspired by Professor Layton, you'd be about half satisfied I think. The puzzles are nice (if a bit easy) and the narrator is funny and the characters are colorful. Seriously the Hotel Manager is the best thing about this game. The story is also pretty decent too. That's where it ends. It's linear, stodgy, predictable, weird to look at, with plot elements barely tied together. Also the train clips into the track at the beginning. That really bothers me for some reason.
I played this game as a child and found it interesting and unique and I knew I would have to revisit the game again when I was older. Now, being older, I was correct about this game being original and fascinating. It's just such a masterpiece at what it does. The plot is exceptional, the first half of the game is amazing and the second half is good. And it's still an amazing game. Blue toad murder files definitely stands tall in the scarcity of detective games because of its uniqueness. In the least cliché way the puzzles are actually challenging and refreshing. I genuinely looked for the riddles on the internet and found nothing maybe I didn't look long enough but that just shows how this game is not derivative. The dialogue at times can be jarring but this game obviously doesn't take itself seriously and honestly I'm not even mad at that. The animation is so wacky but sweet and the people of the town are so goofy and ignorant it just makes for a fresh breath of air from the slop of hyper-realistic games with subpar gameplay that I see nowadays. This game is the perfect example of nostalgia. I sincerely think had I not played this game as a child I would still find the game nostalgic playing it for the first time. This game is without a doubt such a hidden gem and deserves more respect. That being said, I don't want more people finding out about this game because I know they won't give it the attention it needs. It would be such a disgrace to see a streamer with their lack of attention span play this game with their insufferable chat go on about how bad it is. This game truly requires appreciation. It should stay a diamond in the rough. All in all, Blue toad murder files is nothing short of a masterpiece; one of those games where I'll definitely replay it again once I've forgotten about most of the plot. I really mess with a lot of aspects in this game a major one being that the detectives that you play as don't speak. It makes it clear that this game is about the townspeople and implores immersion. I am gutted that there aren't more games like this out there but honestly that's what will preserve this game's legacy.
games i was obsessed with on my ipad as a child 10/10
simple easy puzzle game with decent plot. britsh humor is level 100 8/10
Tags: Adventure - WC - Walk Clicker Additional Tags: Delete Local Content & Remove from Library TLDR: Very long drawn out cutscenes that are unskippable. Unclear target audience. Cryptic puzzles that can be hard to solve. Drag and drop touch-style interface. Cartoony. Childish in tone.
Blue Toad Murder Files - The Mysteries of Little Riddle is a mystery puzzle game set in a quaint English village with cartoony characters and a murder mystery plot. Solve a variety of simple maze, word and logic puzzles to progress through the story. This seems to be aimed at supercasual non-gamers who like puzzles and yet also somehow have a Steam account. Maybe they thought people would like to take a quick change of pace between rounds of CS:GO? The puzzles might be interesting but they're spaced several minutes apart, with mindbreakingly bad, unskippable cutscenes between them. Combine this with a generally tablet-like feel, limited control options and a confused identity, I can't really recommend this. Too much mediocre, not enough puzzle.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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