
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #50, worst UK #79 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 17.5Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun puzzle game
good but very rng based
If you had a new clue, you'll knew what to do : Play this game !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👑 以為要得到一切的解答了,結果是下一個謎題
This game is so incredibly good, the soundtrack, the atmosphere, the attention to detail, it is all unbeatable. 10/10
what a brilliant game. so good and entertaining. the music is gorgeous, the visuals are stunning, and there wasn't a moment that didn't leave me intrigued about the lore. 10/10 incredible experience.
👍👍👍
Been playing this with my spouse and we have loved uncovering so, so much ... this game is DEEP. Well worth what you'll pay, easily 40+ hours and the RNG element does keep things really fresh even as we're figuring things out. Also appreciate how it's not scary or "haunting" or anything of that ilk, hate those type of games ... this is so much more like Myst / Riven but I'd argue far more enjoyable (having played both growing up).
Blue prince is a game that I am of the edge of recommending. It's a game that mixes two genres that have completely different overlook of what a game is, and while it becomes very interesting at first, it eventually dries up and shows the reasons why is not a commonly attempted route on game design. The roguelikes elements make sure you don't get stuck in the same puzzle and move on, this is great at first when there is ton of new things to discover and do, but as you advance through the game the puzzles become more obscure, but also require a lot of randomness just to solve. You can spend hours knowing the solution to a specific task but being unable to get it just because RNG is not with you. Later puzzles become more and more consuming and rare to pull off, not for a lack of with, but for a lack of luck. The start of the game is great, there is sense of discover. But small nuisances, like not having a document log, easy access to books, random pulls, and multiple other grow up as the scale of the puzzles do. I believe that the start of the game is solid enough to be valuable on it's own, but after a while instead of feeling rewarded by cleverness, I end feeling frustrated at RNG, and that's not good for a puzzle game. After a while, and as I kept slowly progressing, I could not in good faith recommend anymore when puzzles become incredible complex and you have an RNG determined chance to get a useful clue, and an RNG gated chance to test it. The progress grinds to a halt, new clues become really obscure to even find in the first place, and most of the time you are fighting RNG to see the correct memo again because you didn't pick it right the first time.
go into this game blind and take your time, it is incredible
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $324.2K | 908 | 87% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17M | 22.8K | 87% | $39.99 | |
| $17.1M | 17.3K | 92% | $39.99 | |
| $16.9M | 45.7K | 90% | $14.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 25.1K | 94% | $24.99 | |
| $17.2M | 15.7K | 96% | $49.99 |