
Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world. Join Emily and her group of friends to save their cozy town from the demonic creatures that live in the hearts of its residents!
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Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world.
Play as Emily and her younger brother Chester sent on their summer holiday to their grandpa’s cozy and quiet town. May be too quiet… Children starting to disappear, nightmares getting more real… Something’s not right, especially for a 12-year-old girl with an adventurous mind!
It is up to you to solve this mystery and free Bloomtown and its inhabitants from a glooming fate! 
Bloomtown is a quiet and cozy American town with its cinema, grocery shops, library, parks…
But this is only a façade! A demon world is growing on the underside, children are disappearing, and it is up to you to save the town!

Embark on mysterious adventure to save the townspeople from their own demons: Fear and vices have taken monstrous life form in the Underside.
Follow Emily and her group of friends, figure out the mysteries of the mystical disappearances and save Bloomtown’s inhabitants souls!

In the turn-based tactical battles against giant demons and dungeon bosses from the Underside, Emily is not alone! Use each character abilities and strengths to come out victorious. Summon your own inner demons as well as the captured ones to set up devastating combos.

During combat, catch weaken creatures to add them. With loads of creatures, level-ups, unique skills and a fuse system, create hundreds of synergies and your own demon-hunting squad.

Explore the town’s secret areas, strengthen your physical abilities at the gym, gain pocket money working at the grocery store, make resourceful friends or do some relaxing gardening. You decide what is the most useful for your adventure.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It’s pixelated, it’s detailed, it’s charming, it’s cozy, it’s Persona, it’s nostalgic, and it’s queer. [spoiler] FMC is sapphic, I cannot be convinced otherwise [/spoiler] Yes, yes, yes 😌
La historia me pareció excelente. Las historias secundarias que se desbloquean al aumentar la afinidad con los personajes (pasar tiempo con ellos) son de lo mejor del juego y ayudan muchísimo a encariñarse con ellos (especialmente con el corgi, TE AMO HUGO). Y el apartado artístico es una finura. Las ilustraciones tienen un nivel de detalle hermoso, la dirección de arte es excelente y toda la estética transmite una sensación muy Gravity Falls que acompaña perfectamente la experiencia. Eso sí, el combate por turnos es el punto más flojo del juego. No porque sea malo, sino porque nunca termina de justificar su existencia. Te presentan un sistema de captura y fusión de demonios que parece ser una mecánica central, pero la realidad es que no hace falta usarlo para terminar la historia. Lo mismo pasa con las habilidades: terminan quedando relegadas porque es mucho más eficiente resolver la mayoría de los combates a base de disparos y golpes básicos. Si lo juegan, vayan con la idea de disfrutar la historia, los personajes y la ambientación. Si no esperan un sistema de combate profundo, probablemente lo van a pasar muy bien.
<3
Amazing story
I got this game totally by random during the summer sale. I have been looking for a game to sink time in and I think I found it! I started this game early in the morning, and I got hooked! Next thing I know, I'm looking at the time and it's already almost 4 hours later! The pixel art is one of the best I have ever seen in my life, the animations are so pretty and detailed, that's insane. And the soundtrack is just Wow! Don't sleep on this, I'm telling you! Can't wait to see what next from this studio:)
Прошёл в 2 приёма, практически запоем. Невероятно радует куча отсылок, очень приличный сюжет, в целом не скучные сайд-активности типа огорода и рыбалки. Музыка вся очень в тему. Боевая система не раздражает (но я не фанат JRPG-боёвки). Лёгкая, приятная, добрая игра.
the gameplay is alright, the stroy isnt that interesting, the animations for little things like sitting down or crafting are just to long. the combat is a solid 5 /10 questing feels like a hassle
很有趣的游戏,优缺点都很明显。 缺点:1、任务引导差 2、装备属性不明显,每次获得都需要一个个试过去 3、游戏背景是国外,翻译没有本土化,很多笑点无法理解导致事件选择偏差 优点:1、比传统像素RPG简约,少了很多不必要的收集,不需要重复周目获取道具 2、涉及剧透不多赘述,有轻微meta,意外之喜 3、还是游戏背景的问题,偶尔体验和日式RPG不一样的感觉 4、战斗难度不高,不会枯燥
美术的牛逼让我完全忽略了汉化的人机感。p5的战斗玩法?还融合了星露谷的钓鱼,应该算是休闲游戏吧,但是刚发售的那个价格太贵了,这个性价比不建议大家买()
could have been nice, sam quest totally bugged
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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