
Original developer WayForward upgrades its 2011 classic with new voice acting by Laura Bailey and Troy Baker, sharpened visuals, and rebalanced gameplay. Run, jump, cut, and feed your way through a massive underground castle to confront Rayne’s father at the behest of the Brimstone Society.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 141reviews | 61% | — | $19.8K |
| $19.99 | 264ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Give this game a chance. It is INCREDIBLE Despite being 2D, the game has complex combat, with several possibilities for movement, combos, and shooting. Extremely fluid gameplay, once you learn to use the dash you become a demon with blades. The game was made to be challenging, and that’s what makes it so fun. Trust me, this game is unforgettable. ---------------------------------------------------------------------------------------------------------------- Deem uma chance a esse jogo. Ele é INCRÍVEL Apesar de ser 2d, o game tem combate complexo, com diversas possibilidades de movimentação, combos, tiros. Gameplay extremamente fluída, depois que aprende a usar o dash você vira um demônio com lâminas. O game foi feito para ser desafiador, e é isso que o torna tão divertido. Vai por mim, esse game é inesquecível.
я даже не знаю что сказать об этой игре. Топорное управление. Убогие анимации. По сравнению с другими играми этого жанра игра не стоит чтобы в нее играть.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8K | 637 | 73% | $2.99 | |
| $19.8K | 209 | 77% | $2.49 | |
| $19.8K | 228 | 84% | $4.99 | |
| $19.8K | 621 | 53% | $1.99 | |
| $19.8K | 91 | 97% | $9.99 | |
| $19.8K | 62 | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $428.5K | 4.5K | 94% | $4.99 | |
| — | 0 | — | — | |
| $2.9M | 5.7K | 85% | $27.99 | |
| $963.6K | 2.7K | 84% | $14.99 | |
| $746.5K | 2.4K | 72% | $12.99 | |
| $3.5K | 17 | 65% | $9.99 |
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $7.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Разработчик тупая мразота, пробовал когда нибудь прыгать по платформам которые испаряюся стоит только их коснуться, затем прыгать на платформах с шипами и по платформам хитбокс которых ♥♥♥♥ 1,5 милиметра когда за тобой с гиганской скоростью гонится пила и один неверный шаг смерть? Или когда твой противник в воздухе делает такой узор что он тебя сто процентов шотнет и после этого сражаться с ещё тонной врагов перед ним ибо тупые дегенераты не смогли сделать сохранку перед неубиваемым боссом? НЕТ? Игра охуенная всем рекмендую
This game isn't too bad although it picks up on difficulty and the later boss fights get overwhelming. It plays like a side scrolling hack n slash, has castlevania vibes with Laura Bailey as the one and only, Rayne. Other than the boss fights, there are parts in this game where you need to be careful where you land otherwise you fall to your death. If this was a side scroller from way back, you'd have no lives real quick in the later stages where you need to run from traps or hop over things to get further through a chapter, but there's unlimited lives so there's that. Now I just sit here waiting for a bloodrayne 3.
The on who came up with such a ducking 'fascinating' idea of this stupid backflip jump should be torn his/her hands off!!! I can't even make it past the 1st dumb level! This is plainly ridiuclous
Особо непонятно, в чем разница с оригинальной инди. Ну, ремастернули и то неплохо ) Напоминает Shank.
BloodRayne Betrayal: Fresh Bites has a fantastic art style, fluid animations, and a soundtrack that perfectly fits its gothic atmosphere. Unfortunately, almost everything else gets in the way of enjoying it. The combat has some genuinely cool ideas, but they're constantly undermined by frustrating platforming, awkward movement, unforgiving checkpoints, and a difficulty that often feels cheap rather than rewarding. Instead of challenging the player fairly, the game frequently relies on trial and error, making progression feel more exhausting than satisfying. Even the remaster's improvements aren't enough to fix the core design issues. I really wanted to like this one, but it spends too much time fighting the player instead of letting its excellent combat shine. A beautiful game that's far more frustrating than fun.
gas station sushi
BloodRayne Betrayal: Fresh Bites is a remastered version of the 2011 cult side-scrolling action game BloodRayne Betrayal, developed by WayForward and re-released by Ziggurat Interactive. This updated edition seeks to reintroduce the dhampir Rayne to a new generation of players with upgraded visuals, rebalanced gameplay, and fully voiced dialogue featuring the original series cast. While the game retains much of what made it stylish and distinctive in its original release, Fresh Bites is still a polarizing experience—one that offers satisfying combat and moody aesthetics, but also brings along some of the frustrations that originally held it back from wider acclaim. The story follows Rayne, the half-vampire assassin known from the earlier BloodRayne games, as she infiltrates a mysterious underground fortress to confront a deadly threat tied to her own past. The narrative is light, delivered in quick cutscenes and character exchanges, but the addition of voice acting by Laura Bailey (Rayne) and Troy Baker brings a welcome layer of personality and energy to the otherwise sparse plot. It doesn’t attempt to be deeply cinematic or layered, but instead acts as a gothic backdrop to frame the relentless action. Fans of the original franchise will appreciate the continuity, but newcomers won’t feel lost, as the game focuses more on atmosphere and style than complex lore. Where BloodRayne Betrayal: Fresh Bites shines brightest is in its visual and artistic design. The hand-drawn 2D art style is rich with gothic flair, filled with grotesque monsters, twisted architecture, and a color palette of blood reds, deep shadows, and eerie greens. The animations are fluid, and Rayne herself moves with a brutal elegance that perfectly matches her vampiric nature. The remastered visuals look crisp and clean, with enhanced resolution and smoother performance that make the action easier to follow, especially in combat-heavy sections. It's a visually distinct experience that carries the unmistakable DNA of WayForward’s best 2D work. Combat is at the heart of the game, and it’s both stylish and punishing. Rayne uses her dual arm blades and firearms to tear through waves of supernatural enemies in fast-paced, combo-heavy fights. Players can launch enemies into the air, juggle them mid-combat, or dash through groups while dealing damage. There’s a visceral satisfaction in chaining together attacks and watching blood fly as Rayne feeds on weakened foes to recover health. The mechanics reward aggression and timing, and the controls feel snappy and precise—most of the time. However, combat is also where many of the game’s issues surface. Despite the improvements made in Fresh Bites, the difficulty curve remains steep and occasionally unfair. Enemies can swarm in chaotic patterns, sometimes hitting Rayne off-screen or interrupting combos with little warning. Environmental hazards, such as spike traps and rotating blades, are frequently unforgiving, and some platforming sections rely on pixel-perfect timing that can frustrate rather than challenge. The remaster does include some balance tweaks from the original version, but not enough to eliminate the moments of trial-and-error that can break the game’s momentum. One of the more welcome additions in Fresh Bites is the inclusion of multiple difficulty settings, allowing players to tone down the punishing aspects if they prefer a more accessible experience. The updated voice work also helps enhance immersion, making the game feel more like a complete package than its 2011 predecessor. Yet, even with these enhancements, the game still suffers from a few remnants of outdated design—such as lengthy level segments without checkpoints, or awkward camera angles that obscure hazards and enemies. These design choices, once a common element of older action-platformers, feel more frustrating today. The soundtrack deserves praise for its energetic, gothic rock-infused score that complements the game's visual style and pacing. The music builds tension and adds an extra layer of drama to boss fights and exploration. It helps carry the tone even when the gameplay occasionally stumbles, making the overall presentation of the game strong and consistent. Audio cues are also well-integrated into the combat system, giving subtle feedback for parries, hits, and enemy behavior. Ultimately, BloodRayne Betrayal: Fresh Bites is a game that wears its style proudly but still struggles with some of the same rough edges that limited its predecessor. It’s undeniably cool, with slick animation, fast combat, and a unique gothic tone that sets it apart from other 2D action titles. However, its high difficulty, inconsistent level design, and occasional technical oddities may frustrate players looking for a smoother or more modern experience. For fans of tough-as-nails action-platformers with strong visual direction and a flair for the macabre, Fresh Bites delivers a satisfying challenge and a dose of bloody nostalgia. It’s a remaster that preserves the original game’s strengths while doing just enough to make it more palatable for contemporary players—though not enough to redefine it. Whether you’re a returning fan or a newcomer intrigued by its aesthetic, BloodRayne Betrayal: Fresh Bites is worth playing, with the caveat that it demands patience and precision to truly appreciate what it has to offer. Rating: 7/10
Öncelikle bu kadar zor oyun yapmaya gerek var mıydı? kontroller ayrı dert bölümler ayrı dert klavyeden kesinlikle oynanmaz. Gamepad ile oynamama rağmen bazı yerlerde monitöre vurasım geldi. Oyuna şöyle bakacak olursak, Bloodrayne 1 ve 2'yi bitirmiştim bunuda denemek istedim, oyun hikaye açısından pek önemli değil önüne çıkan herkesi kesip biçip geçiyorsun. Piyasada Bloodrayne gibi güzel bir vampir temalı oyun nadir var, öyle çerezlik niyetine gamepad ile güzel bir deneyim sunuyor oyun bizlere, 2D Castlenavia tarzı oyunlar seviyorsanız öneririm. 7/10
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