
The Bullet Heaven arcade classic that started it all! Create unique builds, kill ever-growing hordes of contestants and beat your friends' high scores in the retro-futuristic gladiator arena BLOODDOME
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely BRILLIANT!!! Release a limited-time meth-level addictive demo of your game with buttery smooth straightforward tank controls, a huge library of weaponry, a vast array of power-ups, and a poorly hidden free game Easter egg. The free game you give away? A fun, yet, no-where-near-as-fun version of the far superior demo!!! Tell me you learned marketing from drug dealers without telling me you learned marketing from drug dealers. I hope the tactic pays off, may a heap of money fall in the laps of the BloodDome99 devs. Fair tidings.
Нудно и однообразно
i want too enjoy this game... but i just cant get behind the targeting, unless im doing something wrong... but you aim as you move, not two separate features, if there was a key bind too lock targeting position while you move i think id enjoy it more. again that's just my preference. manged a 63# (66000 score) rating from i think 350# so i get the idea, just feels restrictive for me. id recommend everyone gives it a fair shot and form their own opinion, for me im giving it 2/5.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
BloodDome Classic. I really love the upgrade system. You always get something cool but it always feels like it comes at a price. Also, it's semi-randomised for better replayability which is awesome because there's a real addiction in trying to nail that high score. BloodDome Classic's an excellent arcade shooter with randomised upgrades and a difficulty curve that starts gentle but gets frantic. Would have been a classic if released in 90s and holds up well. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
For me the game is not very enjoyable, there is only one weapon that you can upgrade (more bullets, more accurate bullets and more damage). the only decisions you can make dont ever feel very worth it. I also have never made a video game before so I dont know how I would even fix it. But the game looks like it has alot of love put into it, and all the problems I kinda talked about seemed to be fixed/ improved in the new game (BD99), so I dont think its very fair to expect BD classic to be the main game. 8/10, game made me angry but im exited for the new game
Fun frantic and unknown. This is how i describe my experience with Blooddome Classic. The items you might get are unknown until you have choices to pick from, the enemies start slow but eventually become frantic and trying to stay alive can not only be fun but challenging.
成长与怪物变强不匹配,大部分子弹会浪费在空处,算法在你所在另一端的屏幕边缘生成perk,碰撞箱巨大无法辗转腾挪,鉴定为垃圾
sweet and simple. wave fighting, you choose some perks every now and then. optional autoaim.
God I love this. cant wait to give the full game a go.
Does what it wants to do really well. This game feels like an old Atari 2600 game or something you'd find in the arcade at the bowling alley back in the day. Very challenging, with good player choice options in your upgrades. I'd like to see the ability to move with arrow keys and maybe a couple of additional music tracks.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.