
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
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Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 81 reviews with recorded playtime.
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Итак, первое и самое важное: ролики вводят в заблуждение, будете переть напролом- умрете. Фактически, это "дарк соулс" от мира стелс-шутеров- противников надо изучать, атаковать из скрытности, отстреливать по-одному и так далее. Но, в отличии от поделий под соулсы, вам тут не нужна суперреакция, чтоб успевать в миллисекундное окно. Здесь гораздо важнее терпение и внимательность, особенно в третьей главе, и умение пользоваться арсеналом оружия, т.к. патронов мало, а врагов- много.) Благо, есть несколько оружий, которым боеприпасы не нужны.) Атмосфера. А это- именно то, чем цепляет игра. Атмосфера смеси лафкрафтианского хоррора, дикого запада и лютого угара- причем все это не болтается отдельными кусками, а соединено неразрывно. Враги. За редкими исключениями- прекрасны в своей кризанутости. Напевающий инфернальным голосом и хохочущий Прощелыга, отчитывающая игрока в бою Блудная Дочь, жЫЫЫрный, жЫЫЫрный коллекционер, ходящий в шлеме на голое тело или местный челомедосвин- дизайн врагов и даже такие мелочи, как вступление в бой и поведение в бою- прекрасны)) И речь не о тактике, а о "характере" врага. Блудная Дочь, ведущая себя как гордая, серьезная леди или отбитый Прощелыга, ржущий во время получения урона, летящий в собственный огонь и вообще ведущий себя, "как бомж в угаре". Из минусов только ограничение на ачивки (большинство нельзя получить на легком уровне) и реально деревянные боссы- насколько хорошо сделаны враги, настолько тупо сделаны боссы. П.С. И отдельно хочется отметить трейлер игры- я впервые вижу трейлер, где настолько органично сплетена анимация и внутриигровое видео. Музыка так отдельный бальзам на душу там вся.
Anspruchsvoll. Schleichen und erkunden wird belohnt. Das Spiel ist recht umfangreich.
Kağıt üstünde vahşi batı artı kozmik korku konsepti iki temanın da tüketicisi olan biri olarak çekici gelse de oyun bence bu konsepti işlemekte başarılı değil. Oyunun temel unsurlarından biri olarak açık dünyası oldukça boş hissettiriyor. Bölüm bölüm değişen haritalar, içlerinde kesmeniz gereken düşmanları içeren adacıklar dışında neredeyse başka hiçbir şey içermiyor. Etkileşime girebileceğiniz karakterler, mekanlar ya da objeler sınırlı olmakla beraber var olan NPC'ler mesela, size sadece görev vermekle mükellef tiplerden ibaret. Ana ve yan görevler de zaten belli bir şablonu takip ediyor, düşmanlarla dolu bir yerde bulunan eşyayı elde edip görevi verene götürmek. Gizlilik prensibi üzerine kurulan savaş mekaniği de gayet sığ bence. Kısacası, yan içeriklerle beraber oyun sizden alacağı on küsür saatlik zamanı bence hak etmiyor.
В этой игре вы можете: шестерить на бычий череп, не просыхая выйти на ножах с вендиго, флиртовать с кактусом, сходить в цирк к весёлому чернобыльскому мишке, затариваться бухлом у священника, поработать свахой для дрянного скелета-ковбоя и жадной до плоти упырихи; снимать панцу шоты мутировавших куртизанок, и выкладывать этот позор в скриншоты Стим. А серьёзно: прекрасный стиль дарк-фентези дикого запада и выверенный стелс-гейплей ни прощающий ошибок. Не бойтесь исследовать локации - будете вознаграждены редкими расходниками, уникальным оружием и артефактами. Стройте билды комбинируя тоже оружие и артефакты. Без шуток, игра настолько продумана, что каждая локация имеет по 2-4 не очевидных входа, а зажжённый динамит гаснет если упадёт в лужу. 10 из 10
What an amazing game! I'm halfway through the third map and it has beenso much fun. Build possibilities, different playstyles are to your liking. It is a stealth game, but i try to run and gun where possible for fun. The enemy variety is very well done. There are plenty different enemies introduced with each map. The devs also implemented some funy innuendo with numbers, which i won't spoil hehhehhh. Thankfully i have the dlc's waiting for me after i'm done with the main campaign. The only thing i'm bummed about is that this game would have been even more amazing if there was a co-opn mode.
10/10
好玩,搜打撤猎杀
Harrison Ford visits the Grand Canyon. 10/10
后撤步温迪戈真牛逼,把近战直接删了吧真的
限制过于苛刻和单调了,游戏体验不行
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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