
Blood Soaked Bastard! Is an RPG set in a dreary medieval fantasy setting. Become a much abhorred Blood Knight and kill monsters in turn based combat, alongside a cast of freakish companions. Draw the blood of wretched monsters, you Bastard!
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About

Become a Blood Knight, use the blood of slain foes to fuel your unholy sorcery. Gather followers and take the heads of the monsters plaguing a desperate town. Blood Soaked Bastard! is a jrpg style game, it's art style is heavily influenced by medieval dark fantasy. Speak to characters scattered about, find followers, and fight various enemies, including bosses and mini bosses in turn based rpg combat to level up your party. As the main character, Bastard! deals damage in combat, a blood meter will build which can be expended to use special "Blood Magic" attacks with a versatile range of effects. The game is about one or two hours in length and has two sperate endings influenced by your interactions with the characters within. Included with purchase is just a copy of Blood Soaked Bastard! and no additional content. This game is a side project while in college and a first crack at game making, please enjoy!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
没中文 没成就 《血染的混蛋!》 成为一名血骑士,利用被击杀敌人的鲜血来为你那邪恶的魔法提供能量。招募追随者,斩下那些困扰着一座绝望小镇的怪物的头颅。《血染的混蛋!》是一款日式角色扮演游戏(JRPG)风格的游戏,其艺术风格深受中世纪黑暗奇幻元素的影响。与散落在各处的角色交谈,找到追随者,并在回合制的角色扮演战斗中与各种各样的敌人作战,包括首领和小首领,以此来提升你队伍的等级。 作为主角“混蛋!”在战斗中造成伤害时,会积累一个鲜血计量条,这个计量条可以消耗掉,从而使用具有多种效果的特殊“血魔法”攻击。 这款游戏时长大约一到两个小时,并且根据你与游戏中角色的互动情况会有两个不同的结局。购买这款游戏所获得的仅仅是《血染的混蛋!》的游戏本体,没有额外内容。这是我在大学期间的一个副业项目,也是我首次尝试制作游戏,希望你能喜欢!
Это игра года. Не иначе. Вам нужно в это поиграть, музыка полная имба. Визуал очень стильный и история цепляет своей смешнявостью и одновременно ставит выборы, где придется подумоть головой, ведь даже у головореза она есть (в отличии от гуля ХПХПХПАХПАХПАХ). Если вы чувствуете родство с Вермисом или прочими работами в стиле LoreGB - ваши глазки вас не обманули, это прям ОНО.
Podia ser um jogo divertido, se o desenvolvedor soubesse programar. Mais de uma cutscene está bugada, impedindo o avanço do jogador, e o dev se nega a arrumar isso. Incapaz de arrumar UM erro. O jogo é 8 reais, e ainda assim é muito caro, pq o que essa desgraça mais vai te trazer é estresse, pq tu vai chegar no final e VAI TRAVAR, PQ O DEV NÃO SABE PROGRAMAR UMA CUTSCENE. Se o desenvolvedor não se importa com o próprio jogo, pq eu deveria? Lixo.
Overall I fw the game's unique artstyle and combat system. Having to take damage to restore mp is a pretty neat concept. Only downsides are the bug with the final boss that crashes the game and its a bit short. But hey its 2 quid cant complain too much.
"Tell me. Do you bleed?" Overall great game. Fantastic art style. Cool setting. Definitely worth your time and money. I would love to see more from this studio!
She blood on my bastard till I'm soaked
i love small projects like this. passionate work that folks (usually) make for themselves; stuff that isn't shared, never leaving the orbit of the creator and their close friends. gameplay wise, it's a short, challenging rpg. cool art, i really enjoyed the music, and the writing was fun for how little there was. it's extremely unpolished, no descriptions on skills or items, weird hitboxes on stuff like trees, but honestly who cares? it's a fun rpgmaker project for $2 and i spent over an hour playing it.
the blood
Hidden gem with awesome art
Отличный визуал (как будто бы дитя Mork Borg и Verminus) и атмосфера, геймплей типичный для игр на рпг-мейкере. В целом, за свою цену хорошая игра. Единственный минус - слишком много боев с рядовыми мобами, надоедает уже после первого босса.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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