
Underwater psychological horror with a shocking, character-driven narrative. Explore ruins beneath the amazon river basin, and converse with their dolphin inhabitants. Skillfully capture and develop photographs with your underwater camera.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About















Genres
Stats
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a great game. Spent several hours enjoying the experience more than I have with many other 'bigger name' games. The design, gameplay, sound, and plot are excellent and I felt immersed in this creepy adventure, Excellent game team - looking forward to Thermocline.
Great game. I thought the whole premise and gameplay were very engaging and original. Art and music were amazing. The designs of the dolphins, the ambience and photo-taking reminded me a bit of Iron Lung. I really recommend the game, although I would have liked it if there were more differences between endings, and I found it hard to understand the plot. Definitely worth a try!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool atmosphere and good music
This game was awesome. I found this game on a BigGaming64 video. Just the first few minutes of the game really drew me in, so I stopped watching to play it myself. The fact that it was made for a thalassophobia jam makes perfect sense. It captures those elements skillfully and with a very lush soundscape. Loved the art style and the use of muted colors in the environment. I recommend headphones for the most immersive experience. The music/ambience is probably my favorite thing about the game. The clicking of the dolphins while underwater is very creepy and the game really makes use of echoes to really ramp up the tension. Definitely worth playing!
Controls are a bit clunky, but the art, music, and story make up for it. Plus, it's free! Just a nice little spooky morsel you can finish in under an hour. Definitely anticipating future projects from these devs.
Can't even read the text below the screen, it's cut off.
[b]My score: 4.5/10 ⭐ TL;DR:[/b] A clunky and visually unpleasant underwater “horror photography” game that wastes your time far more than it scares or intrigues you. 🟥 [b]NOTE:[/b] From what I understand, this game was made by a very small team in a very short amount of time as part of a competition. While I’m aware of the limitations that situation can bring, I also believe the game should have been polished further before release — yes, even if it’s free. [h2]Overview[/h2] When reviewing a free game, I’m usually fairly generous. When there’s no money involved, what I value the most is whether a game respects your time and actually feels worth playing, regardless of how long or short the experience is. Blood Orange, unfortunately, is obnoxious from start to finish. Officially, it’s a pixel-art, horror-themed underwater photography game. In practice, it’s a clunky mess with an extremely boring and eye-straining color palette, an inconsistent (and frankly ugly) art style, and a simplistic, cheesy narrative about coping with loss and depression. Still, as I said earlier, I could forgive most of that if the game respected the player’s time. It really doesn’t. The biggest offender for me was the protagonist’s movement: painfully slow, constantly interrupted by a bizarre “stumble” animation that forces the character into a couple of tiny unavoidable hops every few steps. I understand they were trying to simulate underwater movement, but it feels absolutely awful to control. [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] I’m honestly forcing myself to find something here. I guess the sound design is decent enough. ✖️ [b]Didn’t:[/b] For a photography game, there are only like 4-5 fish to photograph. Unfortunately, the awful plot quickly takes center stage instead. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] It’s a complete snooze-fest. [*][h3]PRESENTATION:[/h3] Everything is orange. EVERYTHING. (Except for one random blue door that looks ridiculous in contrast.) And this is a game set underwater. Who thought this was a good idea? [*][h3]STORY:[/h3] A pretentious and trivial metaphor for depression. Because the protagonist [i]sinks into the depths[/i] of sadness, or something. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] Top-down exploration with occasional interactions and multiple-choice dialogue. [*][h3]TECHNICAL POLISH:[/h3] I’ve read about a few minor bugs here and there, but personally I didn’t encounter any. [*][h3]MONEYxCONTENT VALUE:[/h3] Sadly, it’s a pass from me. But hey, it’s free, so you might still want to give it a try regardless. There are also a couple of endings to unlock if you’re a completionist, which some players may see as added value. The game is still extremely short, though — in about an hour and a half you’ll have seen everything there is to see... in orange, of course. [/list]
Great atmosphere disrupted by sub-par storytelling, I'd give it a "Mixed" if I could. If you're eyeballing this; be aware that this is more of a "it was an allegory for depression all along!" type indie game.
Don't forget to smile... Wherever you are.
AMAZING GAME. good story. I hope to see more of this studios work in the future
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Blazing Beaks | $1.1M | 2.6K | 83% | $14.99 |
| My Little Blacksmith Shop | $418K | 1.2K | 70% | $9.99 |
| Coffee Talk Tokyo | $264.3K | 458 | 91% | $14.99 |
| Qbeh-1: The Atlas Cube | $182.5K | 723 | 88% | $9.99 |
| Shut Up and Dance: Special Edition | $136.4K | 350 | 83% | $17.99 |
| FUTA FUCKS FEMBOYS | $110.2K | 275 | 91% | $10.39 |