
Blood nor Water combines real-time with turn-based tactics for a new kind of tactics rpg. Take control of a small company of young fighters trying to make a difference as the world descends into warfare around them.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
when i play this it reminds me of a final fantasy game due to how the story is laid out "Which is a good thing i love final fantasy" the game play is a little rough around the edge's but since its early access its understandable, i really like how the game allows you to customize each characters load out but the bow is kind of op op if you do a little micro with it, but overall i'm enjoying my experience
This game is an absolute disaster. The sheer volume of glitches and terrible coding make it almost unplayable. The settings in the game menu are utterly useless; attempting to adjust them results in a cascade of errors. Want to mute the volume? Tough luck! Instead, you'll find yourself thrust into full-screen mode, surrounded by a cacophony of unrelenting noise. In fact this problem persists across anything you click in the settings, making any attempt to customize your experience a frustrating exercise in futility. And don't even get me started on the character animation. It's so bad, so mind-numbingly repetitive, that it's almost comical. Every character seems to be stuck in an endless loop of awkward, jerky movements, whether they're "standing still" or supposedly engaged in combat. The archer's arrows are a particular highlight, leaving a bizarre aftereffect on the screen and floating in the air like lost souls. The controls are a nightmare, completely unintuitive and unresponsive. Following the instructions provided in the sparse tutorial is pointless, as your commands are routinely ignored or misinterpreted by the game. It's a baffling mess that makes even basic gameplay a chore. If you can actually get the charters to do what you want, you'll find the game itself boring and repetitive. Considering this game has supposedly been in development since the Kickstarter six years ago, it's shocking how little content, mechanics, or story it actually offers. There's no excuse for such a lackluster effort. But I suppose, from a developer with a track record of disappointment, I can't say I'm surprised. Save your money, save your sanity, and avoid this train wreck of a game at all costs.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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