
Blood Magic is a 2D Isometric Dungeon Crawler where you use your own health to cast spells to defeat enemies while you search for the missing pages of your spell book to increase your power. Against the onslaught of monstrous enemies, can you survive?
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I pressed space near a wall i glitched to another game lol there is even no restart level how this sht passed steam
well it looked like fun and is free to play so i gave it a shot. the game is buggy and sloppy programmed. the resolution of my 21:9 widescreen cant be given right despite it beeing in the settings. so i cant see the texts. the "spells" are getting worse for example the third spall is utterly useless. i bugged out while blood diving behind a bar and had to restart the game also it is hard to see where u can go and where u just fall to your death. sound is okeeey but not great and also behind a few sound files for attacks there is no mutch sound atr all. seems to me like a first try of some dev for fun? in that case he could be proud of his work but he should stated that this game is open alpha or something. as the game is, i can not recommend it.
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Blood Magic, gücünüzü artırmak için büyü kitabınızın eksik sayfalarını ararken düşmanları yenmek için büyü yapmak için kendi sağlığınızı kullandığınız 2D İzometrik Zindan Paletli bir oyundur. Canavar düşmanların saldırısına karşı hayatta kalabilecek misin?
"Blood Magic" is an extraordinarily bad Diablo ripoff that feels more like a weekend project than a real game... there's not much to do apart from a gimmick in the one kind of character you can play using "blood magic" (which a lot of games have already done, but much better, and those games weren't a one trick pony). The overall technical delivery is amazingly weak, which is why this was such a big failure. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It’s a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. On the topic of visuals, the weak looking 2D retro assets seem like they'd be more at home in a browser game or a mobile app. 3D graphics accelerators hit the mainstream of PC gaming in the mid 1990's with cards like the ATI Rage and Voodoo3D, there's no excuse for such poor 2D graphics in 2025. That alone is enough to disqualify this for recommendation. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Benché interessante come idea, purtroppo lo sviluppo rimane molto acerbo.Se avessi incontrato meno bug (muri invisibili che mi impedivano di accedere a mostri/aree) forse avrei proseguito nella speranza di trovare una trama o un senso.Peccato.
免费 没中文 没成就 血之魔法 《血之魔法》是一款 2D 等轴视角地牢探险游戏。你将以自身生命值为代价施放法术击败敌人,同时寻找失落的法术书书页以提升力量。在旅途中,你会屠戮成群的恐怖怪物,击败各具特色的小 BOSS,并战胜这个世界中被鲜血驱动的恶魔。呈现在你面前的,是一个包含快节奏战斗、自由探索与奇幻氛围的世界。你能活下来吗? 核心特色 血之魔法:消耗自身生命值来施放法术。 法术书页:从 BOSS 身上收集法术书页,解锁全新法术。 血池:血池不仅能为魔法提供能量,还可提升移动速度并恢复生命值。 血珠:世界中的敌人蕴含充沛能量,偶尔会凝结成发光血珠。收集 3 颗即可借用被击败敌人的生命力补充自身血量。 场景环境:广阔区域可供探索,暗藏各类秘密等待发现。 《血之魔法》旨在为快节奏地牢探险类战斗设计带来全新体验,其核心玩法是将生命值作为资源,在战斗中接受极限考验。
I'm the kinda guy who always picks the "health as mana"-class given the chance. Thanks for making a game just for me! It's an adorable little demo with great ideas, amazing world and a lot of room to grow. I'd love to see continuation of this in a full length (and price) indie game. PS. Playing with an ultrawide monitor breaks the UI. If you're reading this before playing, use the equivalent 16:9 resolution. PPS. I asked my wife if this is what it feels like to be on period. Apparently the game isn't hard enough.
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Blood Magic是一款2D动作游戏,主角每次攻击都要耗费血液,站在敌人死后留下的血泊里可以把血吸回来,多的还能灌瓶子里。 敌人种类还比较多,打击感也还可以,比很多砍空气的强,但是动作的动画以及攻击和碰撞判定相当难受,经常莫名暴毙。 好像并不支持360有线手柄,除了左摇杆其他键都没有反应。
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