
Blocks!: Julius Caesar is an epic two-player wargame that brings the drama of the Roman Civil War (49-45 BC) to life. Take control of the legions of Caesar or Pompey against AI or in online Multiplayer. Fight to determine the future of Rome: Republic or Empire.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cowboy developers. This game, like all their other block games, is bug ridden and abandoned. Stay clear.
The AI works like a dead stone. It`s just a Tabletop on screen. Buy the boardgame.
Mah .... alla fine della partita, non vedi assolutamente nulla di quanto è successo. Quante battaglie hai fatto, vinto, perso; quanti blocchi hai perso o hai eliminato. 25 turni e non hai nulla da raccontare. Mah
やはりブロックシステムは面白いです。
Ein großartiges Spiel nur zum empfehlen,suche Multiplayerspieler!
Fajna gra, z ciekawą mechaniką, ale też z dość dużym elementem losowości. Bardzo klimatyczna. 7/10
Не соответствует правилам настольной игры по которой сделана, и этим всё сказано.
Summary: Fun light war game with a low barrier to entry both in terms of the interface as well as the ease of grasping the rules. Recommended for fans of light war games or those who enjoy games with "fog of war" such as the Columbia blocks system games. So far, I am enjoying this game with 3 campaigns played. This is the conversion for the Columbia Blocks system game "Julius Caesar" which is highly rated on Board Game Geek. This game simulates the Caesar vs. Pompey Roman Civil War campaign. The rules are easy to grasp. You play a card each turn that allows some combination of moving and levying units, with a handful of cards that "break" the rules in some way. Initiative is determined by the movement value of the card played, whether or not a "special" card was played, then finally Caesar as the tie break. The variety and strategy comes into play with playing the cards at the right time and experimenting with unit combinations. The blocks system simulates "fog of war" since you can't see your opponent's units, and each block is used to mark the damage by turning 1/4. Visually here, the blocks just have "notches" that shows damage marked off, which works well. There are special blocks like leaders and Cleopatra. The PDF they include with the game is well laid out and clear, and the in-game tutorials are nice. Columbia has a PDF of the physical game rules which might help as well. The only thing I need to read through again is the part about levying units, since it seems like you are restricted as to what you can levy where but I am sure I can find this out easily enough after a re-read. Overall, the interface is nice and smooth and intuitive which lowers the barrier to entry. The controls are easy to use, and the board is nice and clear. You can zoom in so that it is easy to see the roads and how much damage is on each block.
Sencilo de manejar. Con pocas instrucciones han creado un juego con mucha estrategia
Although the units on the map do not represent historical accuracy, the game allows the player(s) to experience the deadly struggle between the two factions. The strategic movement, recruitment and naval power simulates the historical struggle quite closely. Tactical battles, although following a very simplistic system, perfectly complements the strategic system. This is a grand strategy game, not a tactical simulation. The tension level in the game is high; every turn is a nail-biter. It is a quick game and worth every minute. It is fun and everyone walks away smiling at the end.
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