
A simple, fast paced platformer with one small change: Your character can't run. Play as an adorable robot named Blitz and help it escape the factory it was built in. The only problem is, it seems like everything is trying to break you!
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 154reviews | 88% | — | $10.5K |
| $4.99 | 37ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
カードだすついでにやったら楽しかった。
เราจะได้บังคับตัวละครที่มีความสามารถคือโดดไว คอยหลบสิ่งกีดขวางหรืออุปสรรคเพื่อผ่านไปด่านต่อไป เกมน่ารักๆ ใช้สมองนิดหน่อย คุ้มๆ
Great game, very underrated and very challenging
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🎮 《Blitz Breaker》犀利点评: 这款游戏是一款由 Boncho Games 开发的像素风格动作平台游戏,于 2016 年 2 月 2 日发布,支持 Windows、macOS、Linux、iOS、Nintendo Switch、PlayStation 4、PlayStation 5、Xbox One 和 Xbox Series X/S 等平台。 ⚙️ 核心玩法:跳跃与冲刺的节奏挑战 玩家将扮演一位名为 Blitz 的机器人,在无法奔跑的情况下,通过跳跃和四方向的空中冲刺,穿越充满陷阱和敌人的工厂,寻找逃脱的出口。游戏设计了 101 个关卡,每 20 个关卡后会有一个 Boss 战,考验玩家的反应速度和操作技巧。 ✅ 优点: 独特的移动机制:Blitz 无法奔跑,只能通过跳跃和冲刺移动,带来了新颖的游戏体验。 紧凑的关卡设计:每个关卡都设计得紧凑且具有挑战性,适合短时间游玩。 丰富的游戏内容:包含 101 个关卡、4 个 Boss 战、20 多种可解锁的角色外观,以及隐藏的挑战关卡,增加了游戏的可玩性。 优秀的音效设计:由 Fat Bard 创作的 8-bit 风格音乐,为游戏增添了复古的氛围。 ❌ 缺点: 视野限制:游戏的可视区域较小,可能导致玩家在跳跃或冲刺时无法预见前方的陷阱,造成不必要的失败。 难度较高:游戏后期的关卡难度较高,可能对部分玩家造成挫败感。 内容较短:游戏整体时长较短,对于追求长时间游戏体验的玩家来说可能不够满足。 🎯 总结: 《Blitz Breaker》是一款具有创新机制和挑战性的动作平台游戏,适合喜欢快节奏和高难度游戏的玩家。尽管存在视野限制和游戏时长较短的问题,但其独特的玩法和精致的关卡设计仍值得一试。 ⭐⭐⭐⭐⭐(5/5)
I realized I didn't review this before, but I wanted to replay this anyhow. Blitz breaker is one of those games with a really simple idea that has great execution to make you keep playing. It's got really nice music and very cool graphics. Most of the level design leads into this sense of speed and accuracy that very little other games accomplish honestly. It's not perfect though, There are a lot of frustrations because of the sprite collisions. It seems to be the whole sprite or at least most of it, and stuff like spikes can make you hit them when it really doesn't feel like they should. It's not a deal breaker for me but I know for others it might be.
I love this video game! Well Besides some levels... This game will single handedly make me go insane. EDIT: For a game like this you'd think it'd work in 4:3 aspect ratio. I mean, really it has more than enough room, I'm sure it'd only take a few lines of code.
Blitz Breaker is a cheap but great game for all kinds of platformer lovers: From casuals to hardcore twitch gamers, everyone will love it as soon as they get used to movement (which won't be difficult). The game features a lot of levels, challenging but fair gameplay and is a steal at its price point. 100% recommended. One or two things as nitpicks are that the hitboxes could need a little care, but it's not too much, the levels with screen transitions didn't work well for me and were a guaranteed death the first times I was playing them (but I cannot propose a solution, so I just point it out, accepting it's probably the best solution) and please, let me hit R to retry when I die, before you pause for 2 screens until I try again. I feel it could keep the flow of the game much better. But it's a great game, nonetheless. If I could make games, that's the kind of games I would like to make: Small scope, tight mechanics, fun gameplay, accessibility for not so great players, but serious challenge via collectibles for the best players.
For those of you who'd be asking themselves whether this is a cool game that happens to be difficult, or another uninspired game whose cheap difficulty is its only so-called quality, I'll answer that right away. It's the former one. That's a legitimate question to ask, as there's a lot of games where developers will just throw in a bunch of spikes at random to cover up an essentially terrible level design, and Blitz Breaker is one of few challenge-platformey games that don't fall into that category. First of all, it looks and sounds cool. It's graphically simplistic, of course, but very easy to read, and rings the nostalgia bell just right. The probably-16-bit soundtrack is also quite fresh. It may be forgettable, but it's well-constructed and has some interesting lines. Now the gameplay is tons of fun. As silly as it may sound, I can't think of any game before that had you able to move around only by dashing (not mentioning the jump, as it's only relevant in some specific sections). The sense of speed in Blitz Breaker is really exhilarating, and it's actually crazy how complex the movement can get with only 4 directional buttons to press. It makes some levels feel like puzzles, and forces you to think in an unusual way, which is quite refreshing. On top of that, the level design is very smart and makes the most of this unique core gameplay. Finally, there's two great things I'd like to point out : - No exploration, hidden secrets behind breakable walls nonsense. There are secret levels and unlockables, but they're always there for you to see and try to get to. You don't have to spend a lot of tedious time bumping your head against every pixel to complete the game. It's all play and no work. Wonderful. - The stages' length and difficulty make sense. Levels are not unreasonably long, and the game is difficult in the right way, as there are no pixel-perfect (stricto sensu) jumps or dashes to perform, even though there are a lot of tight ones to pull off. As long as you like feeling challenged, you won't have to deal with excruciating moments where you revisit a level a thousand of times just to get past a dozen cheap obstacles at once. That's a relief. All in all a very solid game. I especially recommend it to speedrun enthusiasts, as it's a prime example of a game that's rewarding to try and speed through, and you don't have to learn any complicated glitches before jumping in.
Excellent action, great saving system, a good time, for a session
무난한 킬링타임용 게임. 마지막 두 스테이지가 쓸데없이 길어서 좀 빡침
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