
"borrowing eyes" Aim at the exit with magic! New sense "blind & second person perspective", escape action adventure! - I will borrow your world until my world opens.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese**languages with full audio support
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日本人の1人の開発者が日本人のために作ったアクションゲーム 第三者の視点を借りて盲目の少女をゴールまで誘導するのが目的です。 第三者と言っても人間ではなく蛇、蜘蛛、幽霊と言った個性的な生き物で それぞれの視点や動きが面白い。 その視点と本人の第6感視点を組み合わせることで、ゴールへ導けます。 ストーリーも錬られており良作ですが、一つ残念なのはボリューム不足。 フロアが3つしかないのでトライアンドエラーを繰り返しても 1時間ちょっとでクリアできてしまいます。 システム的にはよく出来ているだけにそのあたりを改善した続編に期待です
わたしは諸事情で、目の見えない視覚障がい者様の 介助をしています。ですが、目が見えないというのは これほどまでに「思う通りにならない」、 そして「誰かの視点を借りる」「借りねばならない」、 もしかしたら、自分自身の「人生」や「意志」さえも 他の人に預けるという「みち」を選ぶ。 そういうことも、あるのだと思います。 それを教えてくれるゲームです。 転じて、「誰からの視点で見ているのか?」 「誰の、何の価値観で動いているのか?」、 もしかしたら、そこさえも教えてくれるゲームである。 わたしはそのように解釈いたしました。 気がつかせてくださって、ありがとうございます。 (*^-^*)
盲目の少女が、視界ジャックで鍵を集め魔女の部屋へと辿り着くのが目的のアクションゲーム。 小粒だけど良いお話。 値段分の価値があるかと言われたらやった人の受け取り方次第、かな? 自分としてはかなり満足してる。
Blind Witch -Peek Window- is not primarily a game, it's an e-book with a couple of lightweight, low quality "minigames" tacked on... but 99% of your time with this will be the e-book component, and so I'll judge this "game" for what it really is. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". Now, I know this isn't written in English, so it may seem harsh to judge the writing, but we know for a fact that if the "author" behind this E-book could write professionally, they'd be published on bookshelves, and wouldn't be resorting to paying Valve $100 to dump this book here. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing, and you have your average Steam e-book. You can get better quality books and comics for free online or from public libraries, or from bookstores for a fraction of the price of this "game". Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games. From a technical perspective, the minigame components don't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee the minigames will look right on any PC as a result of this hamfisted design decision. The minigames feature lazy low-polygon "retro" assets, making them look like barely functional 3D games from the 1990s. It's unclear why the author wasn't able to arrange high quality, high polygon count contemporary assets for the minigames, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. PC gamers will be insulted by the presence of console peasant children's toy controller prompts for clicking through the E-book text, despite this being on PC. E-book authors should try to be aware which platform they're developing for. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this E-Book is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak reader number was only 4 readers. This is a remarkably low number, and now, the only reader activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality E-Book is to be expected. Blind Witch -Peek Window- has the laughable price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
I was blind, but now I see. John 9:25
他人の目(視点)を借りて進めていくという、面白い発想のゲーム 敵は自分を見つけると追ってくるので、敵から逃げるより敵を誘導して自分の目になってもらうのが楽だったりする
システム的に面白いです。自分の視界だと生き物?しか見えないので壁にぶつかるし鍵もわからないw 視界ジャック時の移動がジャックしてるモノの方向で前進の方向が変わるので操作がややこしくてストレス。あえての仕様なのかな~? 空間認知力が試されるゲームです。 物事を多角的に見れるようになるかも?w
ゲーム内容は公式の記載の通りです。 盲目の少女が視界ジャックを利用してカギを見つけ、扉へ向かう。 こういうのもあれですが、PV見て面白そうだと思ったら買って損はしないと思います。 良い点 ゲームシステム 難易度曲線がちょうどいい 悪い点 ボリューム不足(3面で終了) 視界ジャック時(ラジコン操作)⇔少女視点(FPS操作)の操作切り替えがややこしい 小粒ではありますが、良いゲームです。
恥ずかしながらチュートリアルで挫折しました(キーマウ操作) 視点移動の加速度もわからないままに白いモヤを視界に入れるのが難しすぎて10分経過(モヤが凄い勢いで通り過ぎる) 視界ジャック中の自機操作のチュートリアルが敵対的なキャラ相手 自機の移動がラジコン操作じゃなくて視界ジャックしてる相手の向き依存? ともかく全然仕様がわからずイライラして第二チュートリアルで挫折、操作の仕方から学べる人でない限りおすすめしません
나름 참신성이 있는 게임. 그러나 조작성은 약간 아쉬운 점이 있다. 최고로 할인하고 있을때 완전 싸게 사서 1시간 정도 플레이해볼 가치는 있음
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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