
Grab your team and tear it up in Bleeding Edge, an electrifying online brawler where every fighter comes mechanically enhanced for mayhem!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
El juego esta muerto, no lo compren. Actualmente ni un alma lo juega. Los 72 minutos que salen arriba 60 son esperando una partida en diferentes horas del día y los 12 son de tutoriales. Tenía mucha fé, parecía buen juego :(
Yes.
[h1] NÃO COMPREM ESSE JOGO [/h1] Esse jogo foi lançado em 2020, eu joguei enquanto durou, teve poucas atualizações, poucos bonecos, era caro e o pior! Em 2021 anunciaram que não teria mais atualização de conteúdo!! Ou seja, o jogo foi largado as traças, não tem ninguém jogando, nem perca tempo com isso. Ainda mais se for BR.
[h1]A Cautionary Tale Of Chasing Trends[/h1] There's plenty to enjoy with [i]Bleeding Edge[/i], while at the same time it disappoints in its most important aspects. The art style is vibrant and neat, the characters have some cool designs, the music is alright, and it was a bold move to basically make a "Hero Shooter" but replace the "Shooter" part with a melee brawler. But, none of these elements really come together to make for a truly engaging and lasting experience. [h1]The Good[/h1] The art is solid. It's nice to see a cyberpunk world that's not just either blinding neon or perpetually stormy grunge. Some of the characters have cool designs that manage to take the augmented cyborg factor of the cyberpunk world and blend them with more fantasy-inspired themes. Maeve is basically an old school witch with laser fingers in lieu of magic. El Bastardo having a "hat" that's really a housing for his cyborg eye, and a breathing hose apparatus under his nose that looks like a big mustache is a cool approach to the cowboy theme. Cass' EXTRA THICC cyber cassowary legs compliment her svelte ballerina figure. Kulev is easily one of the best designs of any character in any game, being a cyborg snake that controls his original body that's now a rotting corpse dressed like Baron Samedi, using a mix of advanced technology and voodoo magic. But good character design and clean art direction can't save a bad foundation. [h1]The Bad[/h1] Making a "Hero Shooter" without the Shooter part, focusing instead on melee combat, was a novel concept, but the gameplay loop and balancing doesn't lend itself well to that kind of design. Characters have very little in the way of defense, and even the ones that DO have some kind of defensive abilities/escapes rarely get to make use of them when they'd be most valuable due to the constant hitstun. Everyone has the ability to Parry attacks, but it's not very responsive, and the timing is inhumanly tight to accomplish reliably even against the slowest attacks, especially in an online game where the slightest hiccup will ruin it. Clearing objectives is straightforward enough, but the maps are so large that the slow move speed of all characters makes navigating a chore even with the use of the hoverboard that everyone has (some larger heroes like Zero Cool simply go into "speed mode", and Cass builds speed as she runs). It all makes even a single game feel slower than it reasonably should given how it's a competitive PVP action game where you're expected to enter multiple matches. [h1]The Epic Fail[/h1] The game was doomed from the start. By the time it was even announced, the market was already flooded with all kinds of PVP games, many of free to play, and "Hero Shooters" especially were already loaded with plenty of established competitors. [i]Overwatch[/i] had pretty much dominated the entire market for 4 years already, with [i]Paladins[/i] offering a solid f2p alternative. Making what was essentially the same kind of game, but with inferior slower gameplay was a guarantee to make [i]Bleeding Edge[/i] fail. While it's looking back in hindsight, the overwhelming success of [i]Helldivers 2[/i] shows that there certainly was and still is a healthy market for online PVE games, and [i]Bleeding Edge[/i] could've been one to try and make its mark in that arena. Even the game's own story makes it better suited for PVE gameplay, being about a group of ragtag cyborg misfits banding together to fight back against the MegaCorps that dominate the world. It makes little sense, both in story and in real world marketing, to make such a sloppy attempt at yet another PVP game.
oh
MAKE IT FREE TO PLAY !!!!
[ENG] It's simply not possible to play, because the game requires a permanent connection to the servers, but I've tried several times and they are always offline, advising you to "try again later". Other than that, I still had problems with Easy Cheat crashing the game, which I only resolved hours later, after a lot of research and attempts. I bought it because it had an excellent discount (it cost less than US$ 2.00), but if it's impossible to play, no discount is worth it. A shame, because I tested it years ago on Game Pass and found it fun to pass the time, as well as having very beautiful graphics and art direction. This time Ninja Theory faltered...I asked for a refund. [PT-BR] Simplesmente não é possível jogar, porque o jogo exige conexão permanente com os servidores, mas já tentei várias vezes e eles estão sempre off-line, orientando a "tentar novamente mais tarde". Fora isso, ainda tive problemas com Easy Cheat travando jogo, que só resolvi horas depois, após muita pesquisa e tentativas. Comprei porque estava com um excelente desconto (custou menos de R$ 10,00), mas, se é impossível jogar, nenhum desconto compensa. Uma pena, porque testei anos atrás no Game Pass e achei divertido para passar o tempo, além de ter gráficos e direção de arte muito bonitos. Dessa vez a Ninja Theory vacilou... pedi reembolso.
对战模式 匹配不到人!欺骗消费者!请处理!游戏启动困难!请处理! 请处理! 骗人的?请不要购买!
多年前我在这个游戏 和守望先锋之间 犹豫了一下 这游戏本身可以看出来 野心挺大的 玩了一下素质其实也不错 可惜,生不逢时 还好我当时没买错
este juego esta abandonado y no tiene modo bots
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Song of Farca | $889.3K | 1.4K | 79% | $19.99 |
| MX vs. ATV Supercross Encore | $889.1K | 832 | 64% | $29.99 |
| Shin chan: Shiro and the Coal Town | $889.5K | 913 | 96% | $29.99 |
| Surgeon Simulator: Experience Reality | $889K | 1.2K | 58% | $19.99 |
| Treasure Hunter Simulator | $890.1K | 1.7K | 54% | $16.99 |
| 泡沫冬景 | $890.2K | 4.5K | 95% | $14.99 |