
Step into the world of Guardians of Gaia, the ultimate team-based Arena Brawler. Command a roster of mighty Guardians, build your arsenal, master your combat skills, and dominate the battlefield in this thrilling third-person slasher.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, German, Korean, Simplified Chinese, French, Russian, Spanish - Spain, Italian, Portuguese - Portugal, Portuguese - Brazil, Catalan +1 more
Reviews
A MOBA 3D brawler with a lock on fighting system of Dark Souls? Yea suprised me as I never played the demo and I thought I was getting just a 3D arena type fighting game. Cool. It has RPG leveling elements so you can upgrade your poise, health, or power. Like it. Also upgrade your moveset and your weapons. Nice. The graphics are fresh, the gameplay - button mashing until I upgraded my moveset - is pretty fun (against AI), but the characters are borderline bland but remind me so much of Battle Arena Toshinden IDGAF! I'm keeping it and you will see my time go up more as I get to know the game as I have barely scratched the surface here. Wish there was a tutorial also. After playing a handful of vs. AI matches I wish there were humans to play against. This is fun! Its an arcade like mash up of PvP and PvE while trying to destroy the other teams cores. Like a Dark Souls, weapon based, 3D multiplayer fighting game MOBA. Flanking another human would probably be way more difficult but way more fun. Getting your combo off feels pretty satisfying. Hit multiple opponents at once if they are bunched up. You can be collateral damage if you are bunched up too. Don't get caught missing your combo or the AI will take advantage and make you pay after your whiffed you attack. I can imagine I would even have a smile on my face if I got combo'd or parried then counter combo'd by a human because its just fun. The music probably has something to do with that too. It's got catchy riffs that make it difficult to be upset at things not going your way in-game. The controls are responsive (I'm on an Xbox controller) and navigating around the 3D maps takes a little getting used to but when in combat they are good. Knowing when to engage and disengage is key or you will be flanked and combo'd. Solo dev too. Custom game engine is a good one! Keep it up Handmade Games. Hoping that Guardians gets more exposure!
[h1]有想法的第三人称MOBA斗技场[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 玩过几局后可以明确地说:这是一款把近战格斗与多线路MOBA框架结合起来的尝试型作品,思路有趣也具备可玩性。核心战斗以锁定目标的近身对抗为主,攻击带有明显“分量感”,连击与硬直的设计让战斗不仅靠数值堆叠,更考验时机把握与位置意识。装备更换与招式解锁系统为重复对局提供了成长回报:你可以用晶石或资源提升生命、力量或负重,逐步把角色打造成偏坦、偏输出或偏机动的方向,这种局外成长在短期循环里非常有效。 在操作体验上,按键响应总体令人满意(我用手柄测试),命中和被打断的惩罚感增强了对抗的张力:一套连招打空后就会被对手抓住窗口,这使得“判断进退”成为重要技能。地图设计采用多条路线并辅以可解锁捷径,增加了战术深度——绕后、断点争夺和控制路线的节奏感都能带来战局转折。不过三人队形的玩法在缺乏真人对手时难以完全体现团队配合的魅力,当前以人机对战为主,匹配平均活跃度偏低,这在短期内影响了PvP体验。 美术风格偏美漫彩绘,视觉清新但人物塑造略显保守,角色个性化表现不足;技能特效与打击手感仍有提升空间,若能在命中反馈、视觉冲击与技能区分度上继续打磨,会显著提升满足感。音轨方面节奏感强,能有效带动战斗节奏,但缺少教学引导或系统化上手流程,新玩家可能需要时间摸索基础机制,建议加入更完整的教程或训练场。 作为独立开发、使用自研引擎的项目,当前版本已展现出不少亮点:逻辑清晰的成长体系、可替换武器的机制与多路线地图的策略性。短板在于内容深度(角色与武器池)、多人对战活跃度以及部分体验细节(UI 可读性、技能表现)。总体而言,《Guardians of Gaia》是一款值得关注的独立作品:它提供了令人愉快的近战对抗框架与成长动力,若团队持续补强职业差异化、优化手感并推动联机生态,未来有潜力成为一款既适合零散娱乐也能承载竞争性的多人动作类游戏。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
[h1] 简述 [/h1] 《Guardians Of Gaia》,独立制作,第三人称美漫彩绘风MOBA游戏,标准模式下通过对敌方核心的击破来判定输赢。有别于传统MOBA类,本作为三人组队形式,在第三人称视角下设计了一套较为新颖的战斗方式,并在每个竞技场中涉及多条路线以及可解锁的捷径,增加局内可玩性的同时也为玩家提供了多种进攻方式。鉴于其MOBA属性,推荐在三人联机情况下游玩。 [h1] 玩法 [/h1] 玩家需在多位角色中选择其一作为主控角色,不同角色具有不同能力。在圆盘中等待即可开始匹配,与传统MOBA游戏不同的是,本作提供了局外成长属性,玩家可通过晶石对生命、力量、持重三类属性进行升级,强化作战能力增加获胜几率。 局内对战以第三人称近战为主,玩家需要破坏地方核心的同时保证己方核心安全,对敌时,玩家需要找准防御时机并关注自身武器耐久度,及时寻找替换武器。不同武器攻击方式及属性不同,改变攻击方式的同时还可强化角色作战能力。 [h1] 体验 [/h1] 首先是武器更换机制较为不错,使原本单一的攻击方式丰富起来,使重复战斗时不会感到无聊。其次地图的多路线设计尚可,参考同为第三视角的“神之浩劫”,若有此类游戏经验的玩家应该是如鱼得水,新手的话就有可能迷路。目前问题在于打击手感较差且技能表现略显单薄,同时游玩人数过少,基本都是人机对局。 [h1] 总结 [/h1] 作为一款独立开发的第三人称MOBA游戏,本作当前的表现应该算是不错的,机制设计较为新颖,但综合体验来看还是有很多地方有待完善,若能坚持更新完善应当是一部不错的作品。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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