
Awaken the blade within you and reverse your fate in BLEACH Rebirth of Souls! Engage in thrilling battles with powerful sword abilities and characters from this legendary anime franchise.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is worth all the hype just wish there was more freedom (and a new gamemode like summoning or an rpg thing cuz i like gambling and grinding but we all do) overall recommend buying great game great graphics
Fighting feels clunky and rigid, the pacing of the game is miserable, but it's just going through the bleach story. The story itself is fine and great as a bleach fan, but the 7 minutes of cutscenes just to fight a generic hollow was miserable. Roughly 10% of my playtime should not be in loading screens and skipping cutscenes that are longer than the fights. A lot of the mechanics feel like a "hat on a hat" style of features. There was a bleach game called soul resurreccion. I was hoping for more of that. If that's what you're hoping for this is not it. This game feels like it's trying to be the middle of a DBZ Tenkaichi game and a standard fighting game and doesn't satisfy either feeling. I can't reecomend this game for anyone, but I feel like if you're a bleach fan atleast try it for yourself. But if you're like me and going through the first half hour hoping it'll get better mechanically I don't think it does.
tuff game
Fun game
yams everywhere on my screen, i love ts
・戦闘 もっさりで爽快感がない。硬直がかなりあるせいで攻撃の後に敵の攻撃に合わせてガードという動作ができず、ガードをするには敵の攻撃を棒立ちで待っていないといけない。 ・ストーリー モーションのループや戦闘モーションの流用が目出つ。 エフェクトや演出が3世代くらい前のソーシャルゲームのようでアニメのほうが派手だったなと思う箇所が頻発。 ストーリー序盤の石田を操作するシーンで近距離にしか届かない小ダメージしか出ない弓を延々と打って敵を倒す部分しんどい。 ・システム面 謎のオリジナルマウスカーソルの背景透過に失敗していてずっと四角い枠が表示される。 画面外クリックでゲーム進行が止まるタイプのゲームなのでストーリーを流し見しながらブラウザなどはいじれない。
Actually a GREAT game, super underrated. If you're a fan of Bleach, this is a no brainer to get. The fighting is super simple but hard to master. The rock paper scissors makes it possible to win with any character. I literally went undefeated today with Chad the "worst character" and played against Gin, Aizen(best character),Toshiro, etc and won. Guard, Guard Break, and Flash Step let you get out of any problem. Mastering them is the most satisfying thing to do. I literally played 30% of the story then hopped online. You don't need to be a sweat to be good at this game. Plus the animations for all the characters are done super well, super hype to see series favorites cooking (Chad). I just wish the game had crossplay ffs. C'mon its 2026.
bleach good👍
[b]Summary[/b] In short, this game is basically a 3D interactive version of the Bleach anime. If you're a big Bleach fan and want to experience the story again in 3D up through the end of the Hueco Mundo arc, that's exactly what this game offers. It's like a mix between a fighting game and a Telltale game. Instead of making choices, you'll play through major battles while completing optional bonus objectives during fights. The game also includes a Mission Mode that had a lot of potential but ultimately feels like it was added at the last minute. Overall, I'd give the game a 7/10. If you're looking to replay Bleach in a 3D format with decent gameplay and mediocre animations, you'll probably enjoy it. If you're expecting a deep fighting game, however, you may end up disappointed. [b]The Combat[/b] The combat isn't terrible, but it often feels clunky, especially when using certain characters' special moves. Depending on who you're playing, you'll likely find yourself randomly missing attacks that should have connected. Ranged attacks and special abilities generally feel much worse than melee combat. The camera is also frustrating. It often feels like you have no control over it. The game puts too much emphasis on making combat look cinematic instead of making it feel satisfying to play. I would have preferred smoother combat and more abilities over flashy cinematic combat. That said, the core combat system is fairly unique. The Konpaku system acts as your true health, while the Reishi gauge functions like a shield (similar to Halo Reach kind of?). Personally, I think multiple health bars like the Dragon Ball games would have worked better, but the Konpaku system does encourage each character to be played a little differently, which is a nice touch. One thing I really liked was how many characters' Bankai abilities completely change the flow of a fight. Some transformations introduce entirely different mechanics, a really nice touch [b]The Story[/b] The story is essentially just the Bleach anime recreated in 3D. You'll spend significantly more time watching cutscenes than actually playing the game, I'm not joking. Naturally, it's shorter than the anime itself, but the animations are often stiff and awkward. One thing that stood out to me was how exaggerated the characters' head movements are while running. Oddly enough, the game even includes some filler content. Considering that most people buying this game have probably already watched Bleach, I don't think recreating so much of the anime was the best use of development resources. Personally, I think the developers would have been better off using high-quality 2D manga-style panels with narration or recaps to tell the story. It feels like a huge portion of the budget went toward animating cutscenes instead of improving the gameplay. [b]Other Stuff[/b] The music isn't great. The narration isn't great. The voice acting is okay. None of these elements are bad, they just don't really stand out. Mission Mode is a cool concept that could have been 10x better. Adding generic enemies like Hollows and lower-ranked Arrancar was a nice addition and helped make the world feel more complete. The Soul Crystal system for creating character builds was another good idea, but it also feels underdeveloped. I also would have liked to see more alternate costumes and color variations for the characters. [b]Conclusion[/b] I think too much of the game's budget went into recreating the anime with cinematic cutscenes. If I wanted to watch Bleach, I'd watch the anime. I bought this because I wanted to play a game. I don't think the game is bad ,in fact I enjoyed it; but it could have been so much better. There are a lot of great ideas here, but many of them feel underutilized. If the developers make another Bleach game, I'd love to see them focus more on combat, replayability, and additional game modes instead of trying to recreate the entire anime in 3D. Personally, I'd love to see a Bleach game similar to Dragon Ball Xenoverse, where you can create your own Soul Reaper and develop your own character. More PvE content, co-op missions, and long-term progression would also give the game a much healthier lifespan. Despite my criticisms, I still hope we get more Bleach games in the future. The series has a lot of potential, and I'd love to see a bleach game that builds on some of the good ideas this game introduced.
first things first, if your looking to play this game as a story game (like me, sort of as a recap of the Bleach anime) then dont do it, watch the show instead, the story is basicallly a copy paste but with a bunch of unadded details and wierd bugs and in consistent pacing, but thats not what the game is for, the real place the game shines is in its pvp combat, its so fun and addictive, if you want it for the story, then watch the show instead, but if you want an amazing bleach fighter game then go on, also the game suffers from poor optimization as well
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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