
Trouble in Antarctica!The Black Hand of Fate, an international Terrorist Group has constructed a secret base within the heart of a Volcano, and have built a massive army of bio-engineered soldiers and genetic monsters to take over the world! You are the only one that can put a stop to their dastardly plans. You are the Blasting Agent!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Oh man, I really wanted to love this game. I bought it during the winter sale and had it on my "to buy" list since the start. Unfortunately I was disappointed in the game, if there are some major changed done to it in the future I may think of buying it again. But as it is now, I won't be playing this game. The things that I liked and made me what to buy Blasting Agent: [list] [*]Screenshots looked nice, made me think of Duke (Before he went 3D) [*]The Game looks like it has rich challenging, and fun environment [*]I like indie game, I feel that smaller developers tend to focus on gameplay over showy superficial junk [/list] The things that made me lose interest in the game: [list] [*]Fixed jumps, and unfriendly controls for platforming for instance you cannot change direction while holding down the shoot button, commands have to be fed to the game independently otherwise it will not register them [*]Poorer visuals in reality than I got from screenshots [*]Some glitches, like tearing in the bg with every jump, and what I think is a glitch as my little dude slides around rather than walking, he is not animated in any way besides moving from one location to another, he doesn't walk and that creates a bit too much disconnect for me, he might as well be a curling stone [*]The soundtrack is a little grating [*]The game made me think of Duke in the screenshots but had nothing resembling it when I actually played it (yes, that's my own problem, but it was still a factor for me personally) [*]Forced difficulty barriers and somewhat of a fake challenge brought on by enemy behaviour and being outgunned by even my very first foe [*]Limited options menu (although it does allow for changing key binding and other basic things) [/list] All together, the game has potential, it drew me in and made me want to buy it, it still has interesting levels and variety, but as it is right now, it's rather unfriendly to me as a player, and a visual bug that occurs with every jump in a platformer is a little too much to ignore. [h1]Final Score: 6/10[/h1] [b]Has potential but I do not recommend it in its current state[/b]
There is the foundation of a good game here, but its problems overpower its potential. I quite enjoy the pixel art style (even though gaudy background elements can sometimes make it hard to tell what is and isn't a platform) and while the chip tunes aren't stellar, they're at least passable. When they work, the controls are tight and feel good. Finding permanent weapon and life upgrades encourages exploration, as does unlocking perks when you find all the gold and kill all the enemies in a level. The bosses are pretty cool, too. Having said that, the game has crashed repeatedly on me; sometimes on startup, sometimes after finishing a level and sometimes right in the middle of the action. Also, Sometimes the controls just go absolutely nuts. My character will autonomously decide to start an uninteruptable air-dash, sucking him off the screen and to his death regardless of what I'm actually pressing on the controller. Oh, and the achievements don't work at all, either. The crashes and unreliable controls reduce what would have been a reasonably fun game into an exercise in annoyance. If these issues are addressed in a patch it might become worth playing.
Looks oldschool and its the type of game that makes you retry after each death over and over again https://www.youtube.com/watch?v=JqGWBjlKH4g
I played it for about an hour so far. It's quite fun for the price. I have completed two levels and got about halfway through a third before I had to quit. You have to start the whole level over if you quit. I can not tell how many levels there are. It's exactly what you see in the video; jump around, explore and shoot things. You find power-ups (range, spread and damage) that are permanent, as well as hearts to extend your HP, and piles of, um, gold? that I haven't found a use for yet. You have infinite lives, and each door is apparently a checkpoint. When you die, all enemies respawn and you lose all progress since going through the last doorway. This is usually not much of a lose, but annoying enough to not want it to happen. The first boss was easy. The second was a pain. I don't have a lot negative to say other than the enemy AI seems a little dumb at times. You can stand at just the right distance and shoot some of them while they ignore you, or they keep shooting at you without moving when they don't have the range to hit you. They will jump up or down ledges to get to you, though. The gamepad config didn't seem to work right for me. No matter what button I hit to assign to an action, it puts "Guide" as the button I pressed. Luckily, the defaults were ok with me (A = jump, B = fire). Oh yeah, and the ninja guys suck. Edit: I hadn't even noticed when I first wrote this review that you can also bounce on the enemies heads to kill them. I finished it in a little over 3 hours. The level 4 boss was stupidly hard. Do yourself a favor and [spoiler] make sure you have at least 3 damage upgrades [/spoiler] before fighting him. The final boss was the easiest boss but it may be because [spoiler] I had 6 damage upgrades. [/spoiler] There are 6 levels. Beating it unlocked a hard mode.
I completed the whole game and one achievement? Hmmmm... What about the game? Powerups that will stay active for the rest of the game, that's awesome! (Exploration pays off!) Not too hard and not too easy.. For me that's a positive, it just makes me want to replay this more often. Graphics are neat and never a pain for the eyes. Soundtrack which doesn't annoy you. Negatives? Bosses are strange in how difficult they are.. First and second Boss might be extremely brutal while the last one is the easiest. Yea.. I would recommend this one!
https://www.youtube.com/watch?v=BWxQCGUWWMQ Blasting Agent è uno sparattutto Retro in stile 8-Bit. Inizialmente nasce come un gioco Flash Browser, solo dopo 7 anni viene portato sulla piattaforma STEAM, aggiungendo: - Modalità HARD - Supporto al Gamepad - Fullscreen - Nuovi contenuti, come power-up, boss, costumi etc. Considerando il prezzo contenuto e la rigiocabilità che offre, lo consiglio ad occhi chiusi! Piccola precisazione, il gioco è veramente in 8-BIT, i più pignoli potrebbero non apprezzare questa scelta, inoltre è abbastanza difficile!
The ratio of fun vs price of this game is insane. I really enjoy the retro style and the music is great. The levels are very well balanced too and are challenging but not frustrating.
Blasting Agent, although it has a simple/pretty pixel look, has extremely challenging bosses. It took me awhile to beat the 2nd boss, but on normal mode the 4th boss has stopped me in my tracks... If I tried this game on hard, I probably wouldn't even get passed the first boss. If you dont have some upgrades in normal for the first boss, you will get killed really quick. If you are looking for a SUPER CHALLENGING GAME this is it...10/10 <( '-' <)
横版动作游戏,内容稍显枯燥 虽然商店视频里看上去非常酷炫,但实际上大多数的怪物攻击单调,地图也没有什么特别让人记得住的地方
This game is blast from the past. Quick moving run and gun action, with fun boss fights, and cool upgrades. I want to get to 100% completion, and hard mode is no joke. I like it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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