
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.3Kreviews | 90% | — | $26.1M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me puso bien blasphemo 10/10
终于全成就了发表点个人看法,如果是类银河恶魔城爱好者可要遭老罪了因为这更像是横板魂类游戏,而且地图设计的恶意比魂还有过之无不及,设计者特别喜欢在跳跳乐的末尾让玩家起跳后发现一个远程怪,这感觉就像是好不容易要爬到山顶时被制作者一脚踹下去。联动部分放5个跳跳乐还极限限时这下记不住陷阱位置和频率的也有福了,设计者还生怕有人不上当给通过空间做宽了等玩家靠近时冒出来个刺把人扎下去,感觉设计师做的时候肯定很开心吧?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 754ratings | 88% | #62 | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美术与世界观塑造一流,但是手感一坨,bug也很多
The game is overall enjoyable but i have a few issues with it. Firstly the hitboxes on enemys attacks can be bad with certain fights, in certain cenarios you'll be fighting an enemy and you want to jump over an attack (because there no dodge, which is fine in most cases) you think you'll clear the attack and wont get hit, but you still take damage even though the pixels of your character and their weapon dont overlap at all. Secondly the dodge. Look i know i said that in most cases it would be fine but unfortunatlly this is not one of those cases. So one of the main ways you avoid stuff in this game is with a slide/dodge and i call it that because with certain attacks it works as a dodge passing right through them but with others you'll get hit regardless, again in most cases i would be able to look past this because you also have a parry, but with most enemys or bosses their attacks are un parryable which again would be fine if there was a consistent dodge but there isnt. So in total the game is well made and the atmosphere is amazing but the combat feels like im gambling weather ill be able to dodge an attack or get hit, so decent but not good. 7/10 P.s. i could just be a ♥♥♥♥♥♥♥ at the game and this is all my fault which is totally a possibility but that dosent really change how i feel about the game.
QUE BENDITA JOYA 20/10 UN JUEGAZO INDISCUTIBLE
Apocalyptic body horror is the right reading of Catholicism
Um ótimo metroidvania! Jogabilidade muito boa e simples. Sem necessidade de acrescentar alguns movimentos mais clássicos de metroidvania (como pulo duplo e dash no ar, por exemplo) porém mantendo o potencial de exploração com o uso de itens diversos. É uma abordagem diferente que mantém a intuitividade na exploração e no combate. O que eu acho que talvez prejudique um pouco seja a ENORME quantidade de itens (interessantes/teoricamente importantes) escondidos, o que desestimula uma exploração orgânica sem a ajuda de guias para achar boa parte dos itens. Eu cheguei ao final do jogo eu ainda tinha 5 frascos de bile (poção) que não achei, 2 níveis de melhoria desses frascos, quase 3 upgrades de vida e 2 da "mana" do jogo e mesmo assim o boss final foi bem fácil, o que realmente demonstrou que não havia a menor necessidade de explorar as salas escondidas, pois trivializaria ainda mais um jogo que se propõe a apresentar certa dificuldade. No mais, é um jogaço. Explorei o que faltava apenas fazer os 100% do jogo base e experimentar os colecionáveis por conta própria (e não me arrependi), mas não me deu muita vontade de fazer o NG+ ou de começar outra jogatina para fazer o outro final (que pode ser perdido) ou colecionáveis que não podem ser mais coletáveis ou são pouco interessantes.
Blasphemous — це шикарна метроїдванія в стилі дарк-фентезі, де похмурість пронизує майже все: від другорядних персонажів до головного героя. Релігійний підтекст дуже добре лягає на весь цей кошмар подій - усе, як ми любимо: збожеволілі фанатики, зрада ідеалів під виглядом віри, безвихідь і прийняття свого буття. Досліджувати світ доволі цікаво, але, як я зауважив, мапа все ж не є дуже інформативною. Їй явно не вистачає певних маркерів для розпізнавання або так званих «блупрінтів» для кращого розуміння біомів. Деякі кольори секторів занадто схожі між собою. Типу зелений і темно-зелений... Що? Де це я? Явно їм варто було подивитися, як це зроблено в Hollow Knight. Анімації загалом хороші, але реєстрація стрибків від світильників - ще той біль. Так само, як і те, що інколи персонаж може просто наскрізь пролетіти виступ або, навпаки, залізти на нього з протилежного боку. Але це все дрібниці. Босфайти в DLC - просто шикарні, хоча боси основної гри доволі легкі. Щоправда, фінальний бос усе ж може добряче потріпати нерви. Загалом після Hollow Knight ця гра стала для мене метроїдванією №2. Однозначно раджу всім поціновувачам цього жанру, проходити повз точно не варто.
Watching paint dry is more fun than it's gameplay. Fire art tho.
[h1]MY. GREAT. GUILT[/h1]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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