
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.3Kreviews | 90% | — | $26.1M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably one of the most inconsistent and unfun platformers i've ever played.
[h3]ダークで重厚な世界観、硬派でレトロな雰囲気をじっくり探索[/h3] アクションは苦手だけど、同開発元のステルスパズルゲー「The Stone of Madness」の雰囲気が好みだったのでこっちもプレイしたくなり、購入しました。 雰囲気は抜群、探索も遠景まで描き込まれていたりと変化に富んでいて楽しめました。 とはいえ、日本人には縁遠いであろうカトリックの世界観を踏まえた、聖書の翻訳文のような、どこかお堅い文体で綴られるお話は、ある種の「慣れ」がある人でないととっつきにくいかもしれません。逆に言うと、そういうのが好物な方には是非プレイしていただきたい。 [b]おま環かもしれませんが、[u]プレイ開始後初回の死亡時には何故か毎回[/u]ゲームパッド(当方はXbox系ゲームパッド使用です)の反応が無くなり、刺しなおす事で操作復帰するというバグ?のようなものがありました。初回の一回のみで、その後は何度死亡しても問題なくゲームパッドで操作可能でした。[/b] それ以外にはバグ挙動的なものに遭遇する事はなく、エンディングまで走れました。 プレイする際の注意点としましては、[b]ストーリー分岐に関して、取り返しのつかない要素があるゲームである[/b]という事は念頭に置いておいた方が良いかと思われます。拘りが無いならば、攻略情報を探して一読してからプレイした方がストレスなく遊べるかと。 あとは、このゲームは[b]行動範囲を広げる為の要素はアイテムを入手・装備する事で解禁される[/b]という点も、知っておいた方が良いかと思います。[u]進行していけば、いずれは二段ジャンプスキルが手に入るだろう……!なんて事はないです。[/u]じっくり探索し、入手した物を見て、開いてない扉は開けましょう。教会へ足を運び、寄進も大事ですよ。 アクションの難易度としましては……普通にクリア(Bエンド・Aエンド)する分には操作に慣れれば大丈夫かと思います。ただ、自分は(本体に組み込まれているけれど)DLC追加分?らしきルート(Cエンド)はフラグを整えた癖に終盤のボスを倒すのが面倒になって結局見ませんでした。NG+もしてないです。実績回収は84%でお腹一杯に。 全体を通してのテンポというか、難易度勾配というかに若干の難ありを感じたとでも言いますか、「前半に色々頑張りすぎて(アクション難易度やバリエーションが)尻すぼみになった分DLC追加分が"名人様向け"に振り切ったのかな?」感は正直あって、そこら辺で賛否分かれそうではありますけれど、概ね楽しめました。続編も買ってあるのでプレイする予定です。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 754ratings | 88% | #62 | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool 2D Platformer game !
Muy Bueno
It's amazing, movement, action and map. It's all very addicting and replayable. The story is a bit obscure but it's told in a very cool way there's lore on every item and it tells small and big stories in a very atmospheric way. The time sensitive controls like parrying can be a bit infuriating and inconsistent Also some of the challenges can be unfun but a lot of those are just DLC and if you have the patience for a defense build it probably won't be a problem. Aside from some bad decisions and jank it's an amazing experience.
A pesar de que ya tiene unos años esta muy bueno la música la jugabilidad todo 10/10 .
A história, cutscenes, gráficos e tudo envolvendo aparência e desenvolvimento de mundo é muito bem feito e interessante, entretanto, o principal do jogo que é a gameplay, peca demais. Jogos desse tipo sempre gosto de separar de duas formas: jogos difíceis e jogos que se fazem de difíceis; Blasphemous cai na categoria dos jogos que fazem de difíceis. Os inimigos são consideravelmente simples e fáceis, a única coisa que realmente vai fazer você repetidamente morrer é o próprio cenário, desde lavas que caem do céu e te impedem de avançar ou retornar, te prendendo em um espaço pequeno contra um inimigo de hitbox gigante, até buracos posicionados pra você cair neles após ser acertado por inimigos que voam e atravessam a parede, te impedindo de atacá-los. Você não tem uma sensação de satisfação quando finalmente derrota o inimigo por ele ser difícil, você tem uma sensação de alívio por finalmente ter dado a sorte dele não ter te jogado no buraco, ou te alcançado com a hitbox gigante. [h1] Resumo: [/h1] os inimigos não são difíceis de fato, o cenário que te fode por ter um design mal feito, e isso não é divertido
holy ♥♥♥♥♥♥♥ peak the lore is absolutely insane and i enjoyed sitting for about 30 minutes reading every item in my inventory after about an hour of gamplay genuinely one of the hardest games ive played almost got so pissed off i stopped playing until i turned my brain off and just kept doing the same thing over and over again until it worked like that one episode of malcolm in the middle where reese joins the military
非常好扔子,使我直播间被封禁2小时:(
我的第一部类银河战士恶魔城游戏 非常棒游戏,有着厚重的世界观,浓厚的中世纪氛围,融合了大量西班牙宗教元素,加上完美的美术设计,沉浸感很强。 不过游戏有很多“设计上的不合理”,或者说有一部分直接就是制作组的恶意,就像在大教堂屋顶,一出门没有多少空间,要是跑着出去直接就掉下去死了,还有无处不在的即死地刺,诸如此类。不过要是喜欢这种黑暗的中世纪风格,而且能接受这些宗教元素的话,还是很推荐这款游戏的。 作为缺点的即死地刺对我来说还可以接受,另一个缺点DLC的跳跳乐,这个真的就是纯折磨人的了,可以选择不打,还有很多人诟病的手感我觉得倒是没有别人说的那么烂,升级孽刃之后打斗还是挺有力量感的。只要熬过前期的跑图和收集乱七八糟的物品,后期一步一步的在渎神的道路上前进打完结局和薄暮之殇DLC会特别有成就感 我尤其喜欢的还有游戏里的BOSS设计,每一个BOSS都有着鲜明的特色,不是那种打完隔段时间就会忘记的BOSS,当然不是指太难导致反复打以至于忘不掉,很多人物背后也有着丰富的设定和故事。 总之这款游戏给人带来的体验绝对独一无二,而且对配置完全没有要求,能开机显示屏会亮就行,所以在我还是垃圾设备的时期也给了我很满意的游戏体验,要是什么时候能出风格更接近一代原汁原味的神之亵渎三我就死而无憾了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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